What happens if I let the Emperor control the Netherbrain in Act 3 of Baldur's Gate 3?

In Baldur's Gate 3, the decision to let the Emperor control the Netherbrain in Act 3 is one of the most significant choices you can make, as it directly impacts the game's ending and the fate of the world. This choice is tied to the main storyline and involves complex interactions with the Emperor, a mysterious and powerful Mind Flayer who plays a central role in the narrative. To understand how to achieve this outcome, it is important to first grasp the context and mechanics of the decision, as well as the steps required to reach this point in the story.

The Emperor is a key figure in the game's plot, and your relationship with him evolves based on your choices throughout the campaign. In Act 3, you will face a critical decision regarding the Netherbrain, a powerful entity that threatens to dominate the world. The Emperor offers you a choice: allow him to control the Netherbrain, which he claims will bring order and stability, or reject his proposal and seek another solution. To let the Emperor control the Netherbrain, you must first build a strong alliance with him and make choices that align with his goals.

To achieve this outcome, you need to follow a specific path in the story. First, you must progress through the main questline in Act 3, which involves gathering allies, uncovering the truth about the Netherbrain, and preparing for the final confrontation. During this time, you will have several opportunities to interact with the Emperor, and your dialogue choices will shape your relationship with him. It is crucial to support his plans and show trust in his intentions. For example, when he reveals his true nature as a Mind Flayer, you should avoid expressing fear or hostility. Instead, choose dialogue options that indicate understanding and cooperation.

As you approach the final stages of the game, you will be presented with the choice to let the Emperor control the Netherbrain. This decision is not made lightly, as it has far-reaching consequences. If you choose to let the Emperor take control, he will use his powers to dominate the Netherbrain and reshape the world according to his vision. This ending is often seen as a morally ambiguous one, as it involves sacrificing some degree of freedom for the sake of stability. However, it can also be viewed as a pragmatic solution to a dire threat.

There are several important tips and considerations to keep in mind when pursuing this path. First, it is essential to maintain a strong relationship with the Emperor throughout the game. This means consistently choosing dialogue options that align with his goals and avoiding actions that might alienate him. Additionally, you should be prepared for the possibility of conflict with other characters who may oppose the Emperor's plans. For example, some of your companions may have strong objections to allowing a Mind Flayer to control the Netherbrain, and you may need to persuade them to support your decision.

One common mistake to avoid is underestimating the complexity of the Emperor's character. While he presents himself as a benevolent figure, his true motives are not always clear, and his actions can have unintended consequences. It is important to carefully consider the implications of letting him control the Netherbrain and weigh the potential risks and benefits. Additionally, you should be aware that this choice may lock you into a specific ending, so it is worth exploring other options before making a final decision.

Advanced techniques for optimizing this path include focusing on character builds that complement the Emperor's abilities. For example, playing as a character with high Charisma and Persuasion skills can make it easier to convince others to support your decision. Additionally, investing in abilities that enhance your control over the mind and will of others, such as spells like Dominate Person or Detect Thoughts, can give you an edge in key interactions with the Emperor and other characters.

From a D&D rules perspective, the Emperor's control over the Netherbrain can be seen as an example of the Mind Flayer's innate psionic abilities. In the Dungeons and Dragons 5th Edition rules, Mind Flayers are known for their powerful mental powers, including the ability to dominate the minds of others. The Emperor's plan to control the Netherbrain aligns with these abilities, as he seeks to use his psionic powers to impose order on a chaotic and dangerous entity.

In specific scenarios, the choice to let the Emperor control the Netherbrain can lead to unique outcomes. For example, if you have built a strong alliance with the Githyanki, they may view the Emperor's actions as a betrayal and turn against you. Conversely, if you have gained the trust of other powerful factions, they may support your decision and help you maintain control over the Netherbrain. These variations highlight the importance of considering the broader context of your choices and how they impact the world around you.

In conclusion, letting the Emperor control the Netherbrain in Act 3 of Baldur's Gate 3 is a complex and morally ambiguous decision that requires careful planning and consideration. By building a strong relationship with the Emperor, making strategic dialogue choices, and understanding the implications of your actions, you can achieve this outcome and shape the fate of the world. However, it is important to be aware of the potential risks and consequences, as well as the impact on your companions and allies. With the right approach, this path can lead to a unique and compelling ending to the game.