Questions tagged with "goblin grove consequences" (Page 4)
What are the consequences of letting the Goblins raid the Grove in Baldur's Gate 3?
Letting the Goblins raid the Grove in Baldur's Gate 3 is a major story decision with significant consequences that ripple throughout the game. This choice occurs during Act 1, when you are presented with the opportunity to side with the Goblins or defend the Druid Grove. If you choose to let the Goblins raid the Grove, the outcome will drastically alter the narrative, your relationships with companions, and the world around you. Here is a detailed breakdown of the mechanics, strategies, and cons...
What happens if I let the Goblins kill Zevlor in Baldur's Gate 3?
In Baldur's Gate 3, Zevlor is a key character in the early part of the game, serving as the leader of the Tiefling refugees who are seeking safety from the goblin threat. The decision to let the goblins kill Zevlor is a significant one, as it can have lasting consequences on the story, your relationships with other characters, and the overall progression of the game. HereÔÇÖs a detailed explanation of how this scenario can unfold, the mechanics involved, and the implications of your choice.
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What are the consequences of siding with the goblins in Baldur's Gate 3 for companion relationships?
Siding with the goblins in Baldur's Gate 3 is a significant story choice that can have profound consequences for your relationships with your companions. This decision is made during the early stages of the game, specifically in Act 1, when you encounter the goblin camp and are given the option to either help them or oppose them. Choosing to side with the goblins will directly impact how your companions perceive you, as many of them have strong moral alignments and personal beliefs that conflict...
What are the consequences of letting the Goblins take over the Grove in Baldur's Gate 3?
Letting the Goblins take over the Grove in Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision occurs during Act 1, when you are faced with the conflict between the Tiefling refugees and the Goblins. If you side with the Goblins or allow them to overrun the Grove, the outcome will drastically alter the course of the game. Here is a detailed breakdown of the mechanics, strategies, and c...