What are the consequences of siding with the Absolute in Baldur's Gate 3?

Siding with the Absolute in Baldur's Gate 3 is a major story decision that significantly impacts the narrative, your relationships with companions, and the overall outcome of the game. The Absolute is a mysterious and powerful force that seeks to dominate the world, and aligning with it means embracing its dark influence. This choice is not made lightly, as it involves a series of key decisions and interactions that shape your journey. Here is a detailed explanation of the mechanics, strategies, and consequences involved in siding with the Absolute.

To begin, siding with the Absolute requires you to align yourself with its followers, such as the Cult of the Absolute or other entities that serve its will. This often involves making morally questionable choices, such as betraying allies, sacrificing innocents, or embracing the tadpole powers that the Absolute grants. The first major opportunity to side with the Absolute occurs during Act 1, when you encounter the goblin camp and their leaders, who are loyal to the Absolute. By helping them and eliminating their enemies, such as the druids and tieflings at the Emerald Grove, you signal your allegiance to the Absolute's cause. This decision locks you into a path that prioritizes power and control over morality and freedom.

One of the key mechanics involved in siding with the Absolute is the use of the tadpole powers. These abilities, granted by the mind flayer parasite in your brain, grow stronger as you embrace the Absolute's influence. Using these powers in dialogue and combat can give you an edge, but it also increases your connection to the Absolute, making it harder to resist its control. To fully commit to this path, you must consistently choose options that favor the Absolute, such as consuming more tadpoles to enhance your abilities or obeying the commands of its agents. This can lead to unique story developments, such as gaining access to powerful allies or unlocking new abilities, but it also alienates companions who oppose the Absolute.

Companion relationships are heavily affected by this choice. Characters like Shadowheart, Lae'zel, and Astarion may be more inclined to support your decision, as they have their own reasons for seeking power or survival. However, companions like Wyll, Karlach, and Gale will likely disapprove, as they value freedom and justice over domination. If you push too far in siding with the Absolute, these companions may leave your party or even turn against you. To mitigate this, you can try to balance your choices by appealing to their personal goals or using persuasion to keep them loyal. However, this becomes increasingly difficult as the story progresses and the consequences of your actions become more severe.

In terms of combat tactics, siding with the Absolute can provide unique advantages. The tadpole powers grant abilities like Mind Blast, which can stun multiple enemies, or Psionic Dominance, which allows you to counter enemy spells. These abilities can be game-changers in difficult fights, but they come at the cost of your character's autonomy. Additionally, aligning with the Absolute may give you access to powerful allies, such as mind flayers or other creatures under its control, who can assist you in battle. However, relying too heavily on these powers can make you vulnerable to the Absolute's influence, potentially leading to a loss of control over your character.

A common mistake to avoid is underestimating the long-term consequences of siding with the Absolute. While the immediate benefits, such as powerful abilities and allies, may seem appealing, the narrative and moral implications can be devastating. For example, siding with the Absolute may lead to the destruction of entire communities, the loss of key allies, and a bleak ending where the world falls under its control. To avoid this, carefully consider the impact of your choices and weigh the benefits against the costs. If you are unsure, you can save your game before making major decisions and explore different outcomes.

Advanced techniques for optimizing this path include focusing on character builds that complement the tadpole powers. For example, a Sorcerer or Warlock with high Charisma can use their abilities to manipulate others and maintain control over their party, even as they embrace the Absolute's influence. Additionally, investing in skills like Persuasion and Intimidation can help you navigate difficult conversations and keep your companions loyal. It is also important to manage your resources carefully, as the tadpole powers can drain your character's health or sanity if overused.

From a D&D rules perspective, the tadpole powers and the Absolute's influence are unique to Baldur's Gate 3 and do not have direct equivalents in the tabletop game. However, they draw inspiration from mechanics like the Mind Flayer's psionic abilities and the concept of alignment shifts. In D&D, aligning with an evil force like the Absolute would likely result in a shift toward an evil alignment, which can affect your character's interactions and the world's perception of them. This is reflected in Baldur's Gate 3 through the narrative and companion reactions.

Specific examples of siding with the Absolute include the decision to raid the Emerald Grove with the goblins in Act 1, which results in the deaths of the druids and tieflings. Another example is the choice to obey the Absolute's commands during key moments in Act 2, such as when you encounter the Nightsong or the Chosen of the Absolute. These decisions have far-reaching consequences, shaping the story and determining the fate of the world. By understanding the mechanics and strategies involved, you can navigate this path effectively and experience a unique and compelling narrative in Baldur's Gate 3.