What are the requirements for the Goblin Tinkerer to move in Terraria?
The Goblin Tinkerer is one of the most useful NPCs in Terraria, as he sells essential items like the Tinkerer's Workshop, which allows players to combine accessories, and the Rocket Boots, which provide early-game mobility. To get the Goblin Tinkerer to move in, you need to meet specific requirements and follow a series of steps. HereÔÇÖs a detailed guide on how to achieve this.
First, you need to defeat the Goblin Army invasion. This event can occur randomly after you have at least one Shadow Orb or Crimson Heart destroyed in your world and have 200 or more health. The Goblin Army is a mid-tier event, so you should prepare accordingly. To increase the chances of the Goblin Army spawning, you can use a Goblin Battle Standard, which is crafted using 10 Tattered Cloth and 5 Wood at a Loom. Tattered Cloth is dropped by Goblin Scouts, which spawn in the outer thirds of the world, typically in the Forest biome during the day.
Once the Goblin Army is defeated, the Goblin Tinkerer will spawn somewhere in the Cavern layer of your world. He will appear as a bound NPC, similar to other rescueable NPCs like the Mechanic or Wizard. You need to find him and free him by interacting with him. The Cavern layer is the area just above the Underground layer, and it is characterized by its darker background and increased difficulty. To locate him, you can use Spelunker Potions, which highlight nearby treasures and NPCs, or simply explore the Cavern layer thoroughly.
After freeing the Goblin Tinkerer, you need to provide him with suitable housing. Housing requirements include a room that is at least 6 blocks wide and 10 blocks tall, with walls, a light source, a flat surface item like a table or workbench, and a comfort item like a chair. The room must also have a door or other entrance. Once the housing is prepared, the Goblin Tinkerer will move in and start selling his items.
There are a few important tips and considerations to keep in mind. First, make sure your character is well-equipped before attempting to fight the Goblin Army. Weapons like the Minishark, Molten Fury, or any mid-tier magic weapons are effective. Armor such as Shadow or Crimson armor will provide good defense. Additionally, having accessories like Hermes Boots or Cloud in a Bottle can help with mobility during the fight.
A common mistake is not preparing enough housing before the Goblin Tinkerer is freed. If you donÔÇÖt have a suitable house ready, he may not move in immediately, and you might have to wait until you build one. Another mistake is not exploring the Cavern layer thoroughly, which can make finding the Goblin Tinkerer more time-consuming.
For advanced techniques, you can use Hunter Potions to make the Goblin Tinkerer easier to spot, as they highlight enemies and NPCs in different colors. Additionally, using a Magic Lantern or other light sources can help illuminate the Cavern layer, making exploration easier.
Resource requirements for this process include basic building materials like Wood, Stone, and Torches for housing, as well as potions for exploration and combat. Preparing these resources in advance will save time and make the process smoother.
In terms of class and equipment considerations, any class can successfully complete this process, but ranged and magic classes may have an easier time dealing with the Goblin Army due to their ability to attack from a distance. Melee characters should focus on high-defense armor and weapons with good reach.
A specific example scenario would be a player who has just defeated the Eater of Worlds or Brain of Cthulhu and is looking to upgrade their accessories. They would first need to gather Tattered Cloth by defeating Goblin Scouts, craft a Goblin Battle Standard, and summon the Goblin Army. After defeating the army, they would explore the Cavern layer, using Spelunker Potions to locate the bound Goblin Tinkerer. Once freed, they would provide him with a suitable house, and he would move in, allowing them to purchase the Tinkerer's Workshop and other useful items.
By following these steps and tips, you can successfully get the Goblin Tinkerer to move in and take advantage of his valuable services.
First, you need to defeat the Goblin Army invasion. This event can occur randomly after you have at least one Shadow Orb or Crimson Heart destroyed in your world and have 200 or more health. The Goblin Army is a mid-tier event, so you should prepare accordingly. To increase the chances of the Goblin Army spawning, you can use a Goblin Battle Standard, which is crafted using 10 Tattered Cloth and 5 Wood at a Loom. Tattered Cloth is dropped by Goblin Scouts, which spawn in the outer thirds of the world, typically in the Forest biome during the day.
Once the Goblin Army is defeated, the Goblin Tinkerer will spawn somewhere in the Cavern layer of your world. He will appear as a bound NPC, similar to other rescueable NPCs like the Mechanic or Wizard. You need to find him and free him by interacting with him. The Cavern layer is the area just above the Underground layer, and it is characterized by its darker background and increased difficulty. To locate him, you can use Spelunker Potions, which highlight nearby treasures and NPCs, or simply explore the Cavern layer thoroughly.
After freeing the Goblin Tinkerer, you need to provide him with suitable housing. Housing requirements include a room that is at least 6 blocks wide and 10 blocks tall, with walls, a light source, a flat surface item like a table or workbench, and a comfort item like a chair. The room must also have a door or other entrance. Once the housing is prepared, the Goblin Tinkerer will move in and start selling his items.
There are a few important tips and considerations to keep in mind. First, make sure your character is well-equipped before attempting to fight the Goblin Army. Weapons like the Minishark, Molten Fury, or any mid-tier magic weapons are effective. Armor such as Shadow or Crimson armor will provide good defense. Additionally, having accessories like Hermes Boots or Cloud in a Bottle can help with mobility during the fight.
A common mistake is not preparing enough housing before the Goblin Tinkerer is freed. If you donÔÇÖt have a suitable house ready, he may not move in immediately, and you might have to wait until you build one. Another mistake is not exploring the Cavern layer thoroughly, which can make finding the Goblin Tinkerer more time-consuming.
For advanced techniques, you can use Hunter Potions to make the Goblin Tinkerer easier to spot, as they highlight enemies and NPCs in different colors. Additionally, using a Magic Lantern or other light sources can help illuminate the Cavern layer, making exploration easier.
Resource requirements for this process include basic building materials like Wood, Stone, and Torches for housing, as well as potions for exploration and combat. Preparing these resources in advance will save time and make the process smoother.
In terms of class and equipment considerations, any class can successfully complete this process, but ranged and magic classes may have an easier time dealing with the Goblin Army due to their ability to attack from a distance. Melee characters should focus on high-defense armor and weapons with good reach.
A specific example scenario would be a player who has just defeated the Eater of Worlds or Brain of Cthulhu and is looking to upgrade their accessories. They would first need to gather Tattered Cloth by defeating Goblin Scouts, craft a Goblin Battle Standard, and summon the Goblin Army. After defeating the army, they would explore the Cavern layer, using Spelunker Potions to locate the bound Goblin Tinkerer. Once freed, they would provide him with a suitable house, and he would move in, allowing them to purchase the Tinkerer's Workshop and other useful items.
By following these steps and tips, you can successfully get the Goblin Tinkerer to move in and take advantage of his valuable services.