What are the consequences of siding with the goblins in Baldur's Gate 3 for companion relationships?

Siding with the goblins in Baldur's Gate 3 has significant consequences for your companion relationships, as it directly impacts their approval and loyalty. The game's approval system is tied to the moral and ethical choices you make, and siding with the goblins is generally seen as a morally dubious decision. This choice can alienate certain companions, while others may remain indifferent or even supportive, depending on their personalities and backstories. Here's a detailed breakdown of how this decision affects your companions and what you need to consider.

First, let's discuss the mechanics of companion approval. Each companion has an approval rating that increases or decreases based on your actions and dialogue choices. This rating influences their willingness to engage in romance, their loyalty, and their overall attitude toward you. Siding with the goblins is a major story decision that will trigger significant approval changes for most companions. For example, characters like Wyll and Karlach, who have strong moral compasses and a hatred for evil, will likely disapprove of this choice. On the other hand, Astarion, who is more morally ambiguous and self-serving, might not care or could even approve, depending on the context.

To side with the goblins, you need to complete certain steps. After arriving at the Goblin Camp, you will encounter leaders like Priestess Gut, Dror Ragzlin, and Minthara. To align with them, you must agree to help them attack the Druid Grove, which is a key location for the Tiefling refugees and the Druids. This decision will lead to a major confrontation where you must fight against the Tieflings and Druids, effectively wiping out the Grove. This action is irreversible and will lock you into a path that favors the goblins and the Absolute.

When making this choice, it's important to consider the immediate and long-term consequences. Companions like Wyll and Karlach will likely leave your party permanently if you side with the goblins, as their personal values are directly opposed to such actions. Shadowheart, while more pragmatic, may still disapprove if she feels the decision is too extreme. Gale, who is generally more neutral, might not leave but will express his discomfort. Astarion and Lae'zel, however, are more likely to remain indifferent or even supportive, as their personalities align with self-interest and survival over morality.

One common mistake players make is not considering the long-term impact on their party composition. Losing companions like Wyll and Karlach can significantly weaken your party, especially if you rely on their combat abilities. To mitigate this, you should ensure that your remaining companions are well-equipped and leveled to handle the challenges ahead. Additionally, you may want to recruit other companions like Minthara, who becomes available if you side with the goblins. However, recruiting Minthara comes with its own set of challenges, as she has a unique personality and may not mesh well with your existing party.

Advanced techniques involve manipulating the approval system to minimize negative consequences. For example, you can try to balance your actions by making morally good choices in other areas to offset the disapproval from siding with the goblins. This requires careful planning and a deep understanding of each companion's preferences. Additionally, you can use dialogue options to justify your actions, potentially reducing the disapproval from certain companions. For instance, you might argue that siding with the goblins is a necessary evil to achieve a greater goal, which could sway some companions to tolerate your decision.

From a D&D 5E rules perspective, the approval system in Baldur's Gate 3 is a simplified version of the alignment and reputation mechanics found in tabletop Dungeons & Dragons. In tabletop D&D, your character's alignment and actions can affect how NPCs and party members perceive you. Baldur's Gate 3 translates this into a more streamlined system where companions react to your choices in a way that reflects their personalities and values. This makes it crucial to understand each companion's backstory and motivations to predict how they will react to your decisions.

In specific scenarios, siding with the goblins can lead to unique story outcomes. For example, if you side with Minthara and help her destroy the Druid Grove, you may unlock new dialogue options and quests that are exclusive to this path. However, these benefits come at the cost of losing access to content related to the Tieflings and Druids, such as their quests and potential rewards. This trade-off is something you need to weigh carefully, as it can significantly alter your playthrough.

In conclusion, siding with the goblins in Baldur's Gate 3 is a major decision that will have far-reaching consequences for your companion relationships. It is essential to understand the approval mechanics, plan your party composition, and consider the long-term impact on your story. By carefully navigating these challenges, you can make the most of this morally complex path and explore the unique opportunities it offers.