What are the requirements for the Painter NPC to move in Terraria?
To get the Painter NPC to move into your world in Terraria, you need to meet specific requirements. The Painter is one of the many NPCs in the game who can provide useful items and services, such as selling decorative blocks, paints, and painting tools. HereÔÇÖs a detailed guide on how to make the Painter move in, including mechanics, strategies, and tips.
First, the Painter NPC will only move in if there is an available house for him. This means you need to build a suitable house that meets the gameÔÇÖs housing requirements. A suitable house must have walls, a background, a light source, a table or workbench, and a chair. The house must also be at least 6 blocks wide and 10 blocks tall, with a door or other entrance. You can check if a house is suitable by using the Housing Query tool, which is available in the inventory menu. If the house is valid, the Painter will move in once the other conditions are met.
The PainterÔÇÖs arrival is tied to the number of other NPCs in your world. Specifically, he will move in once you have at least 8 other NPCs already living in your world. These NPCs can include the Guide, Merchant, Nurse, Demolitionist, and others. To reach this number, youÔÇÖll need to progress through the game by defeating bosses, exploring biomes, and meeting the specific requirements for each NPC. For example, the Merchant will move in once you have at least 50 silver coins in your inventory, and the Nurse will appear after youÔÇÖve used a Life Crystal to increase your maximum health.
Once you have 8 NPCs and a suitable house, the Painter will move in automatically. However, there are a few things to keep in mind to ensure this happens smoothly. First, make sure your world has enough houses for all the NPCs. If youÔÇÖre close to the 8 NPC requirement but donÔÇÖt have enough houses, the Painter wonÔÇÖt move in even if the other conditions are met. You can build multiple houses in advance to prepare for new NPCs, which will save time later.
Another important consideration is NPC happiness. While happiness isnÔÇÖt required for the Painter to move in, it can affect his prices and behavior. The Painter prefers the Jungle biome and likes to live near the Dryad and the Witch Doctor. If you place him in the Jungle with these neighbors, he will be happier, and his prices will be lower. This can save you money in the long run, especially if you plan to buy a lot of paint or decorative items.
A common mistake players make is not having enough houses ready when they meet the 8 NPC requirement. This can delay the PainterÔÇÖs arrival and cause confusion. To avoid this, always build extra houses as you progress through the game. Another mistake is placing the Painter in a biome he dislikes, such as the Corruption or Crimson. While this wonÔÇÖt prevent him from moving in, it will make him less happy and increase his prices. To optimize his happiness, place him in the Jungle with the Dryad and Witch Doctor nearby.
Advanced players can use the PainterÔÇÖs preferences to create efficient NPC setups. For example, you can build a Jungle-themed town with houses for the Painter, Dryad, and Witch Doctor. This will keep all three NPCs happy and provide easy access to their services. You can also use teleporters or pylons to connect different biomes, making it easier to travel between them and manage your NPCs.
In terms of resource requirements, building houses for NPCs is relatively simple. YouÔÇÖll need basic materials like wood, stone, and torches. If youÔÇÖre building in the Jungle, you may also need mud blocks and jungle grass seeds to create a suitable environment. These materials are easy to gather early in the game, so you can start preparing for the PainterÔÇÖs arrival as soon as possible.
Class and equipment considerations arenÔÇÖt directly related to the PainterÔÇÖs arrival, but having a strong character can help you progress faster and meet the 8 NPC requirement sooner. For example, defeating the Eye of Cthulhu or the Eater of Worlds will unlock the Nurse and other NPCs. Make sure to equip yourself with appropriate weapons, armor, and accessories for these fights. Melee, ranged, magic, and summoner builds can all work, so choose the one that suits your playstyle.
In summary, getting the Painter to move in requires having 8 other NPCs and a suitable house. Build extra houses in advance, place the Painter in the Jungle with preferred neighbors, and avoid common mistakes like not having enough houses or placing him in disliked biomes. With these strategies, youÔÇÖll have the Painter in your world in no time, ready to provide decorative items and paints for your builds.
First, the Painter NPC will only move in if there is an available house for him. This means you need to build a suitable house that meets the gameÔÇÖs housing requirements. A suitable house must have walls, a background, a light source, a table or workbench, and a chair. The house must also be at least 6 blocks wide and 10 blocks tall, with a door or other entrance. You can check if a house is suitable by using the Housing Query tool, which is available in the inventory menu. If the house is valid, the Painter will move in once the other conditions are met.
The PainterÔÇÖs arrival is tied to the number of other NPCs in your world. Specifically, he will move in once you have at least 8 other NPCs already living in your world. These NPCs can include the Guide, Merchant, Nurse, Demolitionist, and others. To reach this number, youÔÇÖll need to progress through the game by defeating bosses, exploring biomes, and meeting the specific requirements for each NPC. For example, the Merchant will move in once you have at least 50 silver coins in your inventory, and the Nurse will appear after youÔÇÖve used a Life Crystal to increase your maximum health.
Once you have 8 NPCs and a suitable house, the Painter will move in automatically. However, there are a few things to keep in mind to ensure this happens smoothly. First, make sure your world has enough houses for all the NPCs. If youÔÇÖre close to the 8 NPC requirement but donÔÇÖt have enough houses, the Painter wonÔÇÖt move in even if the other conditions are met. You can build multiple houses in advance to prepare for new NPCs, which will save time later.
Another important consideration is NPC happiness. While happiness isnÔÇÖt required for the Painter to move in, it can affect his prices and behavior. The Painter prefers the Jungle biome and likes to live near the Dryad and the Witch Doctor. If you place him in the Jungle with these neighbors, he will be happier, and his prices will be lower. This can save you money in the long run, especially if you plan to buy a lot of paint or decorative items.
A common mistake players make is not having enough houses ready when they meet the 8 NPC requirement. This can delay the PainterÔÇÖs arrival and cause confusion. To avoid this, always build extra houses as you progress through the game. Another mistake is placing the Painter in a biome he dislikes, such as the Corruption or Crimson. While this wonÔÇÖt prevent him from moving in, it will make him less happy and increase his prices. To optimize his happiness, place him in the Jungle with the Dryad and Witch Doctor nearby.
Advanced players can use the PainterÔÇÖs preferences to create efficient NPC setups. For example, you can build a Jungle-themed town with houses for the Painter, Dryad, and Witch Doctor. This will keep all three NPCs happy and provide easy access to their services. You can also use teleporters or pylons to connect different biomes, making it easier to travel between them and manage your NPCs.
In terms of resource requirements, building houses for NPCs is relatively simple. YouÔÇÖll need basic materials like wood, stone, and torches. If youÔÇÖre building in the Jungle, you may also need mud blocks and jungle grass seeds to create a suitable environment. These materials are easy to gather early in the game, so you can start preparing for the PainterÔÇÖs arrival as soon as possible.
Class and equipment considerations arenÔÇÖt directly related to the PainterÔÇÖs arrival, but having a strong character can help you progress faster and meet the 8 NPC requirement sooner. For example, defeating the Eye of Cthulhu or the Eater of Worlds will unlock the Nurse and other NPCs. Make sure to equip yourself with appropriate weapons, armor, and accessories for these fights. Melee, ranged, magic, and summoner builds can all work, so choose the one that suits your playstyle.
In summary, getting the Painter to move in requires having 8 other NPCs and a suitable house. Build extra houses in advance, place the Painter in the Jungle with preferred neighbors, and avoid common mistakes like not having enough houses or placing him in disliked biomes. With these strategies, youÔÇÖll have the Painter in your world in no time, ready to provide decorative items and paints for your builds.