How do I create the Pendulum element in Little Alchemy 2?
In Little Alchemy 2, the Pendulum element is created by combining Time and Swing. HereÔÇÖs how you can achieve this:
1. Create Time:
- Combine Day and Night to make Time.
- Day is made by combining Sun and Sky.
- Night is made by combining Moon and Sky.
2. Create Swing:
- Combine Rope and Tree to make Swing.
- Rope is made by combining Thread and Thread.
- Thread is made by combining Cotton and Tool.
- Tree is made by combining Plant and Time.
3. Combine Time and Swing:
- Once you have both Time and Swing, combine them to create the Pendulum.
This combination will unlock the Pendulum element in your collection. If youÔÇÖre missing any of the intermediate elements, work backward to ensure youÔÇÖve unlocked all necessary components. Good luck!
1. Create Time:
- Combine Day and Night to make Time.
- Day is made by combining Sun and Sky.
- Night is made by combining Moon and Sky.
2. Create Swing:
- Combine Rope and Tree to make Swing.
- Rope is made by combining Thread and Thread.
- Thread is made by combining Cotton and Tool.
- Tree is made by combining Plant and Time.
3. Combine Time and Swing:
- Once you have both Time and Swing, combine them to create the Pendulum.
This combination will unlock the Pendulum element in your collection. If youÔÇÖre missing any of the intermediate elements, work backward to ensure youÔÇÖve unlocked all necessary components. Good luck!
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1. Time-Related Elements
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2. Create Life:
- Combine Water and Water to make a Puddle.
- Combine Puddle and Puddle to make a Pond.
- Combine Pond and Pond to make a Lake.
- Combine Lake and Lake to make a Sea.
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- Combine Human and Alchemy Lab to make Scientist.
- Combine Scientist and Sickness to create Medicine.
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- Combine Wall and Wall to make House.
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To create the Loch Ness Monster element in Little Alchemy 2, you need to follow a specific combination of steps. HereÔÇÖs how you can do it:
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- Combine Water + Water to make a Puddle.
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1. Ant
- Combination: Grass + Wild Animal
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- Combine Earth + Water to create Mud.
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