What are the best NPC pairings for discounts in Terraria?
In Terraria, NPC happiness is a system that affects the prices of items sold by NPCs, as well as their willingness to sell certain items. When NPCs are happy, they offer discounts on their goods, which can save you a lot of money over time. To maximize these discounts, you need to understand the mechanics of NPC happiness and how to pair NPCs effectively.
NPC happiness is influenced by two main factors: the biome they live in and the NPCs they are paired with. Each NPC has preferred biomes and neighbors, and if they are placed in a biome they like and near NPCs they like, their happiness will increase. Conversely, if they are in a biome they dislike or near NPCs they dislike, their happiness will decrease. Happiness is represented by a percentage, and the higher the percentage, the greater the discount they offer.
To start, you need to know the preferred biomes and neighbors for each NPC. For example, the Guide prefers the Forest biome and likes living with the Zoologist or the Clothier. The Merchant prefers the Forest biome and likes living with the Golfer or the Nurse. The Arms Dealer prefers the Desert biome and likes living with the Nurse or the Steampunker. The Nurse prefers the Hallow biome and likes living with the Arms Dealer or the Wizard. The Demolitionist prefers the Underground biome and likes living with the Tavernkeep or the Mechanic. The Goblin Tinkerer prefers the Underground biome and likes living with the Mechanic or the Dye Trader. The Dye Trader prefers the Desert biome and likes living with the Painter or the Stylist. The Painter prefers the Jungle biome and likes living with the Dryad or the Party Girl. The Dryad prefers the Jungle biome and likes living with the Witch Doctor or the Truffle. The Witch Doctor prefers the Jungle biome and likes living with the Dryad or the Guide. The Truffle prefers the Glowing Mushroom biome and likes living with the Guide or the Dryad. The Steampunker prefers the Desert biome and likes living with the Cyborg or the Painter. The Cyborg prefers the Snow biome and likes living with the Steampunker or the Mechanic. The Mechanic prefers the Snow biome and likes living with the Goblin Tinkerer or the Cyborg. The Tavernkeep prefers the Hallow biome and likes living with the Demolitionist or the Goblin Tinkerer. The Zoologist prefers the Forest biome and likes living with the Guide or the Witch Doctor. The Angler prefers the Ocean biome and likes living with the Pirate or the Stylist. The Pirate prefers the Ocean biome and likes living with the Angler or the Tavernkeep. The Stylist prefers the Ocean biome and likes living with the Dye Trader or the Angler. The Party Girl prefers the Hallow biome and likes living with the Wizard or the Zoologist. The Wizard prefers the Hallow biome and likes living with the Golfer or the Party Girl. The Golfer prefers the Forest biome and likes living with the Merchant or the Angler.
To achieve the best NPC pairings for discounts, you need to create multiple housing areas in different biomes. For example, you can create a Forest biome area with houses for the Guide, Merchant, Golfer, and Zoologist. You can create a Desert biome area with houses for the Arms Dealer, Dye Trader, Steampunker, and Painter. You can create an Underground biome area with houses for the Demolitionist, Goblin Tinkerer, Mechanic, and Tavernkeep. You can create a Jungle biome area with houses for the Dryad, Witch Doctor, and Truffle. You can create a Hallow biome area with houses for the Nurse, Wizard, Party Girl, and Tavernkeep. You can create a Snow biome area with houses for the Cyborg and Mechanic. You can create an Ocean biome area with houses for the Angler, Pirate, and Stylist.
When placing NPCs, make sure to pair them with their preferred neighbors. For example, in the Forest biome, you can pair the Guide with the Zoologist and the Merchant with the Golfer. In the Desert biome, you can pair the Arms Dealer with the Nurse and the Dye Trader with the Painter. In the Underground biome, you can pair the Demolitionist with the Tavernkeep and the Goblin Tinkerer with the Mechanic. In the Jungle biome, you can pair the Dryad with the Witch Doctor and the Truffle with the Guide. In the Hallow biome, you can pair the Nurse with the Arms Dealer and the Wizard with the Party Girl. In the Snow biome, you can pair the Cyborg with the Steampunker and the Mechanic with the Goblin Tinkerer. In the Ocean biome, you can pair the Angler with the Pirate and the Stylist with the Dye Trader.
It's important to avoid placing NPCs in biomes they dislike or near NPCs they dislike. For example, the Guide dislikes the Ocean biome and dislikes living with the Merchant. The Merchant dislikes the Snow biome and dislikes living with the Guide. The Arms Dealer dislikes the Jungle biome and dislikes living with the Demolitionist. The Nurse dislikes the Underground biome and dislikes living with the Arms Dealer. The Demolitionist dislikes the Desert biome and dislikes living with the Goblin Tinkerer. The Goblin Tinkerer dislikes the Hallow biome and dislikes living with the Demolitionist. The Dye Trader dislikes the Snow biome and dislikes living with the Painter. The Painter dislikes the Ocean biome and dislikes living with the Dye Trader. The Dryad dislikes the Desert biome and dislikes living with the Truffle. The Witch Doctor dislikes the Forest biome and dislikes living with the Dryad. The Truffle dislikes the Jungle biome and dislikes living with the Witch Doctor. The Steampunker dislikes the Snow biome and dislikes living with the Cyborg. The Cyborg dislikes the Desert biome and dislikes living with the Steampunker. The Mechanic dislikes the Hallow biome and dislikes living with the Cyborg. The Tavernkeep dislikes the Underground biome and dislikes living with the Demolitionist. The Zoologist dislikes the Ocean biome and dislikes living with the Angler. The Angler dislikes the Forest biome and dislikes living with the Zoologist. The Pirate dislikes the Jungle biome and dislikes living with the Stylist. The Stylist dislikes the Desert biome and dislikes living with the Pirate. The Party Girl dislikes the Snow biome and dislikes living with the Wizard. The Wizard dislikes the Ocean biome and dislikes living with the Party Girl. The Golfer dislikes the Underground biome and dislikes living with the Merchant.
To optimize your NPC pairings, you can use pylons to create fast travel points between different biomes. Pylons are sold by NPCs when they are happy, and they allow you to teleport between different biomes quickly. This makes it easier to manage multiple housing areas and visit different NPCs for their discounted items.
In terms of resource requirements, you will need a lot of materials to build houses in different biomes. You will need wood, stone, and other building materials to create the houses, as well as furniture like tables, chairs, and torches. You will also need to create the appropriate biome by placing enough blocks of the biome's type, such as sand for the Desert biome or mud with mushroom grass for the Glowing Mushroom biome.
When it comes to class and equipment considerations, there are no specific requirements for managing NPC happiness. However, having a good set of tools for building and mining will make it easier to create the necessary housing areas. A fast pickaxe and a good supply of blocks will help you build quickly and efficiently.
In summary, achieving the best NPC pairings for discounts in Terraria involves understanding the preferred biomes and neighbors for each NPC, creating multiple housing areas in different biomes, and pairing NPCs with their preferred neighbors. Avoid placing NPCs in biomes they dislike or near NPCs they dislike. Use pylons to create fast travel points between biomes, and gather the necessary resources to build houses and create the appropriate biomes. With careful planning and management, you can maximize NPC happiness and enjoy significant discounts on their goods.
NPC happiness is influenced by two main factors: the biome they live in and the NPCs they are paired with. Each NPC has preferred biomes and neighbors, and if they are placed in a biome they like and near NPCs they like, their happiness will increase. Conversely, if they are in a biome they dislike or near NPCs they dislike, their happiness will decrease. Happiness is represented by a percentage, and the higher the percentage, the greater the discount they offer.
To start, you need to know the preferred biomes and neighbors for each NPC. For example, the Guide prefers the Forest biome and likes living with the Zoologist or the Clothier. The Merchant prefers the Forest biome and likes living with the Golfer or the Nurse. The Arms Dealer prefers the Desert biome and likes living with the Nurse or the Steampunker. The Nurse prefers the Hallow biome and likes living with the Arms Dealer or the Wizard. The Demolitionist prefers the Underground biome and likes living with the Tavernkeep or the Mechanic. The Goblin Tinkerer prefers the Underground biome and likes living with the Mechanic or the Dye Trader. The Dye Trader prefers the Desert biome and likes living with the Painter or the Stylist. The Painter prefers the Jungle biome and likes living with the Dryad or the Party Girl. The Dryad prefers the Jungle biome and likes living with the Witch Doctor or the Truffle. The Witch Doctor prefers the Jungle biome and likes living with the Dryad or the Guide. The Truffle prefers the Glowing Mushroom biome and likes living with the Guide or the Dryad. The Steampunker prefers the Desert biome and likes living with the Cyborg or the Painter. The Cyborg prefers the Snow biome and likes living with the Steampunker or the Mechanic. The Mechanic prefers the Snow biome and likes living with the Goblin Tinkerer or the Cyborg. The Tavernkeep prefers the Hallow biome and likes living with the Demolitionist or the Goblin Tinkerer. The Zoologist prefers the Forest biome and likes living with the Guide or the Witch Doctor. The Angler prefers the Ocean biome and likes living with the Pirate or the Stylist. The Pirate prefers the Ocean biome and likes living with the Angler or the Tavernkeep. The Stylist prefers the Ocean biome and likes living with the Dye Trader or the Angler. The Party Girl prefers the Hallow biome and likes living with the Wizard or the Zoologist. The Wizard prefers the Hallow biome and likes living with the Golfer or the Party Girl. The Golfer prefers the Forest biome and likes living with the Merchant or the Angler.
To achieve the best NPC pairings for discounts, you need to create multiple housing areas in different biomes. For example, you can create a Forest biome area with houses for the Guide, Merchant, Golfer, and Zoologist. You can create a Desert biome area with houses for the Arms Dealer, Dye Trader, Steampunker, and Painter. You can create an Underground biome area with houses for the Demolitionist, Goblin Tinkerer, Mechanic, and Tavernkeep. You can create a Jungle biome area with houses for the Dryad, Witch Doctor, and Truffle. You can create a Hallow biome area with houses for the Nurse, Wizard, Party Girl, and Tavernkeep. You can create a Snow biome area with houses for the Cyborg and Mechanic. You can create an Ocean biome area with houses for the Angler, Pirate, and Stylist.
When placing NPCs, make sure to pair them with their preferred neighbors. For example, in the Forest biome, you can pair the Guide with the Zoologist and the Merchant with the Golfer. In the Desert biome, you can pair the Arms Dealer with the Nurse and the Dye Trader with the Painter. In the Underground biome, you can pair the Demolitionist with the Tavernkeep and the Goblin Tinkerer with the Mechanic. In the Jungle biome, you can pair the Dryad with the Witch Doctor and the Truffle with the Guide. In the Hallow biome, you can pair the Nurse with the Arms Dealer and the Wizard with the Party Girl. In the Snow biome, you can pair the Cyborg with the Steampunker and the Mechanic with the Goblin Tinkerer. In the Ocean biome, you can pair the Angler with the Pirate and the Stylist with the Dye Trader.
It's important to avoid placing NPCs in biomes they dislike or near NPCs they dislike. For example, the Guide dislikes the Ocean biome and dislikes living with the Merchant. The Merchant dislikes the Snow biome and dislikes living with the Guide. The Arms Dealer dislikes the Jungle biome and dislikes living with the Demolitionist. The Nurse dislikes the Underground biome and dislikes living with the Arms Dealer. The Demolitionist dislikes the Desert biome and dislikes living with the Goblin Tinkerer. The Goblin Tinkerer dislikes the Hallow biome and dislikes living with the Demolitionist. The Dye Trader dislikes the Snow biome and dislikes living with the Painter. The Painter dislikes the Ocean biome and dislikes living with the Dye Trader. The Dryad dislikes the Desert biome and dislikes living with the Truffle. The Witch Doctor dislikes the Forest biome and dislikes living with the Dryad. The Truffle dislikes the Jungle biome and dislikes living with the Witch Doctor. The Steampunker dislikes the Snow biome and dislikes living with the Cyborg. The Cyborg dislikes the Desert biome and dislikes living with the Steampunker. The Mechanic dislikes the Hallow biome and dislikes living with the Cyborg. The Tavernkeep dislikes the Underground biome and dislikes living with the Demolitionist. The Zoologist dislikes the Ocean biome and dislikes living with the Angler. The Angler dislikes the Forest biome and dislikes living with the Zoologist. The Pirate dislikes the Jungle biome and dislikes living with the Stylist. The Stylist dislikes the Desert biome and dislikes living with the Pirate. The Party Girl dislikes the Snow biome and dislikes living with the Wizard. The Wizard dislikes the Ocean biome and dislikes living with the Party Girl. The Golfer dislikes the Underground biome and dislikes living with the Merchant.
To optimize your NPC pairings, you can use pylons to create fast travel points between different biomes. Pylons are sold by NPCs when they are happy, and they allow you to teleport between different biomes quickly. This makes it easier to manage multiple housing areas and visit different NPCs for their discounted items.
In terms of resource requirements, you will need a lot of materials to build houses in different biomes. You will need wood, stone, and other building materials to create the houses, as well as furniture like tables, chairs, and torches. You will also need to create the appropriate biome by placing enough blocks of the biome's type, such as sand for the Desert biome or mud with mushroom grass for the Glowing Mushroom biome.
When it comes to class and equipment considerations, there are no specific requirements for managing NPC happiness. However, having a good set of tools for building and mining will make it easier to create the necessary housing areas. A fast pickaxe and a good supply of blocks will help you build quickly and efficiently.
In summary, achieving the best NPC pairings for discounts in Terraria involves understanding the preferred biomes and neighbors for each NPC, creating multiple housing areas in different biomes, and pairing NPCs with their preferred neighbors. Avoid placing NPCs in biomes they dislike or near NPCs they dislike. Use pylons to create fast travel points between biomes, and gather the necessary resources to build houses and create the appropriate biomes. With careful planning and management, you can maximize NPC happiness and enjoy significant discounts on their goods.