How do I convince the tieflings to join the fight in Baldur's Gate 3?

Convincing the tieflings to join the fight in Baldur's Gate 3 is a significant narrative choice that can impact the outcome of certain battles and the overall story. This decision typically arises during the early to mid-game, particularly in Act 1, when you encounter the tiefling refugees at the Druid Grove. The tieflings are a group of survivors who have fled from Elturel and are seeking refuge. Convincing them to join your cause requires careful dialogue choices, building trust, and sometimes completing specific quests to prove your worth.

To begin, you need to establish a positive relationship with the tieflings. This starts with your initial interactions at the Druid Grove. When you first meet Zevlor, the leader of the tieflings, he will be wary of outsiders. Your dialogue choices here are crucial. Opt for options that show empathy and a willingness to help. For example, expressing concern for their plight or offering assistance in defending the grove will earn their trust. Avoid aggressive or dismissive responses, as these can alienate the tieflings and make it harder to convince them later.

Once you have established a rapport with Zevlor, you will need to complete certain quests to further solidify your alliance. One of the key quests is "Save the Refugees," which involves protecting the tieflings from various threats. This quest has multiple stages, including defending the grove from goblin attacks and resolving conflicts within the grove itself. Successfully completing these tasks will demonstrate your commitment to their safety and increase their willingness to join your fight.

During the "Save the Refugees" quest, you will encounter several key characters, such as Arabella, a young tiefling girl, and Kagha, the druid leader. Helping Arabella by saving her from Kagha's wrath will earn you favor with the tieflings. Additionally, resolving the conflict between the druids and the tieflings peacefully will show that you are a capable and fair leader. These actions will make the tieflings more likely to trust you and join your cause.

Another important aspect is building relationships with individual tieflings. Characters like Wyll, a human warlock who is sympathetic to the tieflings, can provide valuable support. By completing Wyll's personal quests and gaining his trust, you can leverage his influence to persuade the tieflings to join you. Similarly, helping other tieflings with their personal problems, such as finding a cure for Mol's illness or assisting Doni with his tasks, will further strengthen your bond with the group.

When it comes time to convince the tieflings to join the fight, you will need to make a compelling argument. This often involves a persuasion check, which is influenced by your character's charisma score and any relevant bonuses. If you have invested in skills like persuasion or intimidation, you will have a better chance of success. It is also helpful to have high charisma, as this will increase your chances of passing the check. If you are playing a class like a bard or a paladin, you may have additional abilities that can aid in persuasion.

One common mistake is neglecting to build relationships with the tieflings early on. If you wait too long to engage with them or fail to complete key quests, they may be less inclined to join your fight. Additionally, making choices that harm the tieflings, such as siding with the goblins or allowing Kagha to expel them from the grove, will make it nearly impossible to convince them to join you later.

Advanced techniques involve leveraging your party's strengths to maximize your chances of success. For example, if you have a character with high charisma and proficiency in persuasion, make sure they are the one engaging in critical dialogues. You can also use spells like "Friends" or "Enhance Ability" to gain temporary bonuses to your persuasion checks. However, be cautious with spells like "Friends," as they can sometimes backfire if the target realizes they have been influenced.

In terms of D&D rules, persuasion checks are governed by the charisma ability score. The difficulty class (DC) for these checks can vary depending on the situation and the NPC's disposition towards you. A higher charisma score and proficiency in persuasion will give you a better chance of success. Additionally, certain class features, such as the bard's "Jack of All Trades" or the rogue's "Expertise," can further enhance your ability to persuade others.

Specific examples include the dialogue with Zevlor after defending the grove from the goblin attack. If you successfully defended the grove and completed related quests, Zevlor will be more receptive to your request for aid. During this conversation, choosing dialogue options that emphasize the mutual benefit of joining forces and the importance of standing together against common threats will increase your chances of success.

In summary, convincing the tieflings to join the fight in Baldur's Gate 3 requires a combination of empathy, strategic quest completion, and effective use of persuasion skills. By building trust with the tieflings, completing key quests, and leveraging your character's strengths, you can successfully rally them to your cause. Avoid common mistakes like neglecting early interactions or making harmful choices, and use advanced techniques like spells and class features to optimize your chances. Understanding the underlying D&D mechanics will also help you navigate these interactions more effectively.