What happens if I let the Absolute take over the grove in Baldur's Gate 3?
Letting the Absolute take over the grove in Baldur's Gate 3 is a significant story choice that can drastically alter the course of the game. This decision is tied to the conflict between the Tiefling refugees and the goblins, and it involves siding with the goblins and their leaders, who serve the Absolute. Here is a detailed explanation of how to achieve this outcome, the mechanics involved, and the consequences of this choice.
To let the Absolute take over the grove, you must side with the goblins during the main questline in Act 1. This begins when you encounter the goblin camp near the Blighted Village. The goblins are led by three key figures: Priestess Gut, Dror Ragzlin, and Minthara. To align with them, you need to gain their trust and assist them in their plans to attack the grove. This involves completing certain tasks and making specific dialogue choices that favor the goblins.
First, you need to infiltrate the goblin camp. You can do this by either fighting your way in or using persuasion and deception to gain entry. Once inside, you will need to speak with the goblin leaders. Priestess Gut offers to help you with your tadpole problem, but this is a trap. Dror Ragzlin is more straightforward and will ask you to prove your loyalty by helping them attack the grove. Minthara, the drow paladin, is the most important figure here. She is the one who will lead the assault on the grove, and siding with her is crucial to letting the Absolute take over.
To gain Minthara's trust, you must agree to help her attack the grove. This involves revealing the location of the grove and ensuring that the Tieflings and druids are not prepared for the assault. You can do this by sabotaging the grove's defenses or by simply not warning them of the impending attack. Once you have made your intentions clear to Minthara, she will begin preparations for the assault.
The next step is to participate in the attack on the grove. This is a major combat encounter that will test your party's strength and strategy. You will fight alongside the goblins against the Tieflings and druids. It is important to note that this battle can be challenging, especially if you are not well-prepared. Make sure your party is well-equipped and that you have a solid combat strategy in place. Focus on taking out key targets, such as the druids and their spells, to weaken the grove's defenses.
After the battle, the grove will be overrun by the goblins, and the Tieflings will either be killed or forced to flee. This will have significant consequences for the rest of the game. Many of the Tiefling characters you may have interacted with, such as Zevlor and Dammon, will no longer be available. Additionally, your companions may react strongly to this choice. Characters like Wyll and Karlach, who have strong moral convictions, may leave your party or even turn against you if you side with the goblins.
There are several important tips and considerations to keep in mind when choosing to let the Absolute take over the grove. First, this decision will lock you out of certain quests and storylines that involve the Tieflings and druids. If you are interested in exploring those paths, you may want to reconsider this choice. Second, be prepared for the moral and ethical implications of this decision. Siding with the goblins means aligning yourself with a faction that is clearly evil, and this will affect your relationships with your companions and other NPCs.
Common mistakes to avoid include not fully understanding the consequences of this choice. Some players may think that siding with the goblins is a way to gain power or resources, but it comes at a significant cost. Additionally, failing to prepare adequately for the assault on the grove can lead to a difficult and frustrating battle. Make sure your party is well-equipped and that you have a solid combat strategy in place.
Advanced techniques and optimizations for this path include focusing on building a party that is well-suited for combat. Characters with strong melee abilities, such as fighters and barbarians, can be very effective in the assault on the grove. Additionally, having a cleric or other healer in your party can help keep your team alive during the battle. You may also want to consider using stealth and ambush tactics to gain the upper hand in combat.
In terms of related D&D rules and mechanics, this choice reflects the alignment system in Dungeons & Dragons. Siding with the goblins and the Absolute is an evil act, and it will shift your character's alignment towards evil. This can affect how NPCs and companions perceive you, and it may limit your options for certain dialogue and story choices. Additionally, the combat mechanics involved in the assault on the grove are based on the D&D 5E rules, so understanding how to use your abilities and spells effectively is crucial.
Specific examples and scenarios include the interactions with Minthara. If you successfully gain her trust and assist her in the assault, she may become a potential companion or ally later in the game. However, this comes at the cost of losing other companions and allies who oppose the Absolute. Another example is the impact on the Tiefling refugees. If you let the Absolute take over the grove, the Tieflings will be scattered or killed, and this will affect the availability of certain quests and items in later acts of the game.
In conclusion, letting the Absolute take over the grove is a major story choice in Baldur's Gate 3 that has far-reaching consequences. It involves siding with the goblins and participating in a large-scale battle, and it will affect your relationships with companions and NPCs. Be sure to consider the moral and ethical implications of this choice, and prepare adequately for the challenges it presents.
To let the Absolute take over the grove, you must side with the goblins during the main questline in Act 1. This begins when you encounter the goblin camp near the Blighted Village. The goblins are led by three key figures: Priestess Gut, Dror Ragzlin, and Minthara. To align with them, you need to gain their trust and assist them in their plans to attack the grove. This involves completing certain tasks and making specific dialogue choices that favor the goblins.
First, you need to infiltrate the goblin camp. You can do this by either fighting your way in or using persuasion and deception to gain entry. Once inside, you will need to speak with the goblin leaders. Priestess Gut offers to help you with your tadpole problem, but this is a trap. Dror Ragzlin is more straightforward and will ask you to prove your loyalty by helping them attack the grove. Minthara, the drow paladin, is the most important figure here. She is the one who will lead the assault on the grove, and siding with her is crucial to letting the Absolute take over.
To gain Minthara's trust, you must agree to help her attack the grove. This involves revealing the location of the grove and ensuring that the Tieflings and druids are not prepared for the assault. You can do this by sabotaging the grove's defenses or by simply not warning them of the impending attack. Once you have made your intentions clear to Minthara, she will begin preparations for the assault.
The next step is to participate in the attack on the grove. This is a major combat encounter that will test your party's strength and strategy. You will fight alongside the goblins against the Tieflings and druids. It is important to note that this battle can be challenging, especially if you are not well-prepared. Make sure your party is well-equipped and that you have a solid combat strategy in place. Focus on taking out key targets, such as the druids and their spells, to weaken the grove's defenses.
After the battle, the grove will be overrun by the goblins, and the Tieflings will either be killed or forced to flee. This will have significant consequences for the rest of the game. Many of the Tiefling characters you may have interacted with, such as Zevlor and Dammon, will no longer be available. Additionally, your companions may react strongly to this choice. Characters like Wyll and Karlach, who have strong moral convictions, may leave your party or even turn against you if you side with the goblins.
There are several important tips and considerations to keep in mind when choosing to let the Absolute take over the grove. First, this decision will lock you out of certain quests and storylines that involve the Tieflings and druids. If you are interested in exploring those paths, you may want to reconsider this choice. Second, be prepared for the moral and ethical implications of this decision. Siding with the goblins means aligning yourself with a faction that is clearly evil, and this will affect your relationships with your companions and other NPCs.
Common mistakes to avoid include not fully understanding the consequences of this choice. Some players may think that siding with the goblins is a way to gain power or resources, but it comes at a significant cost. Additionally, failing to prepare adequately for the assault on the grove can lead to a difficult and frustrating battle. Make sure your party is well-equipped and that you have a solid combat strategy in place.
Advanced techniques and optimizations for this path include focusing on building a party that is well-suited for combat. Characters with strong melee abilities, such as fighters and barbarians, can be very effective in the assault on the grove. Additionally, having a cleric or other healer in your party can help keep your team alive during the battle. You may also want to consider using stealth and ambush tactics to gain the upper hand in combat.
In terms of related D&D rules and mechanics, this choice reflects the alignment system in Dungeons & Dragons. Siding with the goblins and the Absolute is an evil act, and it will shift your character's alignment towards evil. This can affect how NPCs and companions perceive you, and it may limit your options for certain dialogue and story choices. Additionally, the combat mechanics involved in the assault on the grove are based on the D&D 5E rules, so understanding how to use your abilities and spells effectively is crucial.
Specific examples and scenarios include the interactions with Minthara. If you successfully gain her trust and assist her in the assault, she may become a potential companion or ally later in the game. However, this comes at the cost of losing other companions and allies who oppose the Absolute. Another example is the impact on the Tiefling refugees. If you let the Absolute take over the grove, the Tieflings will be scattered or killed, and this will affect the availability of certain quests and items in later acts of the game.
In conclusion, letting the Absolute take over the grove is a major story choice in Baldur's Gate 3 that has far-reaching consequences. It involves siding with the goblins and participating in a large-scale battle, and it will affect your relationships with companions and NPCs. Be sure to consider the moral and ethical implications of this choice, and prepare adequately for the challenges it presents.