What are the consequences of siding with the druids in Baldur's Gate 3 for companion relationships?

Siding with the druids in Baldur's Gate 3, particularly during the conflict between the druids and the tieflings in Act 1, has significant consequences for your companion relationships. This decision impacts how your companions perceive you, their approval ratings, and the overall dynamics of your party. HereÔÇÖs a detailed breakdown of what happens and how to navigate this choice effectively.

When you first arrive at the Emerald Grove, youÔÇÖll encounter a tense situation between the druids, led by Kagha, and the tiefling refugees who are seeking shelter. The druids are preparing to perform a ritual to seal the grove, which would force the tieflings out into the dangerous wilderness. Siding with the druids means supporting their decision to complete the ritual and expel the tieflings. This choice has immediate and long-term effects on your companions.

Companions like Wyll and Karlach, who have strong moral compasses and a sense of justice, will disapprove of siding with the druids. Wyll, in particular, is deeply committed to protecting the innocent, and siding with the druids goes against his principles. Karlach, who has a strong sense of empathy for the downtrodden, will also disapprove. On the other hand, Astarion, who is more self-serving and pragmatic, may not care as much about the tieflingsÔÇÖ fate and could be indifferent or even approve of your decision if it benefits him in some way.

ShadowheartÔÇÖs reaction is more nuanced. She tends to prioritize survival and practicality over altruism, so she might not disapprove as strongly as Wyll or Karlach. However, if youÔÇÖve been building a positive relationship with her, she may still express concern about the tieflingsÔÇÖ plight. Gale, who values knowledge and wisdom, might see the druidsÔÇÖ decision as a necessary evil to protect the grove, but he could also disapprove if he feels the tieflings are being treated unfairly.

To side with the druids, youÔÇÖll need to engage in dialogue with Kagha and support her decision to complete the ritual. This might involve persuading the tieflings to leave peacefully or even using intimidation or deception to achieve your goal. Be prepared for potential combat if the situation escalates, as some tieflings may resist being forced out. If combat breaks out, youÔÇÖll need to be strategic in your approach, using your partyÔÇÖs abilities effectively to minimize casualties and achieve your objective.

One important tip is to consider the long-term consequences of your decision. Siding with the druids may secure their support and resources, but it will alienate the tieflings and potentially lock you out of certain quests and rewards tied to them. For example, helping the tieflings can lead to alliances and assistance later in the game, particularly in Act 2 and Act 3. Additionally, some companions may leave your party if their disapproval rating drops too low, so itÔÇÖs crucial to balance your choices with their preferences.

A common mistake is not considering the approval ratings of your companions when making this decision. If youÔÇÖre trying to build a romance with Wyll or Karlach, siding with the druids could significantly hinder your progress. Conversely, if youÔÇÖre focusing on Astarion or Shadowheart, their reactions might be more forgiving. ItÔÇÖs also important to note that some companions have personal quests tied to the tieflings, so siding against them could complicate or even block those quests.

Advanced techniques involve using dialogue options and persuasion checks to mitigate the negative impact on your companions. For example, you might try to justify your decision to side with the druids by arguing that itÔÇÖs for the greater good or that the tieflings are a liability. This can sometimes reduce the disapproval from certain companions, though itÔÇÖs not guaranteed. Additionally, you can use your partyÔÇÖs abilities to influence the outcome, such as using spells or skills to manipulate the situation in your favor.

In terms of D&D 5E rules, the approval system in BaldurÔÇÖs Gate 3 is based on the alignment and personality traits of your companions. Each companion has a set of values and beliefs that guide their reactions to your choices. Understanding these traits can help you predict how theyÔÇÖll respond to your decisions and plan accordingly. For example, WyllÔÇÖs alignment as a lawful good character means he values justice and protecting the innocent, while AstarionÔÇÖs chaotic neutral alignment makes him more self-serving and unpredictable.

Specific examples include the potential fallout from siding with the druids. If you choose to support Kagha and expel the tieflings, you may find that Wyll becomes distant and less willing to engage in dialogue, making it harder to progress his personal quest. Karlach might express her disapproval openly, and if her approval rating drops too low, she could leave your party. On the other hand, Astarion might see your decision as a sign of strength and pragmatism, potentially increasing his approval.

In conclusion, siding with the druids in BaldurÔÇÖs Gate 3 has significant consequences for your companion relationships. ItÔÇÖs important to weigh the benefits and drawbacks of this decision, considering the approval ratings of your companions, the potential impact on their personal quests, and the long-term effects on your party dynamics. By understanding the mechanics involved and using strategic dialogue and gameplay choices, you can navigate this complex situation and maintain positive relationships with your companions.