What are the best ways to use movement during combat in Baldur's Gate 3?

Movement is a critical aspect of combat in Baldur's Gate 3, and mastering it can give you a significant advantage in battles. The game uses the Dungeons & Dragons 5th Edition (5E) ruleset, which means movement is tied to your character's speed, measured in feet. Each character has a base movement speed, typically 30 feet for most races, but this can be modified by class features, spells, or equipment. Understanding how to use movement effectively can help you control the battlefield, avoid damage, and position yourself for optimal attacks.

First, let's break down the mechanics. During your turn, you can move up to your total movement speed, split across different actions. For example, you can move 10 feet, attack, and then move another 20 feet. Movement can be used to close the distance to enemies, retreat to safety, or reposition for better line of sight for spells or ranged attacks. It's important to note that moving through difficult terrain, such as mud or rubble, costs double movement, so plan your path carefully.

One of the most basic strategies is to use movement to gain the high ground. In Baldur's Gate 3, being on higher elevation grants a bonus to attack rolls for ranged attacks and spells. This is a significant advantage, especially for characters like Rangers, Wizards, or Warlocks who rely on ranged damage. To achieve this, look for stairs, ladders, or natural inclines on the battlefield. For example, in the Goblin Camp, you can climb to the rooftops to gain a tactical advantage over the enemies below.

Another key strategy is to use movement to avoid opportunity attacks. When you move out of an enemy's melee range, they can make an opportunity attack against you. To avoid this, you can use the Disengage action, which allows you to move without provoking opportunity attacks. This is particularly useful for squishy characters like Wizards or Rogues who need to escape from melee combat. Alternatively, you can use the Shove action to push an enemy away, creating space to move without triggering an opportunity attack.

Positioning is also crucial for area-of-effect (AoE) spells. Spells like Fireball or Thunderwave can hit multiple enemies if they are clustered together. Use your movement to position yourself so that your AoE spells can hit as many enemies as possible while avoiding your allies. For example, if you're a Sorcerer facing a group of goblins, you might move to the side to get a clear line of sight, then cast Fireball to hit all of them at once.

Advanced techniques include using movement to set up flanking. In Baldur's Gate 3, flanking is not an official rule from D&D 5E, but positioning still matters. By moving to the opposite side of an enemy from your ally, you can create a situation where the enemy is surrounded, making it harder for them to focus on a single target. This is especially effective for melee characters like Fighters or Barbarians who can deal consistent damage.

Another advanced tactic is using movement to control choke points. In dungeons or narrow areas, you can position your tanky characters, like a Paladin or Fighter, at the front to block enemies from reaching your more vulnerable allies. This forces enemies to engage your tank while your ranged characters and spellcasters can attack from a safe distance. For example, in the Underdark, you might position your Fighter at the entrance of a tunnel while your Wizard casts spells from behind.

Common mistakes to avoid include moving too far ahead of your party, which can leave you isolated and vulnerable to enemy attacks. Always coordinate with your team to ensure you're not overextending. Another mistake is not considering the environment. For example, moving into a puddle of oil can be dangerous if an enemy casts a fire spell, causing the oil to ignite and deal damage to you.

In terms of character building, consider abilities or spells that enhance movement. The Misty Step spell, available to Wizards, Sorcerers, and Warlocks, allows you to teleport up to 30 feet as a bonus action, which can be a lifesaver in tight situations. The Mobile feat increases your movement speed and allows you to avoid opportunity attacks after making a melee attack, making it a great choice for melee characters.

In conclusion, movement in Baldur's Gate 3 is a powerful tool that can be used to control the battlefield, avoid damage, and set up devastating attacks. By understanding the mechanics, using strategic positioning, and avoiding common mistakes, you can maximize your effectiveness in combat. Whether you're gaining the high ground, avoiding opportunity attacks, or setting up flanking maneuvers, thoughtful use of movement can turn the tide of battle in your favor.