How do I counter enemies with high stealth and mobility in Baldur's Gate 3?

Countering enemies with high stealth and mobility in Baldur's Gate 3 requires a combination of preparation, tactical awareness, and the right use of abilities and spells. These enemies, such as rogues or creatures with high Dexterity, can be challenging because they often avoid detection, move quickly, and deal significant damage if not handled properly. HereÔÇÖs a detailed guide on how to deal with them effectively.

First, understanding the mechanics of stealth and mobility is crucial. Stealth in Baldur's Gate 3 is governed by the Hide action, which allows a creature to become invisible to others if they succeed on a Dexterity (Stealth) check against the passive Perception of their enemies. High-mobility enemies often have abilities like Cunning Action, which lets them Dash, Disengage, or Hide as a bonus action, making them difficult to pin down. To counter this, you need to disrupt their ability to hide and limit their movement.

One of the most effective ways to counter stealth is by using area-of-effect (AoE) spells or abilities that reveal or damage hidden enemies. Spells like Faerie Fire, which illuminates creatures in a 20-foot cube, can reveal hidden enemies and give your party advantage on attack rolls against them. Similarly, AoE spells like Fireball or Spirit Guardians can force enemies out of hiding or damage them even if they remain concealed. These spells are particularly useful because they donÔÇÖt require you to see the enemy to affect them.

Another strategy is to use abilities or spells that restrict movement. For example, the Entangle spell creates difficult terrain and restrains creatures, making it harder for them to move or hide. Similarly, spells like Hold Person or Web can immobilize enemies, preventing them from using their mobility to escape or reposition. If you have a character with high Strength, grappling can also be an effective way to keep a mobile enemy in place, though this requires you to be in melee range.

Positioning is key when dealing with high-mobility enemies. Try to control the battlefield by placing your characters in positions that limit the enemyÔÇÖs options. For example, placing your tankier characters in choke points can prevent enemies from moving past them, while your ranged characters can take high ground to gain advantage on attack rolls. Using terrain to your advantage, such as narrow corridors or elevated positions, can also help you control the flow of combat and limit the enemyÔÇÖs ability to maneuver.

ItÔÇÖs also important to focus on action economy. High-mobility enemies often rely on their ability to move and hide as bonus actions, so limiting their options can be crucial. For example, using the Sentinel feat can prevent enemies from disengaging, forcing them to stay in combat. Similarly, using reactions like Opportunity Attacks can punish enemies for trying to move away, making them think twice before fleeing.

Common mistakes to avoid include spreading your party too thin, which can allow enemies to pick off isolated characters. Instead, keep your party grouped in a way that allows you to support each other and respond to threats quickly. Another mistake is relying too heavily on single-target attacks, which can be ineffective against enemies that can easily hide or move out of range. Instead, focus on abilities that affect multiple enemies or control the battlefield.

Advanced techniques include using summons or familiars to scout ahead and reveal hidden enemies. A familiar like an Imp or a Raven can fly ahead and spot enemies, giving you valuable information about their positions. Additionally, using spells like Invisibility or Pass Without Trace on your own party can help you ambush enemies, turning their stealth tactics against them.

In terms of character building, consider including characters with high Perception or abilities that enhance your partyÔÇÖs ability to detect hidden enemies. A Ranger with the Gloom Stalker subclass, for example, gains bonuses to initiative and can see in magical darkness, making them particularly effective against stealthy foes. Similarly, a Cleric with the Light domain can use spells like Faerie Fire and Radiance of the Dawn to reveal and damage hidden enemies.

Finally, understanding the related D&D rules can help you make better decisions in combat. For example, knowing that hiding requires both cover and a successful Stealth check can help you anticipate where enemies might be hiding. Similarly, understanding how movement and opportunity attacks work can help you position your characters to maximize their effectiveness.

In specific scenarios, such as fighting a group of goblins or a rogue assassin, these strategies can be particularly effective. For example, in a fight against goblins, using AoE spells like Thunderwave can clear out multiple enemies at once, while in a fight against a rogue, using Hold Person can prevent them from using their Cunning Action to escape.

By combining these strategies and understanding the mechanics involved, you can effectively counter enemies with high stealth and mobility in Baldur's Gate 3, turning what might be a difficult encounter into a manageable one.