What is the best multiclass combination for a Monk in Baldur's Gate 3?

Multiclassing a Monk in Baldur's Gate 3 can create a highly versatile and powerful character, but it requires careful planning to balance the strengths and weaknesses of each class. One of the best multiclass combinations for a Monk is with the Rogue class. This combination leverages the Monk's mobility and unarmed combat prowess with the Rogue's sneak attack and stealth abilities, creating a character that excels in both melee combat and skirmishing.

To start, you need to understand the core mechanics of both classes. Monks rely on Dexterity and Wisdom for their AC, attack rolls, and saving throws. They gain Ki points, which fuel abilities like Flurry of Blows, Patient Defense, and Step of the Wind. Rogues, on the other hand, rely on Dexterity for their attack rolls and AC, and they gain Sneak Attack, which deals extra damage when they have advantage on an attack roll or when an ally is within 5 feet of the target. Rogues also gain Cunning Action, which allows them to Dash, Disengage, or Hide as a bonus action.

When multiclassing, you should aim to start as a Monk to gain proficiency in Dexterity and Wisdom saving throws, which are more useful than the Rogue's Dexterity and Intelligence saving throws. You should also prioritize Dexterity and Wisdom for your ability scores, as these will benefit both classes. A good starting point is to have Dexterity at 16 and Wisdom at 14, with Constitution at 14 for survivability.

The optimal level split for a Monk/Rogue multiclass is typically Monk 6/Rogue 14. This split allows you to gain the Monk's Extra Attack feature at level 5, which is crucial for increasing your damage output. At Monk 6, you also gain the ability to make unarmed strikes as a bonus action, which synergizes well with the Rogue's Sneak Attack. The Rogue levels will give you access to Sneak Attack, Cunning Action, and eventually, the Rogue's Reliable Talent feature, which ensures that you rarely fail skill checks.

One of the key strategies for this multiclass is to use the Monk's mobility to position yourself for Sneak Attack. With the Monk's Unarmored Movement and the Rogue's Cunning Action, you can easily move around the battlefield to flank enemies and gain advantage on your attacks. This allows you to trigger Sneak Attack consistently, significantly increasing your damage output.

Another important consideration is the choice of Monk subclass. The Way of the Shadow Monk is particularly well-suited for this multiclass, as it grants abilities like Shadow Step, which allows you to teleport between areas of dim light or darkness. This ability synergizes perfectly with the Rogue's stealth and sneak attack mechanics, allowing you to reposition yourself and strike from the shadows.

When it comes to combat tactics, you should focus on using your Monk abilities to control the battlefield and your Rogue abilities to deal burst damage. For example, you can use Flurry of Blows to knock an enemy prone, giving you advantage on your next attack and triggering Sneak Attack. You can also use Patient Defense to increase your survivability, allowing you to stay in the fight longer.

One common mistake to avoid is neglecting your Constitution score. While Dexterity and Wisdom are important for your offensive and defensive capabilities, having a decent Constitution score is crucial for surviving in melee combat. You should also avoid spreading your ability scores too thin by trying to invest in too many different stats. Focus on Dexterity, Wisdom, and Constitution, and consider taking feats like Mobile or Alert to further enhance your mobility and initiative.

Advanced techniques for this multiclass include using the Rogue's Uncanny Dodge feature to reduce damage from attacks and the Monk's Evasion feature to avoid area-of-effect damage. You can also use the Rogue's Expertise feature to become highly skilled in certain abilities, such as Stealth or Acrobatics, which can be useful for both combat and exploration.

In terms of related D&D rules and mechanics, it's important to note that Sneak Attack can only be used once per turn, so you should focus on making a single, powerful attack rather than multiple weaker ones. Additionally, the Monk's Martial Arts feature allows you to use Dexterity instead of Strength for your unarmed strikes, which synergizes well with the Rogue's reliance on Dexterity.

Specific examples of this multiclass in action include using Shadow Step to teleport behind an enemy, gaining advantage on your attack and triggering Sneak Attack. You can also use Flurry of Blows to knock an enemy prone, then follow up with a Sneak Attack on your next turn. In exploration, you can use your high Stealth and Acrobatics skills to sneak past enemies or navigate difficult terrain.

In conclusion, the Monk/Rogue multiclass is a powerful and versatile combination that excels in both melee combat and skirmishing. By carefully balancing your ability scores, choosing the right subclass, and using your abilities strategically, you can create a character that is highly effective in a variety of situations. Just remember to focus on Dexterity, Wisdom, and Constitution, and avoid common mistakes like neglecting your Constitution score or spreading your ability scores too thin. With the right approach, this multiclass can be a formidable force in Baldur's Gate 3.