What are the best biome preferences for the Guide NPC in Terraria?

The Guide NPC in Terraria is one of the first characters you encounter, and while he doesnÔÇÖt sell items, he plays a crucial role in helping players understand crafting recipes and progression. Managing his happiness is still important, as it affects his overall usefulness and the discounts he offers on items sold by other NPCs. The NPC happiness system in Terraria is based on biome preferences and neighbor preferences, which influence how happy an NPC is. A happy NPC will sell items at a discount and may offer unique items, while an unhappy NPC will charge more for their goods.

The Guide prefers the Forest biome, which is the default biome where players start the game. This makes him relatively easy to keep happy, as the Forest biome is abundant and easy to build in. However, his happiness is also influenced by the NPCs he lives near. The Guide likes living near the Clothier and the Zoologist, but he dislikes living near the Steampunker and the Painter. To maximize his happiness, you should place him in a Forest biome with preferred neighbors and avoid placing him near NPCs he dislikes.

To set up the GuideÔÇÖs housing, start by building a suitable house in the Forest biome. The house should meet the basic requirements for NPC housing, which include walls, a chair, a table, a light source, and a door. You can use wood or other materials readily available in the Forest biome to construct the house. Once the house is built, assign the Guide to it by opening the housing menu and selecting the house for him. Next, place the Clothier or Zoologist in a nearby house within the same biome. This will ensure the Guide has a preferred neighbor, boosting his happiness.

One common mistake players make is placing the Guide in a biome he dislikes, such as the Desert or Snow biome. While these biomes might seem convenient for other NPCs, they will reduce the GuideÔÇÖs happiness and increase the prices of items sold by other NPCs. Another mistake is overcrowding NPCs in a small area. While it might seem efficient to place all NPCs in one location, this can lead to overcrowding and reduced happiness. Instead, spread out NPCs in their preferred biomes with their preferred neighbors to maximize happiness.

Advanced techniques for optimizing the GuideÔÇÖs happiness include creating mini-biomes within the Forest biome. For example, you can build a small area with Forest-themed blocks and background walls to ensure the biome remains classified as Forest, even if other biomes are nearby. This is particularly useful if you want to place other NPCs in adjacent biomes without affecting the GuideÔÇÖs happiness. Additionally, you can use pylons to create a network of teleportation points between biomes, making it easier to manage NPC happiness while maintaining accessibility.

Resource requirements for setting up the GuideÔÇÖs housing are minimal. You will need wood, stone, and other basic materials to construct the house and furniture. If you want to create a more elaborate setup, you can use decorative items like banners, paintings, and plants to enhance the Forest theme. These items are not necessary for NPC happiness but can improve the aesthetic appeal of your base.

In terms of class and equipment considerations, managing NPC happiness does not require specific gear or class builds. However, having a strong character with good mobility and combat capabilities can help you gather resources and defend your base during events like Blood Moons or Goblin Invasions. These events can disrupt your NPC setup, so being prepared to defend your base is important.

A specific example of optimizing the GuideÔÇÖs happiness would be creating a Forest biome village with the Guide, Clothier, and Zoologist living in close proximity. You can build a series of small houses connected by pathways, with each house meeting the basic requirements for NPC housing. Place the Guide in the central house, with the Clothier and Zoologist in adjacent houses. This setup ensures the Guide is in his preferred biome with preferred neighbors, maximizing his happiness and providing discounts on items sold by other NPCs.

In summary, keeping the Guide happy in Terraria involves placing him in the Forest biome with preferred neighbors like the Clothier or Zoologist. Avoid placing him in disliked biomes or near NPCs he dislikes, such as the Steampunker or Painter. Use basic materials to construct his house and consider creating mini-biomes or using pylons for advanced optimization. By following these strategies, you can ensure the Guide remains happy, providing benefits like discounted prices and a more efficient NPC setup.