What are the consequences of siding with the githyanki in Act 1 of Baldur's Gate 3?

Siding with the githyanki in Act 1 of Baldur's Gate 3 is a significant story choice that can have far-reaching consequences for your playthrough. This decision occurs during the encounter with the githyanki patrol, led by Kith'rak Voss, near the Mountain Pass. The githyanki are a powerful and militaristic race, and aligning with them can shape your interactions with key characters, particularly Lae'zel, and influence the broader narrative.

To side with the githyanki, you must navigate the encounter carefully. When you approach the githyanki patrol, they will demand information about the artifact you carry, which is tied to the Mind Flayer tadpole in your head. The githyanki are hunting for this artifact, and your response to their demands will determine whether you can ally with them. To side with them, you need to present yourself as cooperative and trustworthy. This involves passing certain dialogue checks, particularly Persuasion or Deception, to convince them that you are not a threat and that you are willing to help them achieve their goals.

One key strategy is to have Lae'zel in your party during this encounter. As a githyanki herself, Lae'zel can provide unique dialogue options that make it easier to gain the trust of the patrol. If you allow Lae'zel to take the lead in the conversation, she can often smooth over tensions and present a united front with the githyanki. This can be particularly useful if your character lacks high Charisma or proficiency in Persuasion or Deception.

If you successfully side with the githyanki, they will allow you to pass and may even provide you with information or assistance. However, this decision can strain your relationships with other companions, particularly those who are wary of the githyanki's intentions, such as Shadowheart. Shadowheart has her own reasons for distrusting the githyanki, and siding with them can lead to tension or conflict within your party. It's important to consider how this choice will affect your group dynamics and whether you are willing to risk alienating certain companions.

One common mistake to avoid is being too aggressive or confrontational during the encounter. The githyanki are a proud and warlike people, and any sign of disrespect or defiance can quickly turn them hostile. If you fail the necessary dialogue checks or choose options that provoke them, the encounter can escalate into combat, which is extremely challenging given the githyanki's strength and numbers. To avoid this, focus on maintaining a calm and respectful demeanor, and use your dialogue skills to de-escalate the situation.

Advanced techniques for this encounter include preparing your party for potential combat, even if you intend to side with the githyanki. Having spells or abilities that can boost your Charisma or provide advantage on Persuasion or Deception checks can be invaluable. Additionally, positioning your party strategically before initiating the conversation can give you an edge if things go south. For example, placing your ranged characters on high ground and your melee fighters in defensive positions can help you survive if the githyanki turn hostile.

From a D&D rules perspective, this encounter highlights the importance of social skills and role-playing in shaping the narrative. The Persuasion and Deception checks are governed by your character's Charisma modifier and proficiency bonus, so building a character with high Charisma or investing in skills like Persuasion or Deception can make this encounter easier. Additionally, the encounter demonstrates how alignment and faction choices can impact the story, as siding with the githyanki aligns you with their goals and worldview, which may conflict with other factions or characters in the game.

In terms of story consequences, siding with the githyanki can lead to unique opportunities later in the game. The githyanki are deeply involved in the main plot, particularly regarding the Mind Flayer threat, and aligning with them can provide you with valuable allies and resources. However, it can also close off other paths, such as forming alliances with factions that are opposed to the githyanki. This choice is a good example of how Baldur's Gate 3 encourages players to weigh the benefits and drawbacks of their decisions, and how those decisions can lead to vastly different outcomes.

Overall, siding with the githyanki in Act 1 is a complex and impactful choice that requires careful consideration of your character's abilities, your party dynamics, and the broader narrative implications. By approaching the encounter thoughtfully and strategically, you can navigate this decision in a way that aligns with your playstyle and goals for the story.