Questions tagged with "goblin grove consequences" (Page 2)
What are the consequences of killing the tieflings in Baldur's Gate 3?
Killing the tieflings in Baldur's Gate 3 is a significant decision that can have far-reaching consequences on the story, your relationships with companions, and the overall world state. The tieflings are a group of refugees you encounter early in the game, particularly in the Druid Grove. They are led by Zevlor and are trying to survive in a hostile world. Deciding to kill them is a morally complex choice that will impact your playthrough in several ways.
First, let's discuss the mechanics invo...
What happens if I let the Goblins kill the Druids in Act 1 of Baldur's Gate 3?
In Baldur's Gate 3, the conflict between the Goblins and the Druids in Act 1 is a pivotal moment that can significantly alter the course of the story. If you choose to let the Goblins kill the Druids, this decision will have far-reaching consequences for the narrative, your relationships with companions, and the world around you. Here is a detailed explanation of how this scenario unfolds, the mechanics involved, and the strategies you can use to achieve this outcome.
To begin, the Druids are l...
What are the consequences of letting the Goblins take over the Grove in Act 1 of Baldur's Gate 3?
Letting the Goblins take over the Grove in Act 1 of Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision is tied to the conflict between the Druids of the Emerald Grove, the Tiefling refugees, and the Goblin forces led by the Absolute. To achieve this outcome, you must side with the Goblins during the pivotal moments of Act 1, which involves specific steps and considerations.
First, to...
What are the consequences of letting the Goblins take over the Grove in Act 3 of Baldur's Gate 3?
Letting the Goblins take over the Grove in Baldur's Gate 3 is a significant story choice that occurs in Act 1, not Act 3, and it has far-reaching consequences for the rest of the game. This decision is part of the main questline involving the conflict between the Druids of the Emerald Grove, the Tiefling refugees, and the Goblin forces led by the Absolute. The choice to side with the Goblins and allow them to take over the Grove is a morally complex decision that impacts the story, your companio...
What are the consequences of letting the Goblins take over the Grove in Baldur's Gate 3?
Letting the Goblins take over the Grove in Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision occurs during the early stages of the game, specifically in Act 1, when you are faced with the conflict between the Tiefling refugees and the Goblins. The Goblins, led by the leaders of the Absolute, are seeking to destroy the Druid Grove, while the Tieflings are trying to protect it. Your ch...
What are the consequences of letting the Goblins take over the Grove in Act 2 of Baldur's Gate 3?
Letting the Goblins take over the Grove in Act 2 of Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision is tied to the conflict between the Druids of the Emerald Grove and the Goblin forces led by Minthara, a Drow Paladin of the Absolute. To understand the mechanics and consequences of this choice, itÔÇÖs important to first explore how the situation unfolds and what steps are involved ...
What happens if I let the Goblins kill the Druids in Act 1 of Baldur's Gate 3?
In Baldur's Gate 3, the conflict between the Goblins and the Druids in Act 1 is a pivotal moment that can significantly alter the course of the story. If you choose to let the Goblins kill the Druids, it will have far-reaching consequences for the narrative, your companions, and the world around you. Here is a detailed explanation of how to achieve this outcome, the mechanics involved, and the implications of your choice.
To let the Goblins kill the Druids, you need to align yourself with the G...
What are the consequences of letting the Goblins take over the Grove in Act 1 of Baldur's Gate 3?
Letting the Goblins take over the Grove in Act 1 of Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision is tied to the conflict between the Druids of the Emerald Grove, the Tiefling refugees, and the Goblin forces led by the Absolute. To achieve this outcome, you must side with the Goblins during the pivotal moments of Act 1, which involves specific steps and considerations.
To begin,...
What happens if I let the Goblins kill the Tieflings in Act 1 of Baldur's Gate 3?
In Baldur's Gate 3, the decision to let the Goblins kill the Tieflings in Act 1 is a significant story choice that can have far-reaching consequences for the rest of your playthrough. This choice occurs during the early stages of the game when you encounter the Druid Grove, a sanctuary for both Druids and Tieflings who are refugees from Elturel. The Goblins, led by the leaders of the Absolute cult, are seeking to attack the Grove and eliminate the Tieflings. Your decision to either defend the Gr...
What happens if I let the Goblins kill the Druids in Baldur's Gate 3?
In Baldur's Gate 3, the conflict between the Goblins and the Druids in the Emerald Grove is a pivotal moment in the early game. Allowing the Goblins to kill the Druids is a significant story choice that can drastically alter the course of the game. This decision not only affects the immediate outcome of the conflict but also has long-term consequences for your character, your companions, and the world around you. Here is a detailed explanation of how to achieve this outcome, the mechanics involv...