What happens if I let the Githyanki take over the Astral Prism in Act 2 of Baldur's Gate 3?
In Baldur's Gate 3, the Astral Prism is a key artifact tied to the main story, particularly involving the Githyanki and their pursuit of it. If you allow the Githyanki to take over the Astral Prism in Act 2, it has significant consequences for the story, your companions, and the overall narrative. HereÔÇÖs a detailed breakdown of what happens, how to achieve this outcome, and what you need to consider.
To let the Githyanki take over the Astral Prism, you must first reach the point in the story where you encounter the Githyanki patrol in the Mountain Pass. This is a critical moment where you must decide whether to side with the Githyanki or resist them. If you choose to cooperate with them, you will need to navigate a series of dialogue options and decisions that lead to them taking control of the Prism. This involves convincing your companions, particularly LaeÔÇÖzel, who is a Githyanki herself, to trust the GithyankiÔÇÖs intentions. LaeÔÇÖzelÔÇÖs loyalty to her people plays a significant role here, and her approval of your choices will influence the outcome.
The mechanics of this choice revolve around dialogue and persuasion. You will need to pass skill checks, particularly Persuasion or Deception, to convince the Githyanki that you are not a threat and that you are willing to hand over the Prism. If you fail these checks, the situation may escalate into combat, which will prevent the Githyanki from taking the Prism. To increase your chances of success, itÔÇÖs advisable to have a character with high Charisma and proficiency in Persuasion or Deception. Bards, Sorcerers, and Warlocks are particularly well-suited for this role due to their natural Charisma bonuses.
Once you successfully convince the Githyanki to take the Prism, the story takes a dramatic turn. The Githyanki will use the Prism to further their own goals, which are tied to their conflict with the Mind Flayers. This decision will have long-term consequences, as it alters the balance of power in the story and affects your relationship with LaeÔÇÖzel. If she approves of your choice, she will remain loyal to you, but if she feels betrayed, she may leave the party or even turn against you. Additionally, other companions may react negatively to this decision, especially if they distrust the Githyanki or believe that the Prism is too dangerous to hand over.
One important tip is to save your game before making this decision. This allows you to explore the consequences without committing to them permanently. ItÔÇÖs also a good idea to have a backup plan in case the Githyanki turn hostile, such as having a well-prepared party with strong combat abilities. If combat does break out, focus on taking down the Githyanki leader first, as this can disrupt their coordination and make the fight easier.
A common mistake to avoid is underestimating the GithyankiÔÇÖs strength. They are formidable opponents with high mobility and powerful attacks, so entering combat unprepared can lead to a quick defeat. Make sure your party is well-equipped with healing potions, scrolls, and spells that can turn the tide of battle. Additionally, avoid making hasty decisions during dialogue. Take your time to consider the implications of each choice, as the consequences can ripple throughout the rest of the game.
From a D&D rules perspective, the Githyanki are a race of warriors with psionic abilities, making them particularly dangerous in combat. Their racial traits, such as their proficiency with greatswords and their ability to cast spells like Misty Step, give them a significant advantage in battle. Understanding these mechanics can help you prepare for a potential fight and make informed decisions during dialogue.
In summary, allowing the Githyanki to take over the Astral Prism is a major story choice with far-reaching consequences. It requires careful navigation of dialogue and skill checks, as well as consideration of your companionsÔÇÖ reactions. By preparing your party and understanding the mechanics involved, you can achieve this outcome and explore its impact on the story. However, be mindful of the risks and potential for combat, as the Githyanki are not to be underestimated.
To let the Githyanki take over the Astral Prism, you must first reach the point in the story where you encounter the Githyanki patrol in the Mountain Pass. This is a critical moment where you must decide whether to side with the Githyanki or resist them. If you choose to cooperate with them, you will need to navigate a series of dialogue options and decisions that lead to them taking control of the Prism. This involves convincing your companions, particularly LaeÔÇÖzel, who is a Githyanki herself, to trust the GithyankiÔÇÖs intentions. LaeÔÇÖzelÔÇÖs loyalty to her people plays a significant role here, and her approval of your choices will influence the outcome.
The mechanics of this choice revolve around dialogue and persuasion. You will need to pass skill checks, particularly Persuasion or Deception, to convince the Githyanki that you are not a threat and that you are willing to hand over the Prism. If you fail these checks, the situation may escalate into combat, which will prevent the Githyanki from taking the Prism. To increase your chances of success, itÔÇÖs advisable to have a character with high Charisma and proficiency in Persuasion or Deception. Bards, Sorcerers, and Warlocks are particularly well-suited for this role due to their natural Charisma bonuses.
Once you successfully convince the Githyanki to take the Prism, the story takes a dramatic turn. The Githyanki will use the Prism to further their own goals, which are tied to their conflict with the Mind Flayers. This decision will have long-term consequences, as it alters the balance of power in the story and affects your relationship with LaeÔÇÖzel. If she approves of your choice, she will remain loyal to you, but if she feels betrayed, she may leave the party or even turn against you. Additionally, other companions may react negatively to this decision, especially if they distrust the Githyanki or believe that the Prism is too dangerous to hand over.
One important tip is to save your game before making this decision. This allows you to explore the consequences without committing to them permanently. ItÔÇÖs also a good idea to have a backup plan in case the Githyanki turn hostile, such as having a well-prepared party with strong combat abilities. If combat does break out, focus on taking down the Githyanki leader first, as this can disrupt their coordination and make the fight easier.
A common mistake to avoid is underestimating the GithyankiÔÇÖs strength. They are formidable opponents with high mobility and powerful attacks, so entering combat unprepared can lead to a quick defeat. Make sure your party is well-equipped with healing potions, scrolls, and spells that can turn the tide of battle. Additionally, avoid making hasty decisions during dialogue. Take your time to consider the implications of each choice, as the consequences can ripple throughout the rest of the game.
From a D&D rules perspective, the Githyanki are a race of warriors with psionic abilities, making them particularly dangerous in combat. Their racial traits, such as their proficiency with greatswords and their ability to cast spells like Misty Step, give them a significant advantage in battle. Understanding these mechanics can help you prepare for a potential fight and make informed decisions during dialogue.
In summary, allowing the Githyanki to take over the Astral Prism is a major story choice with far-reaching consequences. It requires careful navigation of dialogue and skill checks, as well as consideration of your companionsÔÇÖ reactions. By preparing your party and understanding the mechanics involved, you can achieve this outcome and explore its impact on the story. However, be mindful of the risks and potential for combat, as the Githyanki are not to be underestimated.