What happens if I let Wyll kill me in Baldur's Gate 3?

In Baldur's Gate 3, Wyll is one of the companions you can recruit early in the game. He is a Warlock with a strong sense of justice and a tragic backstory tied to a pact with a fiend. One of the more unusual interactions you can have with Wyll involves a scenario where he might attempt to kill you. This situation arises from specific dialogue choices and story progression, and it can lead to a unique and dramatic moment in the game. Here is a detailed explanation of how this scenario can unfold, the mechanics involved, and what you need to do to achieve it.

To begin with, Wyll's personal quest and his relationship with the player character are central to this interaction. Wyll is deeply connected to his patron, Mizora, and his past as the "Blade of Frontiers." His story involves a lot of moral dilemmas and choices that can affect his loyalty and behavior. If you make certain decisions that go against Wyll's sense of justice or his pact with Mizora, it can lead to a confrontation where he might turn hostile.

The specific scenario where Wyll might attempt to kill you typically occurs if you make choices that he strongly disapproves of, particularly those that involve harming innocents or breaking his moral code. For example, if you side with the goblins in the early game or make decisions that lead to the suffering of innocent people, Wyll's disapproval will increase. Over time, if his disapproval reaches a critical point, he may confront you, leading to a situation where he challenges you to a duel or outright attacks you.

To trigger this scenario, you need to consistently make choices that Wyll disapproves of. This can include actions like siding with evil-aligned factions, betraying allies, or engaging in morally questionable behavior. As you progress through the game, Wyll's disapproval will build up, and eventually, he will confront you. During this confrontation, you will have the option to let Wyll kill you, which will result in a game over. However, this is not a typical game over screen; instead, it is a narrative-driven moment that reflects the consequences of your actions and the breakdown of your relationship with Wyll.

There are several important tips and considerations to keep in mind if you want to explore this path. First, be aware that Wyll's disapproval is not the only factor that can lead to this outcome. His personal quest and interactions with Mizora also play a significant role. If you interfere with his pact or make choices that jeopardize his relationship with Mizora, it can escalate the situation. Additionally, Wyll's personality and backstory mean that he is particularly sensitive to certain types of actions, so understanding his character is key to triggering this scenario.

One common mistake to avoid is assuming that Wyll will turn hostile simply because of a few disapproving actions. His disapproval needs to reach a critical level, and this requires consistent negative choices over time. It is also important to note that other companions may react differently to your actions, so managing your party's approval levels can be a delicate balancing act. If you are trying to maintain relationships with other companions while pushing Wyll to this extreme, you will need to carefully consider your choices and their impact on the group dynamic.

Advanced techniques for this scenario involve manipulating Wyll's approval in a way that maximizes the dramatic impact of the confrontation. For example, you can choose to role-play a character who is intentionally antagonistic towards Wyll, making choices that directly challenge his values and beliefs. This can create a more compelling narrative arc and make the eventual confrontation feel like a natural consequence of your character's actions. Additionally, you can use the game's dialogue system to escalate the tension, choosing options that provoke Wyll and push him towards the breaking point.

From a D&D rules perspective, Wyll's actions in this scenario are influenced by his alignment and class. As a Warlock, Wyll is bound by his pact with Mizora, and this relationship shapes his behavior and decisions. In D&D 5E, Warlocks often face moral dilemmas related to their pacts, and this is reflected in Wyll's story. His alignment as a character who strives to do good but is tied to a fiendish patron creates internal conflict, which can be exploited to trigger the scenario where he turns on you. Understanding these underlying mechanics can help you navigate the situation and make choices that align with your desired outcome.

In conclusion, letting Wyll kill you in Baldur's Gate 3 is a complex and narrative-driven scenario that requires careful planning and role-playing. By making choices that consistently go against Wyll's values and pushing his disapproval to a critical level, you can trigger a confrontation where he turns hostile. This scenario is a powerful example of how the game's companion system and approval mechanics can lead to dramatic and unexpected outcomes. Whether you are exploring this path for the story or simply to see how far you can push Wyll, it is a fascinating aspect of the game that highlights the depth and complexity of its characters and relationships.