Questions tagged with "act 3 story" (Page 35)

What are the consequences of letting the Goblins take over the Grove in Act 1 of Baldur's Gate 3?

Letting the Goblins take over the Grove in Act 1 of Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, your companions, and the world around you. This decision is tied to the conflict between the Druids of the Emerald Grove, the Tiefling refugees, and the Goblin forces led by the Absolute. To achieve this outcome, you must side with the Goblins during the pivotal moments of Act 1, which involves specific steps and considerations. To begin,...

What happens if I let the Absolute control the Netherbrain in Baldur's Gate 3?

Letting the Absolute control the Netherbrain in Baldur's Gate 3 is one of the most significant and morally complex decisions you can make in the game. This choice occurs near the end of the story, during the climactic moments of the final act. The Netherbrain is a powerful entity that serves as the central antagonist, and your decision to let the Absolute control it will have profound consequences on the world, your companions, and the overall ending of the game. HereÔÇÖs a detailed breakdown of...

What happens if I let the Emperor control the githyanki in Act 2 of Baldur's Gate 3?

In Baldur's Gate 3, the Emperor is a mysterious and powerful entity that plays a significant role in the story, particularly in Act 2. One of the key moments involving the Emperor is the opportunity to let him control the githyanki, which can have profound implications for the narrative and your party's dynamics. This choice is tied to the broader conflict between the githyanki and the mind flayers, as well as the Emperor's own agenda. Here's a detailed breakdown of what happens if you let the E...

What happens if I let the Goblins kill the Tieflings in Act 1 of Baldur's Gate 3?

In Baldur's Gate 3, the decision to let the Goblins kill the Tieflings in Act 1 is a significant story choice that can have far-reaching consequences for the rest of your playthrough. This choice occurs during the early stages of the game when you encounter the Druid Grove, a sanctuary for both Druids and Tieflings who are refugees from Elturel. The Goblins, led by the leaders of the Absolute cult, are seeking to attack the Grove and eliminate the Tieflings. Your decision to either defend the Gr...

What happens if I let the Emperor control the Absolute in Act 2 of Baldur's Gate 3?

In Baldur's Gate 3, the Emperor is a mysterious and powerful figure who plays a significant role in the story, particularly in Act 2. The Emperor is connected to the Mind Flayers and the Absolute, and the choices you make regarding his influence can have profound consequences on the narrative. Letting the Emperor control the Absolute is a major decision that can alter the course of the game, and it involves several key steps and considerations. To begin with, the Emperor is introduced as a char...

Can I save the tieflings without losing Wyll in Act 1 of Baldur's Gate 3?

In Baldur's Gate 3, saving the tieflings in Act 1 without losing Wyll is a challenging but achievable goal. This requires careful decision-making, strategic combat, and understanding the consequences of your actions. HereÔÇÖs a detailed guide on how to accomplish this. First, itÔÇÖs important to understand the context. In Act 1, the tieflings are refugees from Elturel who have taken shelter in the Emerald Grove. They are under threat from the goblins, who are led by the leaders in the Goblin Ca...

What are the consequences of letting Astarion kill the spawn in Act 2 of Baldur's Gate 3?

In Baldur's Gate 3, the decision to let Astarion kill the spawn in Act 2 is a significant narrative choice that impacts both Astarion's personal storyline and the broader consequences of your actions. This choice occurs during Astarion's companion questline, which revolves around his past as a vampire spawn and his relationship with his former master, Cazador. To understand the consequences of this decision, it's important to first grasp the context and mechanics involved in reaching this point ...

What triggers Minsc's personal quest in Baldur's Gate 3?

Minsc's personal quest in Baldur's Gate 3 is tied to his recruitment and the events that follow. Minsc is a beloved character from previous Baldur's Gate games, and his questline involves rescuing him and helping him reconnect with his past. To trigger and complete Minsc's personal quest, you need to follow a series of steps that involve specific story progression, dialogue choices, and combat encounters. HereÔÇÖs a detailed breakdown of how to achieve this. First, you need to reach Act 3 of th...

What are the consequences of siding with the Githyanki in Act 2 of Baldur's Gate 3?

Siding with the Githyanki in Act 2 of Baldur's Gate 3 is a significant decision that can have far-reaching consequences for your playthrough. This choice primarily revolves around the Githyanki Creche, a location where you and your party can seek help to remove the Mind Flayer tadpole from your brain. The Githyanki are a proud and warlike race, and their methods are often brutal and uncompromising. Aligning with them can lead to unique outcomes, but it also comes with risks and moral dilemmas. ...

How do I resolve Wyll's personal quest in Baldur's Gate 3?

Wyll's personal quest in Baldur's Gate 3, titled "The Blade of Frontiers," revolves around his pact with the devil Mizora and his desire to protect the innocent. To resolve his quest, you will need to navigate a series of story-driven choices and encounters that test Wyll's morality, loyalty, and sense of justice. Here is a detailed guide to help you successfully complete Wyll's questline. First, to initiate Wyll's personal quest, you must recruit him into your party. Wyll can be found in the D...