What is the best weapon for a Fighter in Baldur's Gate 3?

The best weapon for a Fighter in Baldur's Gate 3 depends on your build, playstyle, and the specific situation you are facing. Fighters are versatile warriors who can excel with a variety of weapon types, including two-handed weapons, one-handed weapons with shields, and dual-wielding setups. To determine the best weapon for your Fighter, you need to consider factors such as damage output, versatility, and synergy with your chosen Fighting Style and Feats.

First, let's discuss the mechanics involved. Fighters in Baldur's Gate 3, as in Dungeons & Dragons 5th Edition, benefit from multiple attacks per turn, especially as they level up. At level 5, Fighters gain the Extra Attack feature, allowing them to attack twice per turn. This makes weapons with high base damage or additional effects particularly valuable. Additionally, Fighters can choose a Fighting Style at level 1, such as Dueling, Great Weapon Fighting, or Two-Weapon Fighting, which further enhances their effectiveness with specific weapon types.

For a Fighter focusing on raw damage output, two-handed weapons like Greatswords, Greataxes, and Mauls are excellent choices. These weapons deal high base damage and benefit from the Great Weapon Fighting Fighting Style, which allows you to reroll low damage rolls. The Greatsword, for example, deals 2d6 slashing damage, making it one of the most consistent high-damage weapons in the game. The Greataxe, on the other hand, deals 1d12 slashing damage, offering a higher potential for critical hits. Mauls deal 2d6 bludgeoning damage, which can be useful against enemies vulnerable to that damage type.

If you prefer a more balanced approach, one-handed weapons like Longswords, Battleaxes, or Warhammers paired with a shield can provide a good mix of offense and defense. The Dueling Fighting Style adds a +2 bonus to damage rolls when wielding a one-handed weapon and no other weapons, making this setup particularly effective. Shields also increase your Armor Class (AC), making you harder to hit in combat. This setup is ideal for Fighters who want to stay in the thick of battle without sacrificing too much survivability.

For Fighters who enjoy a more aggressive playstyle, dual-wielding can be a viable option. Dual-wielding allows you to make an additional attack with your bonus action, increasing your overall damage output. The Two-Weapon Fighting Fighting Style lets you add your ability modifier to the damage of your off-hand attack, making this setup more effective. Weapons like Shortswords, Scimitars, and Handaxes are ideal for dual-wielding due to their light property, which allows you to dual-wield without needing the Dual Wielder Feat.

Now, let's talk about specific weapons and how to obtain them. One of the best early-game weapons for a Fighter is the Everburn Blade, a Greatsword that deals additional fire damage. You can obtain this weapon by defeating Commander Zhalk on the Nautiloid ship during the prologue. This weapon is particularly powerful for Great Weapon Fighters due to its high damage and additional fire damage.

Another powerful weapon is the Sword of Justice, a +1 Greatsword that grants the Tyr's Protection spell, which can be useful for tanking. You can obtain this weapon by defeating Anders in the Paladins of Tyr questline. For one-handed weapon users, the Phalar Aluve is a Longsword that deals additional thunder damage and has a unique ability called Sing, which buffs your allies. You can find this weapon in the Underdark, near the Sussur Tree.

When optimizing your Fighter's equipment, it's important to consider your Feats. Feats like Great Weapon Master and Polearm Master can significantly enhance your damage output with two-handed weapons. Great Weapon Master allows you to take a -5 penalty to attack rolls for a +10 bonus to damage, making it ideal for high-damage builds. Polearm Master grants you an additional attack with the butt of your weapon and allows you to make opportunity attacks when enemies enter your reach, making it a strong choice for Fighters using polearms like Halberds or Glaives.

Common mistakes to avoid include neglecting your AC and survivability. While high damage output is important, a dead Fighter deals no damage. Make sure to balance your offense with defense by using appropriate armor and shields. Additionally, avoid spreading your ability scores too thin. Focus on increasing your Strength (or Dexterity for Dexterity-based builds) and Constitution to maximize your effectiveness in combat.

Advanced techniques include using Action Surge effectively. Action Surge allows you to take an additional action on your turn, which can be used to make extra attacks or perform other actions like Dash or Use an Object. Combining Action Surge with your Extra Attack feature can result in a devastating burst of damage. Additionally, consider using your Second Wind ability to heal yourself during combat, especially when facing tough enemies.

In terms of related D&D rules and mechanics, it's important to understand how weapon properties work. For example, the Reach property allows you to attack from a greater distance, while the Finesse property allows you to use Dexterity instead of Strength for attack and damage rolls. Understanding these properties can help you choose the best weapon for your build.

In conclusion, the best weapon for a Fighter in Baldur's Gate 3 depends on your build and playstyle. Two-handed weapons like Greatswords and Greataxes are ideal for high-damage builds, while one-handed weapons with shields offer a balanced approach. Dual-wielding can be effective for aggressive playstyles. Consider your Fighting Style, Feats, and ability scores when choosing your weapon, and don't forget to balance offense with defense. By following these strategies and tips, you can optimize your Fighter's equipment and maximize your effectiveness in combat.