Questions tagged with "companion consequences" (Page 11)

What happens if I let Shadowheart leave the party in Baldur's Gate 3?

If you let Shadowheart leave the party in Baldur's Gate 3, the consequences can be significant, as she is one of the core companions with a deep connection to the game's main story and her own personal questline. Shadowheart is a cleric of Shar, a goddess of darkness and loss, and her story is intertwined with the central mystery of the Mind Flayer tadpole and the artifact she carries. Letting her leave the party can impact your gameplay in several ways, including losing access to her unique abi...

What are the consequences of siding with the Absolute in Act 2 of Baldur's Gate 3?

Siding with the Absolute in Act 2 of Baldur's Gate 3 is a significant story choice that can drastically alter the course of the game. This decision involves aligning yourself with the forces of the Absolute, a mysterious and malevolent entity that seeks to dominate the world. The consequences of this choice are far-reaching, affecting your relationships with companions, the progression of the main story, and the overall outcome of the game. Here is a detailed explanation of what happens when you...

What happens if I let the Goblins kill the Druids in Act 3 of Baldur's Gate 3?

In Baldur's Gate 3, the conflict between the Goblins and the Druids is a central part of the story in Act 1, not Act 3. If you are referring to Act 1, allowing the Goblins to kill the Druids has significant consequences for the story, your companions, and the world around you. Here is a detailed explanation of what happens and how to achieve this outcome, along with tips and considerations. To let the Goblins kill the Druids, you need to side with the Goblins during the conflict at the Emerald ...

What happens if I let Karlach explode in Baldur's Gate 3?

In Baldur's Gate 3, Karlach is a companion with a unique and tragic backstory tied to her infernal engine, a mechanical heart that powers her but also poses a significant risk. If you choose to let Karlach explode, it is a dramatic and irreversible decision that has significant consequences for your party and the story. Here is a detailed explanation of the mechanics, strategies, and considerations involved in this choice. To let Karlach explode, you must first progress through her personal que...

What are the consequences of letting the Goblins take over the Grove in Act 3 of Baldur's Gate 3?

Letting the Goblins take over the Grove in Baldur's Gate 3 is a significant story choice that occurs in Act 1, not Act 3, and it has far-reaching consequences for the rest of the game. This decision is part of the main questline involving the conflict between the Druids of the Emerald Grove, the Tiefling refugees, and the Goblin forces led by the Absolute. The choice to side with the Goblins and allow them to take over the Grove is a morally complex decision that impacts the story, your companio...

What happens if I let the tadpole control the Absolute in Act 1 of Baldur's Gate 3?

In Baldur's Gate 3, the tadpole is a central element of the story, representing the Illithid parasite that threatens to transform you into a Mind Flayer. The game gives you the option to either resist the tadpole's influence or embrace its power, and this choice becomes particularly significant in Act 1 when you encounter the Absolute, a mysterious force tied to the tadpole's origins. Letting the tadpole control the Absolute is a major narrative decision that can have far-reaching consequences f...

What are the consequences of letting Minthara join the party in Baldur's Gate 3?

Letting Minthara join the party in Baldur's Gate 3 is a significant decision that comes with both benefits and consequences. Minthara is a Drow Paladin of the Absolute, and recruiting her involves making choices that align with her goals, which often means siding with the goblins and the Absolute cult. This decision can drastically alter the story, your relationships with other companions, and the overall direction of your playthrough. HereÔÇÖs a detailed breakdown of what you need to know about...

What happens if I let the Goblins kill the Tieflings in Act 3 of Baldur's Gate 3?

In Baldur's Gate 3, the fate of the Tieflings in Act 3 is a significant narrative moment that can have far-reaching consequences for the story, your companions, and the world around you. If you choose to let the Goblins kill the Tieflings, this decision will impact your relationships with certain characters, alter the course of the story, and potentially lock you out of certain quests or rewards. Here is a detailed explanation of how this scenario unfolds, the mechanics involved, and the strateg...

Can I romance multiple companions at once in Baldur's Gate 3?

In Baldur's Gate 3, romancing multiple companions at once is possible, but it requires careful management of approval ratings, dialogue choices, and story progression. The game allows for a degree of flexibility in relationships, but there are limits and consequences to pursuing multiple romances simultaneously. HereÔÇÖs a detailed breakdown of how to navigate this complex aspect of the game. First, itÔÇÖs important to understand the approval system. Each companion has an approval rating that r...

What are the consequences of siding with the druids in Baldur's Gate 3?

Siding with the druids in Baldur's Gate 3 is a significant story choice that occurs early in the game, specifically during the conflict between the druids of the Emerald Grove and the tiefling refugees. This decision has far-reaching consequences for the narrative, your relationships with companions, and the overall state of the world. HereÔÇÖs a detailed breakdown of what happens when you side with the druids, how to achieve this outcome, and the implications of your choice. To side with the d...