How do I get the Cyborg NPC to move in Terraria?
To get the Cyborg NPC to move into your world in Terraria, you need to meet specific conditions. The Cyborg is a late-game NPC who sells high-tech items, such as rockets, nanites, and the Proximity Mine Launcher. He is essential for players who want to progress further in the game, especially during the endgame stages. HereÔÇÖs a detailed guide on how to get the Cyborg to move in, including mechanics, strategies, and tips.
First, the Cyborg will only appear after you have defeated Plantera, one of the gameÔÇÖs major bosses. Plantera is a Hardmode boss found in the Underground Jungle biome. To summon Plantera, you need to destroy a PlanteraÔÇÖs Bulb, which spawns randomly in the Underground Jungle after you have defeated all three Mechanical Bosses: The Destroyer, Skeletron Prime, and The Twins. Defeating Plantera is a significant milestone in Terraria, as it unlocks many new features and NPCs, including the Cyborg.
Once Plantera is defeated, the Cyborg will become available to move in, but only if there is an empty, suitable house for him. Suitable housing requires a room that is at least 6 blocks wide and 10 blocks tall, with walls, a chair, a table, a light source, and a door or other entrance. The room must also be fully enclosed, with no gaps in the walls or ceiling. If you have already built a town with multiple houses, you can simply ensure that one of them is empty and meets these requirements. If not, you will need to construct a new house.
ItÔÇÖs important to note that the Cyborg, like other NPCs, has preferences for biomes and neighbors. While these preferences do not affect whether he moves in, they do influence his happiness, which in turn affects the prices of his items. The Cyborg prefers to live in the Snow biome and likes to be near the Steampunker and the Mechanic. If you place him in his preferred biome and near his liked NPCs, he will offer discounts on his items, making them more affordable. This is especially useful for players who need to purchase rockets or other expensive items.
One common mistake players make is not having a suitable house ready when the conditions for the Cyborg are met. If you defeat Plantera but do not have an empty house, the Cyborg will not move in until you create one. To avoid this, always ensure you have at least one empty house available, especially after defeating major bosses. Another mistake is placing the Cyborg in a biome or near NPCs he dislikes, which can reduce his happiness and increase his prices. To maximize his happiness, place him in the Snow biome and near the Steampunker and Mechanic.
Advanced players can optimize their NPC housing by creating a centralized town with multiple biomes nearby. For example, you can build a town in the Snow biome and use pylons to connect it to other biomes, allowing NPCs to live in their preferred environments while still being close to each other. This setup not only maximizes happiness but also makes it easier to access different NPCs and their items.
In terms of resource requirements, building a suitable house for the Cyborg is relatively simple. You will need basic building materials like wood, stone, or any other block type, as well as furniture like chairs, tables, and torches. If you are playing in Hardmode, you likely already have these resources. However, if you are short on materials, you can gather wood from trees, stone from underground, and furniture from crafting or looting.
Class and equipment considerations are not directly related to getting the Cyborg to move in, but they are important for defeating Plantera, which is a prerequisite. Plantera is a challenging boss, so you should have strong weapons, armor, and accessories. For melee players, the Terra Blade or True NightÔÇÖs Edge are excellent choices. Rangers can use the Megashark or the Chlorophyte Shotbow. Mages should consider using the Rainbow Rod or the Golden Shower, while summoners can use the Optic Staff or the Pirate Staff. Additionally, having accessories like the Wings, Ankh Shield, and Celestial Shell will greatly improve your survivability during the fight.
In summary, to get the Cyborg NPC to move in, you need to defeat Plantera and have an empty, suitable house ready. Place him in the Snow biome near the Steampunker and Mechanic to maximize his happiness and reduce his prices. Avoid common mistakes like not having a house ready or placing him in unfavorable conditions. Advanced players can optimize their NPC housing by creating a centralized town with multiple biomes. With proper preparation and strategy, you can easily get the Cyborg to move in and take advantage of his high-tech items.
First, the Cyborg will only appear after you have defeated Plantera, one of the gameÔÇÖs major bosses. Plantera is a Hardmode boss found in the Underground Jungle biome. To summon Plantera, you need to destroy a PlanteraÔÇÖs Bulb, which spawns randomly in the Underground Jungle after you have defeated all three Mechanical Bosses: The Destroyer, Skeletron Prime, and The Twins. Defeating Plantera is a significant milestone in Terraria, as it unlocks many new features and NPCs, including the Cyborg.
Once Plantera is defeated, the Cyborg will become available to move in, but only if there is an empty, suitable house for him. Suitable housing requires a room that is at least 6 blocks wide and 10 blocks tall, with walls, a chair, a table, a light source, and a door or other entrance. The room must also be fully enclosed, with no gaps in the walls or ceiling. If you have already built a town with multiple houses, you can simply ensure that one of them is empty and meets these requirements. If not, you will need to construct a new house.
ItÔÇÖs important to note that the Cyborg, like other NPCs, has preferences for biomes and neighbors. While these preferences do not affect whether he moves in, they do influence his happiness, which in turn affects the prices of his items. The Cyborg prefers to live in the Snow biome and likes to be near the Steampunker and the Mechanic. If you place him in his preferred biome and near his liked NPCs, he will offer discounts on his items, making them more affordable. This is especially useful for players who need to purchase rockets or other expensive items.
One common mistake players make is not having a suitable house ready when the conditions for the Cyborg are met. If you defeat Plantera but do not have an empty house, the Cyborg will not move in until you create one. To avoid this, always ensure you have at least one empty house available, especially after defeating major bosses. Another mistake is placing the Cyborg in a biome or near NPCs he dislikes, which can reduce his happiness and increase his prices. To maximize his happiness, place him in the Snow biome and near the Steampunker and Mechanic.
Advanced players can optimize their NPC housing by creating a centralized town with multiple biomes nearby. For example, you can build a town in the Snow biome and use pylons to connect it to other biomes, allowing NPCs to live in their preferred environments while still being close to each other. This setup not only maximizes happiness but also makes it easier to access different NPCs and their items.
In terms of resource requirements, building a suitable house for the Cyborg is relatively simple. You will need basic building materials like wood, stone, or any other block type, as well as furniture like chairs, tables, and torches. If you are playing in Hardmode, you likely already have these resources. However, if you are short on materials, you can gather wood from trees, stone from underground, and furniture from crafting or looting.
Class and equipment considerations are not directly related to getting the Cyborg to move in, but they are important for defeating Plantera, which is a prerequisite. Plantera is a challenging boss, so you should have strong weapons, armor, and accessories. For melee players, the Terra Blade or True NightÔÇÖs Edge are excellent choices. Rangers can use the Megashark or the Chlorophyte Shotbow. Mages should consider using the Rainbow Rod or the Golden Shower, while summoners can use the Optic Staff or the Pirate Staff. Additionally, having accessories like the Wings, Ankh Shield, and Celestial Shell will greatly improve your survivability during the fight.
In summary, to get the Cyborg NPC to move in, you need to defeat Plantera and have an empty, suitable house ready. Place him in the Snow biome near the Steampunker and Mechanic to maximize his happiness and reduce his prices. Avoid common mistakes like not having a house ready or placing him in unfavorable conditions. Advanced players can optimize their NPC housing by creating a centralized town with multiple biomes. With proper preparation and strategy, you can easily get the Cyborg to move in and take advantage of his high-tech items.