How do I make the Guide NPC move in Terraria?
To make the Guide NPC move into your world in Terraria, you need to create a suitable house for him. The Guide is one of the first NPCs you will encounter, and he plays a crucial role in helping you understand the game's mechanics, crafting recipes, and progression. HereÔÇÖs a detailed explanation of how to get the Guide to move in, along with tips and strategies to ensure everything goes smoothly.
First, you need to build a house that meets the gameÔÇÖs housing requirements. A house in Terraria must have specific features to be considered valid for an NPC. The house must be fully enclosed with walls, a floor, and a ceiling. It must also have a door, a light source, a table or workbench, and a chair. The walls must be player-placed and not naturally occurring background walls. The house must also be at least 6 blocks tall and 10 blocks wide, though larger houses are fine. Once youÔÇÖve built a house that meets these criteria, the Guide will move in automatically if he is not already present in your world.
To start, gather the necessary materials. You will need wood, which can be obtained by chopping down trees with an axe. You will also need torches for light, which can be crafted using wood and gel dropped by slimes. For the walls, you can use wood walls crafted from wood at a workbench. If you donÔÇÖt have a workbench yet, you can craft one using wood at a crafting station. Once you have these materials, find a suitable location near your spawn point to build the house. Building near your spawn point is convenient because it ensures the Guide is close by when you start the game.
Next, clear a flat area of land and build the structure of the house. Place the walls, floor, and ceiling using the wood blocks. Make sure the house is fully enclosed, with no gaps in the walls. Add a door to one side of the house, and place a table or workbench and a chair inside. Finally, place a torch on one of the walls to provide light. Once the house is complete, check if it is valid by opening the housing menu. You can access this menu by pressing the housing icon in your inventory. If the house is valid, it will show as suitable for an NPC.
If the Guide is not already in your world, he will move into the house shortly after it is built. If he is already present but not living in a house, you can assign him to the new house using the housing menu. Simply click on the house and then select the Guide from the list of available NPCs. The Guide will then move into the house and start providing his services.
There are a few common mistakes to avoid when building a house for the Guide. One mistake is using naturally occurring background walls instead of player-placed walls. Naturally occurring walls, such as those found in caves, do not count as valid walls for housing. Another mistake is forgetting to include a light source, table, or chair. These items are essential for a house to be considered valid. Finally, make sure the house is fully enclosed. Even a small gap in the walls or ceiling will prevent the house from being valid.
Advanced techniques for housing include optimizing the layout for multiple NPCs. You can build a row of houses close together to create a compact NPC village. This makes it easier to manage your NPCs and ensures they are all close by when you need them. You can also decorate the houses with furniture and other items to increase the happiness of the NPCs. Happy NPCs will offer discounts on their goods and services, making it easier to progress in the game.
In terms of resource requirements, building a basic house for the Guide is relatively simple. You will need around 50-100 wood blocks, depending on the size of the house. You will also need a few torches, a door, a table or workbench, and a chair. These materials are easy to obtain early in the game, so you should have no trouble gathering them.
Class and equipment considerations are not particularly important when building a house for the Guide. However, having a good axe will make it easier to gather wood quickly. If you are playing as a melee class, you may already have a strong axe. If not, you can craft a basic axe using wood and iron or lead bars.
In summary, making the Guide NPC move into your world in Terraria involves building a valid house that meets the gameÔÇÖs housing requirements. Gather the necessary materials, build the house, and ensure it is fully enclosed with walls, a door, a light source, a table or workbench, and a chair. Avoid common mistakes such as using naturally occurring walls or forgetting essential items. Advanced techniques include optimizing the layout for multiple NPCs and decorating the houses to increase happiness. With these steps, you will have the Guide moved in and ready to assist you in your Terraria adventure.
First, you need to build a house that meets the gameÔÇÖs housing requirements. A house in Terraria must have specific features to be considered valid for an NPC. The house must be fully enclosed with walls, a floor, and a ceiling. It must also have a door, a light source, a table or workbench, and a chair. The walls must be player-placed and not naturally occurring background walls. The house must also be at least 6 blocks tall and 10 blocks wide, though larger houses are fine. Once youÔÇÖve built a house that meets these criteria, the Guide will move in automatically if he is not already present in your world.
To start, gather the necessary materials. You will need wood, which can be obtained by chopping down trees with an axe. You will also need torches for light, which can be crafted using wood and gel dropped by slimes. For the walls, you can use wood walls crafted from wood at a workbench. If you donÔÇÖt have a workbench yet, you can craft one using wood at a crafting station. Once you have these materials, find a suitable location near your spawn point to build the house. Building near your spawn point is convenient because it ensures the Guide is close by when you start the game.
Next, clear a flat area of land and build the structure of the house. Place the walls, floor, and ceiling using the wood blocks. Make sure the house is fully enclosed, with no gaps in the walls. Add a door to one side of the house, and place a table or workbench and a chair inside. Finally, place a torch on one of the walls to provide light. Once the house is complete, check if it is valid by opening the housing menu. You can access this menu by pressing the housing icon in your inventory. If the house is valid, it will show as suitable for an NPC.
If the Guide is not already in your world, he will move into the house shortly after it is built. If he is already present but not living in a house, you can assign him to the new house using the housing menu. Simply click on the house and then select the Guide from the list of available NPCs. The Guide will then move into the house and start providing his services.
There are a few common mistakes to avoid when building a house for the Guide. One mistake is using naturally occurring background walls instead of player-placed walls. Naturally occurring walls, such as those found in caves, do not count as valid walls for housing. Another mistake is forgetting to include a light source, table, or chair. These items are essential for a house to be considered valid. Finally, make sure the house is fully enclosed. Even a small gap in the walls or ceiling will prevent the house from being valid.
Advanced techniques for housing include optimizing the layout for multiple NPCs. You can build a row of houses close together to create a compact NPC village. This makes it easier to manage your NPCs and ensures they are all close by when you need them. You can also decorate the houses with furniture and other items to increase the happiness of the NPCs. Happy NPCs will offer discounts on their goods and services, making it easier to progress in the game.
In terms of resource requirements, building a basic house for the Guide is relatively simple. You will need around 50-100 wood blocks, depending on the size of the house. You will also need a few torches, a door, a table or workbench, and a chair. These materials are easy to obtain early in the game, so you should have no trouble gathering them.
Class and equipment considerations are not particularly important when building a house for the Guide. However, having a good axe will make it easier to gather wood quickly. If you are playing as a melee class, you may already have a strong axe. If not, you can craft a basic axe using wood and iron or lead bars.
In summary, making the Guide NPC move into your world in Terraria involves building a valid house that meets the gameÔÇÖs housing requirements. Gather the necessary materials, build the house, and ensure it is fully enclosed with walls, a door, a light source, a table or workbench, and a chair. Avoid common mistakes such as using naturally occurring walls or forgetting essential items. Advanced techniques include optimizing the layout for multiple NPCs and decorating the houses to increase happiness. With these steps, you will have the Guide moved in and ready to assist you in your Terraria adventure.