What are the consequences of letting the Githyanki kill Orpheus in Baldur's Gate 3?

Letting the Githyanki kill Orpheus in Baldur's Gate 3 is a significant story choice that has far-reaching consequences for the game's narrative, particularly in the late stages of the campaign. Orpheus is a central figure in the Githyanki lore, and his fate is tied to the broader conflict involving the Mind Flayers, the Githyanki, and the player's journey to rid themselves of the Illithid tadpole. To understand the consequences of this choice, it is important to first grasp the context of Orpheus's role in the story and the mechanics involved in making this decision.

Orpheus is the son of Gith, the legendary leader who freed the Githyanki from the Mind Flayers' enslavement. He is imprisoned by the Githyanki Queen Vlaakith, who sees him as a threat to her rule. Throughout the game, the player learns that Orpheus possesses the power to resist the Mind Flayers' influence, making him a key figure in the fight against the Illithid threat. The decision to let the Githyanki kill Orpheus typically arises during the final act of the game, when the player must choose between siding with the Emperor, a Mind Flayer ally, or freeing Orpheus to gain his assistance.

To let the Githyanki kill Orpheus, the player must align themselves with the Emperor and reject Orpheus's plea for freedom. This choice is made during a critical dialogue sequence in the Astral Plane, where the player confronts the Githyanki and Orpheus. By siding with the Emperor, the player allows the Githyanki to execute Orpheus, which has several immediate and long-term consequences.

One of the primary consequences of this choice is the loss of Orpheus's unique abilities, which could have been used to resist the Mind Flayers' influence and potentially avoid transforming into a Mind Flayer themselves. Without Orpheus, the player must rely on the Emperor's guidance, which may lead to a more morally ambiguous path. The Emperor is a pragmatic and self-serving character, and his alliance with the player is based on mutual benefit rather than trust or loyalty. This can create tension within the party, especially if companions like Lae'zel, who is deeply connected to Githyanki culture, disagree with the decision.

Another consequence is the impact on Lae'zel's personal storyline. Lae'zel is a Githyanki warrior who initially serves Vlaakith but becomes disillusioned with her queen as the story progresses. If the player chooses to let the Githyanki kill Orpheus, Lae'zel may feel betrayed and abandon the party, depending on her approval level and previous interactions. This can significantly alter the dynamics of the group and limit the player's options in combat and exploration.

From a gameplay perspective, letting the Githyanki kill Orpheus simplifies the final confrontation with the Mind Flayers, as the player does not need to navigate the complexities of freeing Orpheus and managing his expectations. However, it also removes a potential ally who could have provided unique abilities and insights during the final battles. The Emperor's assistance is valuable, but it comes with the risk of being manipulated or betrayed, as his motivations are not always clear.

In terms of D&D mechanics, the decision to let the Githyanki kill Orpheus reflects the game's emphasis on moral ambiguity and the consequences of player choice. The Githyanki are a lawful evil race in Dungeons and Dragons lore, and their actions are often driven by a desire for power and control. By siding with them, the player aligns themselves with a faction that values strength and dominance over compassion and freedom. This can lead to a darker ending, where the player's actions contribute to the perpetuation of Vlaakith's tyranny and the oppression of the Githyanki people.

To avoid common mistakes, players should carefully consider their character's alignment and the relationships they have built with their companions. If the player has invested in Lae'zel's storyline and wants to maintain her loyalty, it may be better to free Orpheus and challenge Vlaakith's authority. Conversely, if the player is more focused on survival and pragmatism, siding with the Emperor and letting the Githyanki kill Orpheus may be the more strategic choice.

Advanced techniques for this scenario involve leveraging the Emperor's abilities and resources to maximize the player's chances of success in the final battles. The Emperor can provide valuable support in combat, but players should remain vigilant and prepared for potential betrayals. Additionally, players can explore alternative strategies, such as using Illithid powers to gain an edge in combat or seeking out other allies who can compensate for the loss of Orpheus's abilities.

In conclusion, letting the Githyanki kill Orpheus in Baldur's Gate 3 is a complex and consequential decision that affects the game's narrative, character relationships, and gameplay mechanics. Players should weigh the benefits and drawbacks of this choice carefully, considering their character's motivations, the impact on their companions, and the broader implications for the story. By understanding the mechanics and consequences involved, players can make an informed decision that aligns with their desired outcome and enhances their overall experience of the game.