What is the best weapon for a Paladin in Baldur's Gate 3?

The best weapon for a Paladin in Baldur's Gate 3 depends on your playstyle, build, and the specific situation you are facing. Paladins are versatile melee combatants who excel in dealing high burst damage with their Divine Smite ability, while also providing support and tanking capabilities. Therefore, the ideal weapon for a Paladin should complement these strengths, offering high damage output, versatility, and synergy with their class features.

First, let's discuss the mechanics involved. Paladins in Baldur's Gate 3, as in Dungeons & Dragons 5th Edition, rely heavily on Strength or Dexterity for weapon attacks, depending on whether they are using melee or ranged weapons. Strength-based Paladins typically use two-handed weapons like greatswords or greataxes for maximum damage, while Dexterity-based Paladins might prefer finesse weapons like rapiers or shortswords. Additionally, Paladins benefit from weapons that have magical properties, as these can enhance their damage output and provide additional utility.

One of the best weapons for a Paladin in Baldur's Gate 3 is the Everburn Blade, a greatsword that deals additional fire damage. This weapon is particularly effective for Strength-based Paladins, as it allows them to deal significant damage with each swing. The Everburn Blade can be obtained early in the game by defeating Commander Zhalk on the Nautiloid ship during the prologue. While this fight is challenging, it is worth the effort, as the Everburn Blade remains a powerful weapon throughout the early to mid-game.

Another excellent option is the Sword of Justice, a greatsword that provides a +1 bonus to attack rolls and damage, making it a reliable choice for Paladins. This weapon can be obtained by completing the "Hunt the Devil" quest in Act 1, where you encounter Anders and his group of paladins. Defeating Anders will reward you with the Sword of Justice, which is particularly useful for Paladins who want to focus on dealing consistent damage.

For Dexterity-based Paladins, the Phalar Aluve is a fantastic choice. This longsword has the finesse property, allowing it to be used with Dexterity for attack and damage rolls. The Phalar Aluve also has a unique ability called "Shriek," which deals additional thunder damage to enemies within a certain radius. This weapon can be found in the Underdark, specifically in the Myconid Colony, and is a great option for Paladins who prefer a more agile and versatile fighting style.

When choosing a weapon for your Paladin, it is important to consider the synergy with your class features. For example, the Divine Smite ability allows Paladins to expend spell slots to deal additional radiant damage on a successful weapon attack. Therefore, weapons with high base damage or additional elemental damage, like the Everburn Blade or Phalar Aluve, can significantly enhance the effectiveness of Divine Smite. Additionally, weapons with magical properties, such as the Sword of Justice, can help overcome resistance to non-magical attacks, which is particularly useful in later stages of the game.

In terms of combat tactics, Paladins should focus on positioning themselves to maximize their damage output while minimizing the risk of being overwhelmed by enemies. Using abilities like Lay on Hands for healing and Shield of Faith for increased AC can help Paladins survive in the front lines. Additionally, using spells like Bless to boost attack rolls and saving throws for your party can provide a significant advantage in combat.

One common mistake to avoid is neglecting your Paladin's secondary stats, such as Constitution and Charisma. Constitution is important for increasing your hit points, making you more durable in combat, while Charisma affects your spellcasting ability and the effectiveness of certain class features, like Aura of Protection. Balancing these stats with your primary attack stat (Strength or Dexterity) is crucial for creating a well-rounded Paladin.

Advanced techniques for optimizing your Paladin's weapon choice include considering the type of enemies you will be facing. For example, if you know you will be fighting enemies with resistance to fire damage, the Everburn Blade may not be the best choice, and you might want to switch to a weapon with a different damage type. Additionally, using weapons with special abilities, like the Phalar Aluve's Shriek, can provide tactical advantages in specific situations.

In terms of related D&D rules and mechanics, it is important to note that Paladins in Baldur's Gate 3 follow the same rules as in Dungeons & Dragons 5th Edition. This means that their weapon choices are influenced by their proficiency with certain weapon types, as well as their ability scores. Paladins are proficient with all simple and martial weapons, giving them a wide range of options to choose from. Additionally, the Divine Smite ability can be used with any melee weapon attack, making it a versatile and powerful tool for dealing damage.

In conclusion, the best weapon for a Paladin in Baldur's Gate 3 depends on your build, playstyle, and the specific challenges you are facing. Weapons like the Everburn Blade, Sword of Justice, and Phalar Aluve are excellent choices that offer high damage output and unique abilities. By considering the synergy with your class features, balancing your stats, and adapting to the situation, you can optimize your Paladin's weapon choice and maximize their effectiveness in combat.