What are the requirements for the Cyborg NPC to move in Terraria?

The Cyborg is a unique NPC in Terraria who sells high-tech items, such as rockets, nanites, and the Proximity Mine Launcher. To get the Cyborg to move into your world, you must meet specific requirements. HereÔÇÖs a detailed explanation of how to achieve this, along with tips, strategies, and considerations to help you succeed.

First, the Cyborg will only appear after you have defeated Plantera, one of the gameÔÇÖs major bosses. Plantera is a Hardmode boss found in the Underground Jungle biome. To summon Plantera, you must first defeat the three Mechanical Bosses: The Destroyer, Skeletron Prime, and The Twins. Once these bosses are defeated, PlanteraÔÇÖs Bulbs will begin to spawn in the Underground Jungle. These bulbs are pink, glowing objects that can be broken to summon Plantera. Defeating Plantera is a significant milestone in Terraria, as it unlocks new content and makes the Cyborg eligible to move in.

After defeating Plantera, the Cyborg will require a suitable house to move into. Like all NPCs, the Cyborg needs a valid house with specific requirements. A valid house must have walls, a light source, a flat surface item (like a table or workbench), and a comfort item (like a chair or bed). The house must also be enclosed with walls and have a door or other entrance. The Cyborg does not have any specific biome preferences, so you can place his house in any biome, but keep in mind that NPC happiness is affected by biome and neighbor preferences. If you want to maximize the CyborgÔÇÖs happiness, consider placing him in the Snow biome, as he prefers this biome and likes to live near the Steampunker and the Mechanic.

To prepare for the CyborgÔÇÖs arrival, you should ensure you have a suitable house ready. Building a house in advance can save time and ensure the Cyborg moves in as soon as possible. You can also use the Housing menu to check if a house is valid. Open the Housing menu by pressing the house icon in your inventory, then click the question mark and select a room to check its validity. This tool is useful for ensuring your house meets all the requirements.

One common mistake players make is not having a valid house ready after defeating Plantera. If no valid house is available, the Cyborg will not move in, even if the other requirements are met. To avoid this, always have at least one empty, valid house available in your world. Another mistake is placing the Cyborg in a biome he dislikes or near NPCs he dislikes, which can reduce his happiness and increase the prices of his items. To maximize happiness, place the Cyborg in the Snow biome and near the Steampunker and Mechanic.

Advanced techniques for managing NPC happiness include creating specific housing clusters to maximize happiness for multiple NPCs. For example, you can create a Snow biome town with the Cyborg, Steampunker, and Mechanic living close together. This setup will keep all three NPCs happy, reducing their prices and increasing their chances of selling unique items. You can also use pylons to create fast travel points between biomes, making it easier to manage NPC happiness and access their shops.

Resource requirements for preparing the CyborgÔÇÖs house are minimal. You will need basic building materials like wood, stone, or any other block type for the walls and floor. You will also need a light source, such as a torch or lantern, a flat surface item like a table or workbench, and a comfort item like a chair or bed. These materials are easy to gather and can be found in abundance throughout the world. If you are building in the Snow biome, you may need to gather Ice Blocks or Snow Blocks, which are common in that biome.

Class and equipment considerations are not directly related to the CyborgÔÇÖs arrival, but having strong gear is essential for defeating Plantera. Plantera is a challenging boss, so you should prepare with the best weapons, armor, and accessories available at that stage of the game. For melee characters, the Terra Blade or Death Sickle are excellent choices. For ranged characters, the Megashark or Chlorophyte Shotbow are effective. Mages can use the Rainbow Rod or Golden Shower, while summoners can use the Optic Staff or Pirate Staff. Make sure to use buff potions like Ironskin, Regeneration, and Swiftness to increase your chances of success.

In summary, to get the Cyborg to move in, you must defeat Plantera and have a valid house ready. Prepare by building a suitable house in advance, preferably in the Snow biome, and ensure it meets all the requirements. Avoid common mistakes like not having a valid house or placing the Cyborg in a biome he dislikes. Use advanced techniques like creating housing clusters and using pylons to manage NPC happiness efficiently. Gather basic building materials and prepare strong gear for the Plantera fight. By following these steps, you can successfully get the Cyborg to move into your world and take advantage of his unique items.