Questions tagged with "goblin grove" (Page 7)
Can I save the Tieflings in Act 1 of Baldur's Gate 3?
Saving the Tieflings in Act 1 of Baldur's Gate 3 is a significant narrative choice that can impact the story and your relationships with certain characters. The Tieflings are a group of refugees who are trying to escape the dangers of the world, and their fate is tied to several key events in Act 1. To save them, you need to make specific choices and complete certain quests successfully. Here is a detailed guide on how to achieve this.
First, it is important to understand the context. The Tiefl...
What are the consequences of letting the Goblins take over the Grove in Act 2 of Baldur's Gate 3?
Letting the Goblins take over the Grove in Act 2 of Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision is tied to the conflict between the Druids of the Emerald Grove and the Goblin forces led by Minthara, a Drow Paladin of the Absolute. To understand the mechanics and consequences of this choice, itÔÇÖs important to first explore how the situation unfolds and what steps are involved ...
What happens if I let the Goblins kill the Druids in Act 1 of Baldur's Gate 3?
In Baldur's Gate 3, the conflict between the Goblins and the Druids in Act 1 is a pivotal moment that can significantly alter the course of the story. If you choose to let the Goblins kill the Druids, it will have far-reaching consequences for the narrative, your companions, and the world around you. Here is a detailed explanation of how to achieve this outcome, the mechanics involved, and the implications of your choice.
To let the Goblins kill the Druids, you need to align yourself with the G...
What are the consequences of letting the Goblins take over the Grove in Act 1 of Baldur's Gate 3?
Letting the Goblins take over the Grove in Act 1 of Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision is tied to the conflict between the Druids of the Emerald Grove, the Tiefling refugees, and the Goblin forces led by the Absolute. To achieve this outcome, you must side with the Goblins during the pivotal moments of Act 1, which involves specific steps and considerations.
To begin,...
Where can I find the Cloak of Protection in Baldur's Gate 3?
The Cloak of Protection is a highly valuable magical item in Baldur's Gate 3, offering a +1 bonus to both Armor Class (AC) and saving throws. This makes it a versatile piece of equipment that can benefit any character, regardless of class or build. Finding the Cloak of Protection requires some exploration and interaction with specific NPCs, as it is not simply lying around in a chest or dropped by a random enemy. Here is a detailed guide on how to obtain this item, along with tips and considerat...
What happens if I let the Goblins kill the Tieflings in Act 1 of Baldur's Gate 3?
In Baldur's Gate 3, the decision to let the Goblins kill the Tieflings in Act 1 is a significant story choice that can have far-reaching consequences for the rest of your playthrough. This choice occurs during the early stages of the game when you encounter the Druid Grove, a sanctuary for both Druids and Tieflings who are refugees from Elturel. The Goblins, led by the leaders of the Absolute cult, are seeking to attack the Grove and eliminate the Tieflings. Your decision to either defend the Gr...
How do I recruit Halsin without losing other companions in Baldur's Gate 3?
Recruiting Halsin in Baldur's Gate 3 without losing other companions is a delicate process that requires careful attention to story choices and companion approval. Halsin is a key character tied to the main questline involving the Druid Grove and the Shadow Curse, and his recruitment is intertwined with the fate of the grove and the goblin leaders. To ensure you can add Halsin to your party without alienating other companions, follow these detailed steps and strategies.
First, you need to progr...
What happens if I let the Goblins kill the Druids in Baldur's Gate 3?
In Baldur's Gate 3, the conflict between the Goblins and the Druids in the Emerald Grove is a pivotal moment in the early game. Allowing the Goblins to kill the Druids is a significant story choice that can drastically alter the course of the game. This decision not only affects the immediate outcome of the conflict but also has long-term consequences for your character, your companions, and the world around you. Here is a detailed explanation of how to achieve this outcome, the mechanics involv...
What are the consequences of letting the Goblins take over the Grove in Baldur's Gate 3?
Letting the Goblins take over the Grove in Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision occurs during Act 1, where you are faced with the choice of siding with the Goblins or defending the Druid Grove. If you choose to let the Goblins take over, the outcome is grim for the Tiefling refugees and the Druids, and it will shape your relationships with key characters and factions for...
Can I save the tiefling children in Baldur's Gate 3?
Saving the tiefling children in Baldur's Gate 3 is a challenging but rewarding task that requires careful planning, strategic decision-making, and a good understanding of the game's mechanics. The tiefling children are found in the Druid Grove, and their safety is tied to several key events and choices throughout the game. Here is a detailed guide on how to ensure their survival.
First, it is important to understand the context. The tiefling children are part of a larger group of refugees who h...