What are some strategies for finding combinations that involve emergency weather notifications in Little Alchemy 2?

In Little Alchemy 2, creating combinations that involve emergency weather notifications, such as a "Tornado" or "Storm," requires understanding the logical progression of elements related to weather and natural disasters. HereÔÇÖs a step-by-step guide to help you achieve this:

Step 1: Create Basic Weather Elements
Start by creating basic weather-related elements:
1. Air + Water = Rain
2. Earth + Water = Mud
3. Air + Fire = Energy
4. Earth + Fire = Lava

Step 2: Combine Weather Elements to Create Storms
Next, combine these basic elements to create more complex weather phenomena:
1. Rain + Air = Storm
- This is a key step, as "Storm" is often a precursor to more severe weather events.

Step 3: Create a Tornado
To create a "Tornado," which is a more severe weather event:
1. Storm + Wind = Tornado
- If you donÔÇÖt already have "Wind," you can create it by combining Air + Pressure or Air + Movement.

Step 4: Create Emergency-Related Elements
Now, to tie this into emergency weather notifications, youÔÇÖll need to create elements related to emergencies or alerts:
1. Human + Fire = Firefighter
2. Firefighter + House = Fire Truck
3. Fire Truck + Storm = Emergency

Step 5: Combine Emergency with Weather
Finally, combine the "Emergency" element with the weather elements youÔÇÖve created:
1. Emergency + Storm = Emergency Weather Notification
- This combination represents the idea of a severe weather alert or notification.

Summary of Key Combinations:
- Air + Water = Rain
- Rain + Air = Storm
- Storm + Wind = Tornado
- Human + Fire = Firefighter
- Firefighter + House = Fire Truck
- Fire Truck + Storm = Emergency
- Emergency + Storm = Emergency Weather Notification

By following these steps, you can logically progress from basic elements to more complex ones, ultimately creating an "Emergency Weather Notification" in Little Alchemy 2. Remember, experimentation is key, so donÔÇÖt hesitate to try different combinations if you get stuck!