How do I trigger the secret event with the Strange Ox in Baldur's Gate 3?

The Strange Ox in Baldur's Gate 3 is one of the game's more mysterious and intriguing encounters, offering a unique event that can be easily missed if you don't know what to look for. This secret event is tied to the Strange Ox found in the Druid Grove during Act 1, and it has implications that carry over into later acts. To trigger this event, you need to follow a specific set of steps and make certain choices during your interactions with the ox. Here's a detailed breakdown of how to achieve this, along with tips and considerations to ensure you don't miss out on this hidden encounter.

First, you need to locate the Strange Ox in the Druid Grove. It can be found near the area where the tiefling refugees are gathered, close to the blacksmith Dammon. The ox stands out because it has a unique dialogue option when you interact with it. When you approach the ox, you will notice that it seems unusually intelligent and aware of its surroundings. This is your first clue that this is no ordinary animal. To trigger the secret event, you need to pass a series of skill checks during your conversation with the ox.

When you initiate dialogue with the Strange Ox, it will initially respond with simple animal noises, but if you have the ability to speak with animals, either through a spell like "Speak with Animals" or a racial trait, you can engage in a more meaningful conversation. The ox will reveal that it is not what it appears to be and will hint at its true nature. This is where the skill checks come into play. You will need to pass an Insight check to detect that the ox is hiding something, followed by a Persuasion or Intimidation check to convince it to reveal more about itself. If you succeed, the ox will admit that it is a shapeshifter and is trying to escape to Baldur's Gate.

One important tip here is to ensure that your character has a high Charisma score or proficiency in Persuasion or Intimidation to increase your chances of passing these checks. If you fail the checks, the ox will remain tight-lipped, and you may miss out on the opportunity to learn more about its true nature. Additionally, having a character with the "Speak with Animals" ability is crucial, as this is the only way to unlock the deeper dialogue options with the ox.

Once you have successfully convinced the Strange Ox to reveal its secret, it will ask for your help in reaching Baldur's Gate. This is where your choices come into play. You can agree to help the ox, which will set the stage for a later encounter in Act 2 or Act 3, or you can refuse, which may lead to different outcomes. If you choose to help the ox, it will provide you with a cryptic warning about the dangers ahead, hinting at its true intentions.

In Act 2, if you have agreed to help the Strange Ox, you will encounter it again in the Shadow-Cursed Lands. The ox will be hiding in a barn near the Last Light Inn, and you will have the opportunity to speak with it once more. This time, the ox will reveal more about its plans and its true form. If you continue to assist it, the ox will eventually make its way to Baldur's Gate, where it will play a role in the final act of the game.

One common mistake players make is failing to follow up on the Strange Ox's request for help. If you agree to assist the ox in Act 1 but do not seek it out in Act 2, you may miss out on the full extent of this secret event. It's important to keep track of your interactions with the ox and ensure that you revisit it in later acts to see the story through to its conclusion.

Advanced techniques for optimizing this encounter include using spells or abilities that enhance your chances of passing the necessary skill checks. For example, the "Guidance" cantrip can provide a bonus to your Insight, Persuasion, or Intimidation checks, making it easier to succeed in the dialogue. Additionally, having a character with high Wisdom or Charisma can be beneficial, as these attributes directly influence your ability to pass the checks.

From a D&D rules perspective, the Strange Ox encounter is a great example of how the game implements skill checks and dialogue options to create a dynamic and immersive experience. The use of "Speak with Animals" to unlock hidden dialogue is a nod to the D&D 5E rules, which allow players to communicate with beasts using magic. The skill checks involved in the encounter are also consistent with the D&D 5E mechanics, where players must roll against a set difficulty class (DC) to succeed in their attempts to persuade, intimidate, or gain insight.

In summary, triggering the secret event with the Strange Ox in Baldur's Gate 3 requires careful attention to dialogue options, successful skill checks, and a willingness to follow through on the ox's requests across multiple acts. By using spells like "Speak with Animals," enhancing your character's abilities, and making strategic choices, you can uncover the full story behind this mysterious creature and experience one of the game's more hidden and rewarding encounters.