What happens if I let the Emperor kill Orpheus in Baldur's Gate 3?

In Baldur's Gate 3, the decision to let the Emperor kill Orpheus is a pivotal moment in the game's story, with significant consequences for the narrative and the fate of key characters. This choice occurs during the late stages of the game, specifically in Act 3, when the player is faced with the dilemma of whether to side with the Emperor, a mind flayer who has been guiding the party, or to free Orpheus, a Githyanki prince who has the potential to help the party resist the Absolute's influence. Letting the Emperor kill Orpheus is one of the possible outcomes, and it has far-reaching implications for the story and the ending.

To reach this point in the game, the player must first progress through the main questline, which involves uncovering the truth about the Absolute and the mind flayer tadpoles that threaten to transform the party into mind flayers. The Emperor is a key figure in this questline, as he provides guidance and assistance to the party, but his true motives and nature are gradually revealed as the story unfolds. Orpheus, on the other hand, is a legendary Githyanki hero who has been imprisoned by the mind flayers, and freeing him could potentially provide a way to resist the Absolute's control.

When the party finally reaches the point where they must decide whether to free Orpheus or let the Emperor kill him, the choice is presented as a critical moment in the story. The Emperor will argue that Orpheus is too dangerous to be freed, as his powers could be used against the party or fall into the wrong hands. The Emperor will also claim that killing Orpheus is the only way to ensure the party's survival and prevent the Absolute from taking control. On the other hand, freeing Orpheus could provide a powerful ally against the Absolute, but it also risks alienating the Emperor and potentially losing his support.

If the player chooses to let the Emperor kill Orpheus, the Emperor will use his mind flayer powers to drain Orpheus's essence, effectively killing him. This decision has several immediate consequences. First, the Emperor will remain as the party's primary ally, and his influence over the party will increase. This can be beneficial in terms of combat and strategy, as the Emperor's mind flayer abilities are powerful and can provide significant advantages in battle. However, this choice also means that the party will not have access to Orpheus's powers, which could have been used to resist the Absolute's influence and potentially turn the tide in the final battle.

One important consideration when making this choice is the impact it will have on the party's relationships with other characters, particularly the Githyanki companion Lae'zel. Lae'zel is deeply connected to Orpheus and the Githyanki cause, and letting the Emperor kill Orpheus will likely cause a rift between her and the party. This could lead to her leaving the party or even turning against the player in certain circumstances. Additionally, other party members may have mixed reactions to this decision, depending on their personal beliefs and motivations.

In terms of gameplay mechanics, letting the Emperor kill Orpheus will affect the party's options in the final stages of the game. Without Orpheus's powers, the party will need to rely more heavily on the Emperor's abilities and the resources they have gathered throughout the game. This may require careful planning and strategy, as the final battles can be challenging, and the party will need to make the most of their available resources. It is also important to consider the long-term consequences of this choice, as it will shape the ending of the game and determine the fate of the party and the world.

One common mistake to avoid when making this decision is failing to consider the broader implications of the choice. While letting the Emperor kill Orpheus may seem like the safer option in the short term, it could have significant consequences for the party's relationships and the overall outcome of the story. It is important to weigh the potential benefits and drawbacks of each option and consider how it aligns with the player's goals and the party's values.

Advanced techniques for optimizing this choice include carefully managing the party's relationships and resources throughout the game. Building strong relationships with key characters, such as Lae'zel, can help mitigate the negative consequences of letting the Emperor kill Orpheus. Additionally, gathering powerful items and abilities throughout the game can help the party compensate for the loss of Orpheus's powers and increase their chances of success in the final battles.

In terms of D&D rules and mechanics, the decision to let the Emperor kill Orpheus reflects the game's emphasis on moral dilemmas and the consequences of player choices. The game's narrative is designed to challenge players to make difficult decisions that have far-reaching implications, and this choice is a prime example of that. The mechanics of the game, such as the influence system and the relationships with companions, are designed to reflect the impact of these choices and provide a rich and immersive storytelling experience.

In conclusion, letting the Emperor kill Orpheus in Baldur's Gate 3 is a significant decision that will shape the outcome of the game and the fate of the party. It is important to carefully consider the consequences of this choice, both in terms of gameplay mechanics and the narrative impact. By weighing the potential benefits and drawbacks, managing relationships and resources, and planning for the final battles, players can make an informed decision that aligns with their goals and values.