How do I make the Guide NPC happy in Terraria?

To make the Guide NPC happy in Terraria, you need to understand the NPC happiness system, which was introduced in the 1.4 update. This system allows NPCs to have preferences for specific biomes and neighbors, which directly affects their happiness. A happy NPC will offer discounts on their items and, in some cases, sell unique items. For the Guide, his happiness is influenced by the biome he lives in and the NPCs he is housed near. HereÔÇÖs a detailed explanation of how to make the Guide happy, along with strategies, tips, and considerations.

The Guide prefers the Forest biome, which is the default biome where you start the game. This is his favorite biome, and he will be happiest when placed here. Additionally, the Guide likes to live near the Zoologist and the Merchant. These NPCs are his preferred neighbors, and having them nearby will increase his happiness. On the other hand, the Guide dislikes living near the Painter and the Princess, so avoid placing him near these NPCs if you want to keep him happy.

To start, you need to build suitable housing for the Guide in the Forest biome. The Forest biome is characterized by green grass, trees, and a lack of corruption or crimson. Make sure the area is free from these evil biomes, as they can spread and turn the Forest into a corrupted or crimson biome, which the Guide does not like. Build a simple house using wood, which is abundant in the Forest biome. The house should have walls, a door, a table, a chair, and a light source. You can also add some decorative items to make the house more appealing.

Once the house is ready, assign the Guide to it. Next, build houses nearby for the Zoologist and the Merchant. These NPCs will move in once their respective conditions are met. The Merchant requires you to have at least 50 silver coins in your inventory, while the Zoologist requires you to have filled at least 10% of the Bestiary. Make sure to meet these conditions so that these NPCs can move in and become the GuideÔÇÖs neighbors.

ItÔÇÖs important to note that NPC happiness is also affected by overcrowding. If there are too many NPCs in a small area, their happiness will decrease. To avoid this, spread out the houses and ensure that each NPC has enough space. A good rule of thumb is to have no more than three NPCs in a small area. If you have more NPCs, consider building additional houses in different biomes to keep everyone happy.

One common mistake players make is ignoring the biome preferences of NPCs. While the Guide is happy in the Forest biome, other NPCs have different preferences. For example, the Dryad prefers the Jungle biome, and the Arms Dealer prefers the Desert biome. Placing NPCs in their preferred biomes will maximize their happiness and provide you with better discounts and unique items.

Advanced techniques involve creating multiple towns in different biomes to house NPCs according to their preferences. This not only keeps them happy but also allows you to access their unique items and discounts more easily. For example, you can create a Forest town for the Guide, Zoologist, and Merchant, a Jungle town for the Dryad and Witch Doctor, and a Desert town for the Arms Dealer and Nurse. This strategy requires more resources and preparation but is highly effective in the long run.

Resource requirements for building houses and towns include wood, stone, and other basic materials. You can gather these resources by mining and chopping down trees. Make sure to stock up on these materials before starting your construction projects. Additionally, you may need to craft furniture and decorative items, which require additional resources like iron bars, glass, and silk.

In terms of class and equipment considerations, there are no specific requirements for making the Guide happy. However, having a good pickaxe and axe will make gathering resources easier and faster. If you are playing as a melee class, consider using a sword or spear to defend yourself while gathering resources. Ranged and magic classes can use their respective weapons to clear out enemies quickly.

In summary, making the Guide happy in Terraria involves placing him in the Forest biome and housing him near the Zoologist and Merchant. Avoid placing him near the Painter and Princess, and ensure that the area is not overcrowded. Build suitable houses using wood and other basic materials, and spread out the houses to avoid overcrowding. Consider creating multiple towns in different biomes to house NPCs according to their preferences. With these strategies and tips, you can keep the Guide happy and enjoy the benefits of his discounts and unique items.