What are the consequences of siding with the druids over the tieflings in Baldur's Gate 3?

Siding with the druids over the tieflings in Baldur's Gate 3 is a significant story choice that has far-reaching consequences for your playthrough, particularly in terms of companion relationships, quest outcomes, and the overall narrative. This decision occurs during the early stages of the game, specifically in the Emerald Grove, where tensions between the druids and the tiefling refugees are high. The druids, led by Kagha, are preparing to complete a ritual that will seal the grove, effectively expelling the tieflings and leaving them vulnerable to the goblin threat outside. The tieflings, led by Zevlor, are desperate for aid and protection. Your choice to side with the druids will have several key consequences.

First, siding with the druids means you are supporting their decision to complete the ritual and expel the tieflings. This will lead to the tieflings being forced to leave the grove, which has immediate and long-term effects on the story. The tieflings, including important characters like Zevlor, Dammon, and the children, will no longer be present in the grove. This means you will lose access to certain quests, items, and interactions that are tied to the tieflings. For example, Dammon is a blacksmith who can provide valuable upgrades and items, and his absence will limit your ability to acquire certain gear. Additionally, the tiefling children, such as Arabella, have their own storylines that will be cut short if they are expelled.

In terms of companion relationships, siding with the druids will have a mixed impact. Some companions, like Lae'zel and Astarion, may not care much about the tieflings and will not be significantly affected by your decision. However, companions like Wyll and Karlach, who have a strong sense of justice and empathy, will likely disapprove of your choice to side with the druids. Wyll, in particular, has a personal connection to the tieflings and will be deeply affected by their expulsion. This disapproval can lower their approval rating, making it harder to build a positive relationship with them. On the other hand, siding with the druids may earn you favor with Halsin, the druid leader, who will appreciate your support for his people.

From a gameplay perspective, siding with the druids can make certain combat encounters easier. The druids are powerful allies, and having them on your side can provide valuable support in battles against the goblins and other enemies. However, this advantage comes at the cost of losing the tieflings as potential allies. The tieflings, if supported, can provide aid in later parts of the game, such as during the assault on Moonrise Towers. By siding with the druids, you forfeit this potential assistance.

One important consideration is the long-term impact on the story. The tieflings' fate is tied to several key quests and events that unfold later in the game. For example, if the tieflings are expelled and later encounter the goblins, they may be slaughtered, leading to a darker and more tragic outcome. This can affect the overall tone of the story and limit your options for resolving certain conflicts. Additionally, the tieflings' survival is tied to the fate of certain characters, such as Zevlor and Dammon, who play important roles in the later acts of the game.

A common mistake players make when siding with the druids is not fully considering the long-term consequences of their decision. While the immediate benefits of gaining the druids' support may seem appealing, the loss of the tieflings can have a significant impact on the story and your ability to complete certain quests. It's important to weigh the pros and cons carefully before making this choice. Additionally, players should be aware that siding with the druids may lock them out of certain romance options, as some companions may be less inclined to pursue a relationship with someone who has shown a lack of empathy for the tieflings.

Advanced techniques for optimizing this choice involve carefully managing your party composition and dialogue options. If you plan to side with the druids, it may be beneficial to have companions like Lae'zel and Astarion in your party, as they are less likely to disapprove of your decision. Conversely, if you want to minimize the negative impact on your relationships with Wyll and Karlach, you may need to make other choices that offset their disapproval. Additionally, engaging in dialogue with Kagha and other druids can provide opportunities to influence their decisions and potentially find a compromise that benefits both sides.

In terms of D&D 5E rules, the decision to side with the druids over the tieflings reflects the alignment and moral choices that are central to the game. Siding with the druids may align more with a neutral or lawful approach, prioritizing the safety and stability of the grove over the needs of the tiefling refugees. This choice can affect your character's alignment and how they are perceived by others in the game world. The approval mechanics for companions are also based on their individual values and beliefs, which are rooted in their backgrounds and personalities.

Specific examples of the consequences of siding with the druids include the expulsion of the tieflings from the grove, the loss of access to Dammon's blacksmith services, and the potential death of key tiefling characters in later encounters. Additionally, the tone of the story may shift to reflect the darker outcome of the tieflings' fate, with fewer opportunities for positive resolutions and alliances. Overall, this choice is a pivotal moment in the game that requires careful consideration of the potential impacts on the story, companions, and gameplay.