What are the consequences of siding with the Absolute in Act 3 of Baldur's Gate 3?

Siding with the Absolute in Act 3 of Baldur's Gate 3 is a major narrative decision that significantly impacts the story, your companions, and the world around you. This choice aligns you with the forces of the Absolute, a powerful entity that seeks to dominate the Sword Coast and beyond. The consequences of this decision are far-reaching and can lead to a darker, more oppressive ending for the game. Here is a detailed breakdown of what this choice entails, how to achieve it, and what to expect.

To side with the Absolute, you must first progress through the main story until you reach Act 3. By this point, you will have encountered the Absolute's influence multiple times, and the stakes will be clear. The key moment comes when you are presented with the opportunity to either resist the Absolute or embrace its power. This decision is typically made during a pivotal conversation or event, often involving the game's main antagonists or key figures tied to the Absolute's plans.

The mechanics of siding with the Absolute involve making specific dialogue choices that indicate your willingness to join its cause. These choices are often framed as morally ambiguous or outright evil, as the Absolute represents a force of domination and control. You may need to pass certain skill checks, such as Persuasion or Intimidation, to convince others of your decision or to assert your dominance. Failing these checks can lead to conflict, so it is important to prepare your character accordingly.

Step-by-step, the process involves progressing through the main questline until you reach the critical decision point. This usually occurs after significant plot developments, such as confronting the Absolute's leaders or uncovering its true nature. When the moment arrives, you must choose dialogue options that align with the Absolute's goals. These options are often marked by their tone, which may be aggressive, manipulative, or submissive, depending on the context. Once you make this choice, the story will shift to reflect your alignment with the Absolute.

Important tips and considerations include understanding the impact this decision will have on your companions. Many of your party members have personal stakes in the fight against the Absolute, and siding with it can lead to conflicts or even their departure from the group. For example, characters like Shadowheart, Lae'zel, and Gale have strong motivations tied to the Absolute's defeat, and they may resist or abandon you if you choose to side with it. It is crucial to manage your relationships with these characters carefully, as their reactions can significantly alter your gameplay experience.

Common mistakes to avoid include making this decision without fully understanding its consequences. Siding with the Absolute locks you into a specific narrative path, and it can be difficult to reverse this choice later in the game. Additionally, failing to prepare for the skill checks or conflicts that may arise can lead to unfavorable outcomes. It is important to save your game before making this decision, allowing you to explore different paths and outcomes.

Advanced techniques or optimizations involve building your character to excel in the skills and abilities needed to navigate this path. For example, focusing on Charisma-based skills like Persuasion and Intimidation can make it easier to convince others to follow your lead. Additionally, choosing a class or subclass that aligns with the Absolute's themes, such as a Warlock with a dark patron or a Paladin who has sworn an oath of conquest, can enhance your role-playing experience.

Related D&D rules and mechanics come into play when dealing with the Absolute's influence. The Absolute's power is often tied to mind control and domination, which are represented in the game through spells like Dominate Person or abilities that manipulate others. Understanding these mechanics can help you navigate the challenges of siding with the Absolute, as you may need to resist or employ similar tactics to achieve your goals.

Specific examples and scenarios include moments where you must confront the Absolute's enemies or persuade others to join your cause. For instance, you may need to convince a group of rebels to lay down their arms and submit to the Absolute's will. This could involve a high-stakes Persuasion check or a combat encounter if diplomacy fails. Another scenario might involve infiltrating a resistance stronghold and using your newfound allegiance to the Absolute to gain access or sow discord among its members.

In conclusion, siding with the Absolute in Act 3 of Baldur's Gate 3 is a complex and impactful decision that requires careful consideration. By understanding the mechanics, preparing your character, and managing your relationships, you can navigate this path and explore the darker side of the game's narrative. However, it is important to be aware of the consequences and to approach this choice with a clear understanding of what it entails.