What are the consequences of siding with the Zhentarim in Baldur's Gate 3 for companion relationships?

Siding with the Zhentarim in Baldur's Gate 3 can have significant consequences for your companion relationships, as the Zhentarim are a morally ambiguous and often villainous faction. The Zhentarim are known for their ruthless tactics, mercenary work, and involvement in criminal activities, which can clash with the values of certain companions. Understanding how your choices affect your companions is crucial for maintaining their approval and ensuring a cohesive party dynamic.

The mechanics involved in companion relationships revolve around the approval system. Each companion has a hidden approval rating that increases or decreases based on your actions, dialogue choices, and decisions throughout the game. Siding with the Zhentarim can lead to disapproval from companions who value justice, kindness, or lawfulness, such as Wyll or Karlach. Conversely, companions like Astarion, who are more morally flexible, may approve of pragmatic or self-serving decisions. It's important to note that significant disapproval can lead to companions leaving your party or even turning hostile, while high approval can unlock romance options and deeper storylines.

To side with the Zhentarim, you will likely encounter them during the quest involving the missing shipment in Act 1. This quest begins when you find a group of Zhentarim agents in the Goblin Camp or the Risen Road. If you choose to help them recover their stolen goods, you will gain their favor, but this may involve betraying other factions or individuals. For example, you might need to deceive or eliminate Rugan, a Zhentarim operative, or side against the Flaming Fist, a lawful organization. These actions can trigger disapproval from companions who dislike deceit or violence.

Step-by-step, siding with the Zhentarim involves the following. First, locate the Zhentarim hideout in Waukeen's Rest or the Goblin Camp. Speak with their leader, Zarys, and agree to help them recover their shipment. This may require you to retrieve a chest from the cave near the Risen Road. Once you have the chest, you can choose to return it to the Zhentarim or keep it for yourself. Returning it will earn their trust and potentially unlock access to their merchant, Brem, who sells rare items. However, this decision may anger companions who disapprove of aiding a criminal organization.

Important tips and considerations include understanding your companions' personalities and values. For example, Wyll, a folk hero, will likely disapprove of siding with the Zhentarim due to their criminal nature. On the other hand, Astarion, a rogue with a pragmatic outlook, may approve of the decision. If you want to maintain high approval with all companions, consider balancing your choices or using dialogue options that allow you to justify your actions. Additionally, be mindful of the long-term consequences of siding with the Zhentarim, as it may lock you out of other quests or alliances.

Common mistakes to avoid include making decisions without considering your companions' reactions. For example, blindly siding with the Zhentarim without discussing it with your party can lead to unexpected disapproval. Another mistake is failing to explore alternative solutions, such as negotiating with both sides or finding a middle ground. Always weigh the potential benefits of siding with the Zhentarim against the impact on your party dynamics.

Advanced techniques or optimizations involve leveraging the approval system to your advantage. For example, if you know a companion disapproves of a decision, you can temporarily remove them from your party before making the choice. This prevents their approval from dropping, allowing you to maintain a positive relationship. Additionally, you can use dialogue options to explain your actions in a way that aligns with a companion's values, mitigating disapproval.

Related D&D rules and mechanics include the alignment system, which influences how characters perceive and react to moral decisions. While Baldur's Gate 3 does not explicitly use alignment, companions' personalities reflect traditional D&D alignments. For example, Wyll's lawful good alignment makes him oppose the Zhentarim, while Astarion's chaotic neutral alignment makes him more accepting of morally gray choices.

Specific examples and scenarios include the quest involving the missing shipment. If you return the chest to the Zhentarim, Wyll may express disapproval, while Astarion may commend your pragmatism. Another scenario is the potential conflict with the Flaming Fist, where siding with the Zhentarim can lead to combat or strained relationships with lawful companions. These examples highlight the importance of considering your companions' perspectives when making decisions.

In conclusion, siding with the Zhentarim in Baldur's Gate 3 can significantly impact your companion relationships. By understanding the approval system, considering your companions' values, and exploring alternative solutions, you can navigate these consequences effectively. Balancing your choices and leveraging advanced techniques can help you maintain positive relationships while pursuing your goals. Always weigh the potential benefits and drawbacks of your decisions to ensure a cohesive and harmonious party dynamic.