What are the best ways to use cover in Baldur's Gate 3 combat?

Using cover effectively in Baldur's Gate 3 is a crucial aspect of combat that can significantly improve your chances of survival and success. Cover mechanics in the game are based on the Dungeons & Dragons 5th Edition rules, which means they are designed to provide tactical advantages by reducing the likelihood of being hit by enemy attacks. Understanding how to use cover can make a big difference, especially in challenging encounters.

First, let's break down the mechanics of cover in Baldur's Gate 3. Cover comes in three main types: half cover, three-quarters cover, and full cover. Half cover provides a +2 bonus to Armor Class (AC) and Dexterity saving throws, three-quarters cover provides a +5 bonus, and full cover makes you completely untargetable by attacks and spells that require line of sight. Cover is determined by the environment, such as walls, pillars, or even other creatures. When you position your character behind an object or terrain feature, the game will automatically calculate the level of cover you have based on the obstruction between you and the attacker.

To use cover effectively, you need to pay attention to your positioning during combat. Start by surveying the battlefield before engaging in combat. Look for natural cover like rocks, trees, or walls that you can use to shield your characters from enemy attacks. When you move your character, try to end your movement behind these objects. The game will indicate the level of cover you have with a small shield icon next to your character's portrait. If you see a +2 or +5 bonus, you know you are benefiting from half or three-quarters cover, respectively.

One important strategy is to use ranged characters, such as archers or spellcasters, to take advantage of cover. Ranged attackers can often stay behind cover while still being able to attack enemies. This allows them to deal damage without exposing themselves to too much risk. For example, if you have a Ranger or a Wizard in your party, position them behind a low wall or a large rock. This way, they can shoot arrows or cast spells while enjoying the defensive benefits of cover.

Melee characters can also benefit from cover, but it requires more careful positioning. Since melee fighters need to be close to enemies to attack, they often have to move out of cover to engage. However, you can still use cover to your advantage by moving behind it after attacking. For example, a Fighter or Barbarian can attack an enemy and then use their remaining movement to step back behind a pillar or wall, forcing the enemy to either move closer or attack with disadvantage.

One common mistake players make is ignoring cover altogether, especially in the heat of battle. It's easy to focus on dealing damage and forget about positioning, but this can lead to your characters taking unnecessary hits. Always be mindful of where your characters are standing and try to keep them protected as much as possible. Another mistake is over-relying on cover to the point where it limits your options. While cover is important, you also need to be flexible and adapt to the changing dynamics of the battlefield. Sometimes, moving out of cover to flank an enemy or support an ally is the better choice.

Advanced techniques for using cover include combining it with other tactical elements like elevation and line of sight. For example, positioning a ranged character on high ground behind cover can give them both a defensive bonus and an offensive advantage, as high ground provides a bonus to attack rolls. Additionally, you can use spells or abilities that create cover, such as the Wall of Stone spell, to block enemy attacks or create safe zones for your party.

In terms of D&D 5E rules, cover is a fundamental part of combat that encourages players to think strategically about their positioning. The rules for cover in Baldur's Gate 3 are a faithful adaptation of these mechanics, so if you're familiar with tabletop D&D, you'll find the system intuitive. However, the game's visual representation of cover makes it easier to understand and use effectively.

Specific examples of using cover in Baldur's Gate 3 include encounters in areas like the Goblin Camp or the Underdark, where there are plenty of environmental features to hide behind. In the Goblin Camp, you can use the wooden barricades and tents to shield your characters from enemy arrows. In the Underdark, the rocky terrain and stalagmites provide natural cover that can help you survive encounters with dangerous creatures like Hook Horrors or Minotaurs.

In conclusion, mastering the use of cover in Baldur's Gate 3 requires a combination of awareness, positioning, and adaptability. By understanding the mechanics, planning your movements, and avoiding common mistakes, you can turn the environment into a powerful ally in combat. Whether you're playing a ranged character who relies on cover to stay safe or a melee fighter who uses it to control the battlefield, cover is an essential tool for any successful adventurer.