What are the requirements for the Goblin Tinkerer to move in Terraria?
The Goblin Tinkerer is one of the most useful NPCs in Terraria, as he sells essential items like the Tinkerer's Workshop, which allows players to combine accessories, and the Rocket Boots, which provide early-game mobility. To get the Goblin Tinkerer to move in, you need to meet specific requirements and follow a series of steps. HereÔÇÖs a detailed guide on how to achieve this.
First, you need to defeat the Goblin Army invasion. This event can occur randomly after you have at least one Shadow Orb or Crimson Heart destroyed in your world and have 200 or more health. The Goblin Army is a wave-based event where goblin enemies spawn and attack you. To trigger it, you can also use a Goblin Battle Standard, which is crafted using 10 Tattered Cloth and 5 Wood at a Loom. Tattered Cloth is dropped by Goblin Scouts, which spawn in the outer thirds of the world, usually in the Forest biome during the day. Once you defeat the Goblin Army, the Goblin Tinkerer will start spawning in the Cavern layer of your world.
After defeating the Goblin Army, you need to find the Goblin Tinkerer in the Cavern layer. He will appear as a bound NPC, similar to the Mechanic or Wizard. You need to free him by interacting with him, which will cause him to respawn as a regular NPC. To ensure he moves in, you must have an empty, valid house for him. A valid house requires walls, a light source, a flat surface item like a table or workbench, and a comfort item like a chair. The house must also be enclosed with walls and have a door or other entrance.
Once youÔÇÖve freed the Goblin Tinkerer and provided a suitable house, he will move in and start selling his items. ItÔÇÖs important to note that the Goblin Tinkerer has a happiness mechanic, meaning his prices will be lower if he is happy. He prefers to live in the Underground biome and likes being near the Mechanic and the Dye Trader. Placing him in his preferred biome and near his liked NPCs will reduce his prices, making it cheaper to buy items like the Tinkerer's Workshop or Rocket Boots.
A common mistake players make is not preparing for the Goblin Army invasion. This event can be challenging, especially in early-game stages. To prepare, make sure you have decent armor, weapons, and healing items. Building a small arena with platforms and campfires can help you manage the waves of goblins more effectively. Another mistake is not having a valid house ready for the Goblin Tinkerer after freeing him. If you donÔÇÖt have a house, he wonÔÇÖt move in, and youÔÇÖll have to find him again in the Cavern layer.
Advanced techniques include optimizing the Goblin TinkererÔÇÖs happiness to get the best prices. You can place him in the Underground biome with the Mechanic and Dye Trader nearby. This setup will maximize his happiness and minimize his prices. Additionally, you can use pylons to create a network of teleportation points, making it easier to access the Goblin Tinkerer and other NPCs.
Resource requirements for this process include materials for crafting the Goblin Battle Standard if you want to trigger the invasion manually. YouÔÇÖll also need basic building materials like wood, torches, and furniture to create a valid house. Combat preparation involves gathering healing potions, crafting or finding better weapons, and setting up a small arena with platforms and campfires.
Class and equipment considerations depend on your playstyle. Melee players should focus on high-defense armor and weapons with good crowd control, like the Blade of Grass or the Starfury. Ranged players can use bows or guns with plenty of ammunition. Magic users should have mana potions and spells like the Water Bolt or Demon Scythe. Summoners can use minions to help deal with the Goblin Army.
In summary, to get the Goblin Tinkerer to move in, you need to defeat the Goblin Army, find and free him in the Cavern layer, and provide a valid house. Preparing for the Goblin Army invasion, optimizing his happiness, and having the right equipment are key to making this process smooth and efficient. By following these steps and tips, youÔÇÖll have the Goblin Tinkerer in your town, ready to provide valuable services and items.
First, you need to defeat the Goblin Army invasion. This event can occur randomly after you have at least one Shadow Orb or Crimson Heart destroyed in your world and have 200 or more health. The Goblin Army is a wave-based event where goblin enemies spawn and attack you. To trigger it, you can also use a Goblin Battle Standard, which is crafted using 10 Tattered Cloth and 5 Wood at a Loom. Tattered Cloth is dropped by Goblin Scouts, which spawn in the outer thirds of the world, usually in the Forest biome during the day. Once you defeat the Goblin Army, the Goblin Tinkerer will start spawning in the Cavern layer of your world.
After defeating the Goblin Army, you need to find the Goblin Tinkerer in the Cavern layer. He will appear as a bound NPC, similar to the Mechanic or Wizard. You need to free him by interacting with him, which will cause him to respawn as a regular NPC. To ensure he moves in, you must have an empty, valid house for him. A valid house requires walls, a light source, a flat surface item like a table or workbench, and a comfort item like a chair. The house must also be enclosed with walls and have a door or other entrance.
Once youÔÇÖve freed the Goblin Tinkerer and provided a suitable house, he will move in and start selling his items. ItÔÇÖs important to note that the Goblin Tinkerer has a happiness mechanic, meaning his prices will be lower if he is happy. He prefers to live in the Underground biome and likes being near the Mechanic and the Dye Trader. Placing him in his preferred biome and near his liked NPCs will reduce his prices, making it cheaper to buy items like the Tinkerer's Workshop or Rocket Boots.
A common mistake players make is not preparing for the Goblin Army invasion. This event can be challenging, especially in early-game stages. To prepare, make sure you have decent armor, weapons, and healing items. Building a small arena with platforms and campfires can help you manage the waves of goblins more effectively. Another mistake is not having a valid house ready for the Goblin Tinkerer after freeing him. If you donÔÇÖt have a house, he wonÔÇÖt move in, and youÔÇÖll have to find him again in the Cavern layer.
Advanced techniques include optimizing the Goblin TinkererÔÇÖs happiness to get the best prices. You can place him in the Underground biome with the Mechanic and Dye Trader nearby. This setup will maximize his happiness and minimize his prices. Additionally, you can use pylons to create a network of teleportation points, making it easier to access the Goblin Tinkerer and other NPCs.
Resource requirements for this process include materials for crafting the Goblin Battle Standard if you want to trigger the invasion manually. YouÔÇÖll also need basic building materials like wood, torches, and furniture to create a valid house. Combat preparation involves gathering healing potions, crafting or finding better weapons, and setting up a small arena with platforms and campfires.
Class and equipment considerations depend on your playstyle. Melee players should focus on high-defense armor and weapons with good crowd control, like the Blade of Grass or the Starfury. Ranged players can use bows or guns with plenty of ammunition. Magic users should have mana potions and spells like the Water Bolt or Demon Scythe. Summoners can use minions to help deal with the Goblin Army.
In summary, to get the Goblin Tinkerer to move in, you need to defeat the Goblin Army, find and free him in the Cavern layer, and provide a valid house. Preparing for the Goblin Army invasion, optimizing his happiness, and having the right equipment are key to making this process smooth and efficient. By following these steps and tips, youÔÇÖll have the Goblin Tinkerer in your town, ready to provide valuable services and items.