What are the consequences of letting the Goblins take over the Grove in Act 3 of Baldur's Gate 3?

Letting the Goblins take over the Grove in Baldur's Gate 3 is a significant story choice that occurs in Act 1, not Act 3, and it has far-reaching consequences for the rest of the game. This decision is part of the main questline involving the conflict between the Druids of the Emerald Grove, the Tiefling refugees, and the Goblin forces led by the Absolute. The choice to side with the Goblins and allow them to take over the Grove is a morally complex decision that impacts the story, your companions, and the world around you. Here is a detailed explanation of the mechanics, strategies, and consequences involved in this choice.

To let the Goblins take over the Grove, you must side with Minthara, the Drow Paladin leading the Goblin forces. This decision requires you to betray the Tieflings and Druids, which means you will need to align yourself with the Goblins and the Absolute. The first step is to infiltrate the Goblin Camp, located in the Shattered Sanctum. You can do this by either fighting your way in or using deception and persuasion to gain their trust. Once inside, you will encounter Minthara, who will ask for your help in attacking the Grove. Agreeing to her plan will set the stage for the assault.

The next step is to return to the Grove and prepare for the attack. You can either openly betray the Tieflings and Druids by revealing your alliance with the Goblins or secretly sabotage their defenses. If you choose to openly betray them, you will need to fight your way through the Grove, killing both Tieflings and Druids. This will result in the deaths of key characters like Zevlor, Kagha, and Halsin, who is the First Druid of the Grove. If you choose to sabotage their defenses, you can weaken their position before the Goblins arrive, making the assault easier.

Once the Goblins take over the Grove, the Tieflings will be slaughtered, and the Druids will either be killed or forced to flee. This will have several consequences for the rest of the game. First, the Tiefling refugees will no longer be present in later acts, meaning you will miss out on their quests and interactions. This includes characters like Dammon, the blacksmith, who plays a key role in Karlach's companion quest. Second, Halsin will no longer be available as a companion, as he will either be dead or hostile towards you. Third, your relationship with certain companions, particularly Wyll and Karlach, will be severely damaged, as they are both deeply opposed to the Goblins and the Absolute.

There are also broader consequences for the world and story. The Goblins' victory at the Grove strengthens the Absolute's influence in the region, making it harder to resist their forces later in the game. Additionally, the moral implications of your choice will affect your character's alignment and how other characters perceive you. Siding with the Goblins is considered an evil choice, and it will close off certain story paths and alliances while opening others.

When making this choice, there are several important tips and considerations to keep in mind. First, consider the impact on your companions. Wyll and Karlach are both good-aligned characters who will disapprove of siding with the Goblins, and their personal quests may be affected. If you want to maintain a good relationship with them, you may need to find alternative ways to resolve the conflict. Second, think about the long-term consequences for the story. Siding with the Goblins will make it harder to resist the Absolute later in the game, and you may find yourself isolated from potential allies. Finally, consider the role-playing aspect of your character. If you are playing an evil or morally ambiguous character, this choice can be a defining moment in your story.

Common mistakes to avoid include failing to properly prepare for the assault on the Grove. The Goblins are strong, but the Tieflings and Druids can put up a tough fight if you do not weaken their defenses. Make sure to sabotage their defenses or gather enough allies to ensure the Goblins' victory. Another mistake is underestimating the impact on your companions. If you want to keep Wyll and Karlach in your party, you may need to find a way to justify your actions or make up for them later in the game.

Advanced techniques and optimizations include using stealth and deception to minimize the number of enemies you need to fight. You can also use environmental hazards, like explosive barrels, to weaken the Tieflings and Druids before the Goblins arrive. Additionally, consider the role of your character's class and abilities in the assault. For example, a Bard or Sorcerer with high Charisma can use persuasion and deception to manipulate both sides, while a Rogue or Ranger can use stealth to sabotage defenses.

In terms of D&D rules and mechanics, the choice to side with the Goblins is a classic example of an alignment shift. Siding with the Goblins is an evil act, and it will shift your character's alignment towards evil. This can affect how NPCs and companions react to you, as well as the types of quests and story paths available to you. Additionally, the combat mechanics involved in the assault on the Grove are based on the D&D 5E rules, so understanding how to use your character's abilities effectively is key to success.

Specific examples and scenarios include the fight with Zevlor and the Tiefling defenders. If you choose to openly betray the Grove, you will need to fight Zevlor and his forces, who are well-equipped and determined to protect their home. Another scenario is the confrontation with Halsin, who will either be killed or forced to flee if the Goblins take over. These moments are pivotal in the story and can have lasting consequences for your character and the world around you.

In conclusion, letting the Goblins take over the Grove is a major story choice in Baldur's Gate 3 that has significant consequences for the rest of the game. It requires careful planning and consideration of the impact on your companions, the story, and your character's alignment. By understanding the mechanics, strategies, and consequences involved, you can make an informed decision that aligns with your character's goals and playstyle.