Where is the hidden entrance to the Temple of Sel├╗ne in Baldur's Gate 3?

The hidden entrance to the Temple of Sel├╗ne in Baldur's Gate 3 is one of the game's more intriguing secrets, requiring careful exploration and problem-solving to uncover. This entrance is located in the Goblin Camp, specifically in the Shattered Sanctum, which is a key area in Act 1 of the game. The Temple of Sel├╗ne is tied to the story of Shadowheart, one of your companions, and accessing it can provide valuable insights into her background and the broader narrative.

To find the hidden entrance, you first need to make your way to the Goblin Camp. This area is heavily guarded, so you will need to decide whether to fight your way through, use stealth, or employ diplomacy to gain access. Once inside the Shattered Sanctum, you will find a large room with a broken bridge leading to a statue of Sel├╗ne. This is where the hidden entrance is located, but it is not immediately obvious.

The key to uncovering the entrance lies in interacting with the statue. When you approach the statue, you will notice that it is missing its head. This is a clue that you need to find the missing head to proceed. The head of the statue can be found in the same room, hidden among the rubble. You will need to search the area carefully, using the "Search" action or a character with high Perception to spot it. Once you find the head, you can interact with it to pick it up.

With the head in your inventory, return to the statue and place the head back on it. This will trigger a mechanism that opens a hidden door in the wall behind the statue. The door leads to a secret passage that takes you deeper into the Temple of Sel├╗ne. This passage is filled with traps and enemies, so proceed with caution. You may want to have a character with high Dexterity or the ability to disarm traps take the lead.

One important tip is to ensure that your party is well-prepared before attempting to enter the Temple. The enemies inside are tough, and the traps can deal significant damage. Make sure your characters are healed and have their abilities ready. It is also a good idea to save your game before entering, in case things go wrong.

A common mistake players make is not thoroughly searching the room for the statue's head. It is easy to miss, especially if you are not paying close attention to your surroundings. Another mistake is rushing into the hidden passage without checking for traps. The traps in this area can be deadly, so take your time and disarm them carefully.

For advanced players, there are a few optimizations you can make. If you have a character with the "Knock" spell, you can use it to bypass the need to find the statue's head. This spell can open locked doors and mechanisms, allowing you to access the hidden entrance without solving the puzzle. However, this method is less rewarding in terms of story and experience points, so it is generally better to solve the puzzle if you can.

In terms of D&D rules, the mechanics of finding and interacting with the statue's head are based on the Perception skill. Characters with high Perception are more likely to spot hidden objects and traps, making them invaluable in situations like this. The traps in the hidden passage are also based on D&D mechanics, requiring a successful Dexterity check to disarm or avoid.

In summary, finding the hidden entrance to the Temple of Sel├╗ne involves careful exploration, problem-solving, and preparation. By searching the room thoroughly, finding the statue's head, and placing it back on the statue, you can unlock the hidden passage and delve deeper into the temple. Be sure to prepare your party for the challenges ahead, and take your time to avoid traps and enemies. With the right approach, you can uncover this secret and gain valuable insights into the game's story.