What happens if I let the Emperor control the Netherbrain in Baldur's Gate 3?

In Baldur's Gate 3, the decision to let the Emperor control the Netherbrain is one of the most significant choices you can make in the game's narrative. This choice occurs during the final stages of the game, specifically in the climactic moments of the main questline. The Emperor, a powerful Mind Flayer who has been both an ally and a manipulative force throughout the story, offers you the chance to let him take control of the Netherbrain, a massive, sentient entity that threatens the world. This decision has profound implications for the story's outcome, the fate of your companions, and the world at large.

To achieve this outcome, you must first progress through the main story until you reach the point where you confront the Netherbrain. This involves completing a series of quests, including gathering allies, defeating key enemies, and making critical decisions that shape your journey. As you approach the final confrontation, the Emperor will present you with the option to let him control the Netherbrain. This choice is not immediately available; you must first engage in dialogue with the Emperor and express your willingness to trust him. This requires building a certain level of trust and rapport with him throughout the game, which can be influenced by your decisions and interactions with him.

Once the option is presented, you must carefully consider the consequences. Letting the Emperor control the Netherbrain means that he will use its power to dominate the world, effectively becoming its ruler. This outcome is morally ambiguous, as it prevents the immediate destruction caused by the Netherbrain but replaces it with the Emperor's authoritarian rule. The game does not shy away from showing the darker aspects of this choice, as the Emperor's control over the Netherbrain leads to a world where free will is suppressed, and individuality is lost.

To proceed with this choice, you must navigate the dialogue options carefully. During the final conversation with the Emperor, you will need to express your agreement with his plan and convince your companions to go along with it. This can be challenging, as some companions may resist the idea, especially those who value freedom and autonomy. You may need to use persuasion or other dialogue skills to sway them. If you have built strong relationships with your companions, they may be more willing to trust your judgment, even if they disagree with the decision.

One important tip is to ensure that your character has high Charisma and proficiency in Persuasion or Deception. These skills will be crucial in convincing both the Emperor and your companions that this is the right course of action. Additionally, consider the moral implications of your choice. While the Emperor's control may prevent immediate chaos, it comes at the cost of personal freedom and the potential for future tyranny. This is a complex decision that requires careful thought and consideration of the long-term consequences.

A common mistake to avoid is rushing through the dialogue without fully understanding the implications of your choice. The game provides ample opportunity to explore the consequences of your actions, so take your time to consider all angles. Another mistake is neglecting to build a strong relationship with the Emperor throughout the game. If you have consistently opposed or mistrusted him, he may not offer you the option to let him control the Netherbrain, or your companions may be less willing to follow your lead.

Advanced techniques involve leveraging your character's abilities and the game's mechanics to maximize your chances of success. For example, if you have access to spells or abilities that enhance your persuasion or deception skills, use them during the critical dialogue moments. Additionally, consider the alignment and motivations of your companions. Characters like Lae'zel, who value strength and order, may be more receptive to the idea of the Emperor's control, while characters like Wyll, who prioritize justice and freedom, may require more convincing.

In terms of D&D rules and mechanics, this choice reflects the game's adherence to the moral complexity and alignment system of Dungeons & Dragons 5th Edition. The decision to let the Emperor control the Netherbrain can be seen as a Lawful Evil or Lawful Neutral choice, depending on your perspective. It prioritizes order and stability over individual freedom, aligning with the principles of Lawful Evil, but it also prevents greater chaos, which could be viewed as a Neutral or even Good act in the context of the greater good.

Specific examples and scenarios include the reactions of your companions to this choice. For instance, if you have romanced a companion like Shadowheart, she may express deep concern about the loss of free will, while a character like Astarion, who has a more pragmatic outlook, may see the benefits of the Emperor's control. The game's narrative will reflect these differing perspectives, adding depth and complexity to the final outcome.

In conclusion, letting the Emperor control the Netherbrain is a pivotal decision in Baldur's Gate 3 that requires careful consideration of the game's mechanics, your character's abilities, and the moral implications of your choice. By building a strong relationship with the Emperor, leveraging your persuasion skills, and understanding the motivations of your companions, you can navigate this complex decision and shape the fate of the world in a way that aligns with your vision for the story.