What is the best armor for a Wizard in Baldur's Gate 3?

In Baldur's Gate 3, Wizards are spellcasters who rely heavily on their intelligence and spellcasting abilities to deal damage, control the battlefield, and support their allies. While Wizards are not typically known for their physical durability, choosing the right armor can significantly enhance their survivability without compromising their spellcasting effectiveness. The best armor for a Wizard in Baldur's Gate 3 is one that provides a balance between protection and utility, while also complementing the Wizard's playstyle.

Wizards in Baldur's Gate 3, as in Dungeons & Dragons 5th Edition, are proficient with light armor if they take the appropriate feats or multiclass into a class that grants armor proficiency. However, most Wizards start with no armor proficiency, meaning they can only wear clothing or robes. This limitation is offset by the Mage Armor spell, which provides a base Armor Class (AC) of 13 plus Dexterity modifier, effectively giving the Wizard a decent level of protection without the need for physical armor. Mage Armor lasts for 8 hours and does not require concentration, making it a reliable choice for Wizards who want to stay safe in combat.

For Wizards who want to wear actual armor, there are a few options. One common strategy is to multiclass into a class that grants armor proficiency, such as Fighter or Cleric. A single level in Fighter, for example, grants proficiency with light and medium armor, as well as shields. This allows the Wizard to wear armor like the Scale Mail, which provides an AC of 14 plus Dexterity modifier (up to a maximum of +2), or even the Half Plate, which offers an AC of 15 plus Dexterity modifier (up to a maximum of +2). Shields can further increase the Wizard's AC by +2, making them significantly harder to hit. However, it's important to note that wearing armor without proficiency imposes disadvantage on ability checks, saving throws, and attack rolls that use Strength or Dexterity, and prevents the Wizard from casting spells. Therefore, multiclassing or taking the appropriate feats is essential if you want your Wizard to wear armor effectively.

Another option for Wizards is to focus on magical robes or clothing that provide additional benefits beyond just AC. For example, the Robe of Summer is a magical item that not only provides a base AC but also grants resistance to cold damage and increases the wearer's maximum hit points. Similarly, the Robe of the Weave is a powerful item that enhances the Wizard's spellcasting abilities by increasing their spell save DC and spell attack rolls. These robes are often found in hidden locations or as rewards for completing specific quests, so exploring thoroughly and engaging with the game's story is key to obtaining them.

When optimizing a Wizard's armor, it's important to consider the character's Dexterity score. A higher Dexterity score not only increases the Wizard's AC when wearing Mage Armor or light armor but also improves their initiative, making them more likely to act first in combat. This can be crucial for a Wizard, as casting control spells like Hold Person or Hypnotic Pattern early in a fight can turn the tide in your favor. Therefore, investing in Dexterity through ability score improvements or items that boost Dexterity can be a smart move for a Wizard.

One common mistake players make is neglecting their Wizard's defenses in favor of maximizing their spellcasting power. While it's true that Wizards are primarily spellcasters, they are also prime targets for enemy attacks due to their low hit points and lack of natural armor. Ignoring defenses can lead to the Wizard being taken out of the fight early, leaving the party without their most powerful spells. To avoid this, it's important to balance offensive and defensive capabilities, whether through armor, spells like Shield or Mirror Image, or positioning the Wizard safely behind the front lines.

Advanced techniques for optimizing a Wizard's armor include using spells and abilities that synergize with their chosen armor. For example, the Shield spell can be used as a reaction to increase the Wizard's AC by 5 until the start of their next turn, making them much harder to hit in critical moments. Mirror Image creates illusory duplicates that can absorb attacks, further protecting the Wizard. Additionally, feats like War Caster can be taken to improve concentration checks, allowing the Wizard to maintain important spells like Haste or Greater Invisibility even when under attack.

In terms of related D&D 5E rules, it's worth noting that Wizards in the tabletop game have similar limitations when it comes to armor. The Mage Armor spell works the same way, and multiclassing to gain armor proficiency is a common strategy. However, Baldur's Gate 3 introduces some unique items and mechanics that can further enhance a Wizard's survivability, such as the aforementioned magical robes and the ability to find or craft powerful gear.

In conclusion, the best armor for a Wizard in Baldur's Gate 3 depends on the player's preferred playstyle and build. For those who want to focus on pure spellcasting, Mage Armor combined with high Dexterity and defensive spells is often the best choice. For players who want more durability, multiclassing to gain armor proficiency or seeking out powerful magical robes can provide the necessary protection without sacrificing too much spellcasting power. By carefully balancing offense and defense, and making use of the game's unique items and mechanics, a Wizard can become a formidable force on the battlefield.