What happens if I let the Absolute control the Netherbrain in Act 1 of Baldur's Gate 3?

In Baldur's Gate 3, the concept of the Absolute controlling the Netherbrain is a central plot element that unfolds over the course of the game. However, it is important to clarify that the Netherbrain and the Absolute are not directly controllable by the player in Act 1. The story is designed to gradually reveal the nature of these entities and their influence over the world, with the player's choices shaping the outcome as the narrative progresses. That said, the player's actions in Act 1 can set the stage for later developments involving the Absolute and the Netherbrain.

To understand how the Absolute and the Netherbrain are connected, it is essential to grasp the lore and mechanics of the game. The Absolute is a mysterious force that exerts control over certain individuals through a parasitic tadpole implanted in their brains. This tadpole grants the infected person powers but also makes them susceptible to the Absolute's influence. The Netherbrain, on the other hand, is a powerful entity tied to the Mind Flayers, who are orchestrating much of the chaos in the game. The Netherbrain serves as a central hub for the Mind Flayers' collective consciousness and their plans for domination.

In Act 1, the player encounters several key moments that hint at the Absolute's influence and the role of the Netherbrain. One such moment occurs when the player interacts with the Goblin Camp and the leaders who are under the Absolute's control. The player can choose to align with these leaders, resist them, or find a middle path. Each choice has consequences that ripple through the story, affecting how the Absolute's power grows or diminishes.

To set the stage for the Absolute potentially controlling the Netherbrain later in the game, the player should focus on making choices that align with the Absolute's goals. This includes cooperating with characters like Minthara, a Goblin leader who serves the Absolute, and avoiding actions that directly oppose the Absolute's influence. For example, sparing the Goblin leaders and aiding their plans can strengthen the Absolute's hold over the region. Conversely, defeating the Goblin leaders and freeing the Druid Grove weakens the Absolute's presence.

One important tip is to pay close attention to dialogue options and quest decisions that involve the Absolute. These choices often have subtle but significant impacts on the story. For instance, when speaking with characters like Priestess Gut or Minthara, selecting dialogue that expresses loyalty or curiosity about the Absolute can open up new paths and opportunities. Additionally, using the tadpole powers granted by the Absolute can further align the player with its agenda, though this comes with risks, as overuse of these powers can lead to unintended consequences.

A common mistake to avoid is assuming that the Absolute's influence is purely negative or that opposing it is always the best course of action. While resisting the Absolute can lead to a more heroic narrative, embracing its power can unlock unique abilities and storylines that are otherwise inaccessible. Players should weigh the benefits and drawbacks of each choice carefully, considering how it aligns with their character's goals and the overall story they wish to experience.

Advanced techniques involve leveraging the tadpole powers strategically. These powers, such as Illithid Persuasion or Charm, can be used to manipulate NPCs and gain advantages in combat or dialogue. However, using these powers too frequently can lead to a loss of control over the character, as the tadpole's influence grows stronger. Balancing the use of these powers with the character's autonomy is key to optimizing this path.

From a D&D rules perspective, the tadpole mechanics in Baldur's Gate 3 are inspired by the Mind Flayer lore in Dungeons & Dragons 5th Edition. In D&D, Mind Flayers are known for their psionic abilities and their use of Intellect Devourers to control hosts. The game adapts these rules to create a dynamic system where the player's choices directly impact their character's fate. Understanding the D&D lore can provide deeper insight into the game's mechanics and help players make more informed decisions.

In summary, while the player cannot directly control the Netherbrain or the Absolute in Act 1, their choices set the foundation for how these entities will influence the story later on. By aligning with the Absolute, using tadpole powers wisely, and making strategic decisions, players can shape a narrative where the Absolute's control over the Netherbrain becomes a central theme. Careful consideration of dialogue, quest outcomes, and character development is essential to achieving this path, and players should remain mindful of the long-term consequences of their actions.