What are the best feats for a Paladin in Baldur's Gate 3?

When building a Paladin in Baldur's Gate 3, choosing the right feats is crucial to maximizing your character's effectiveness in combat, roleplay, and exploration. Paladins are versatile characters, excelling in both melee combat and support roles, thanks to their divine smites, healing abilities, and auras. Feats can enhance these strengths or cover weaknesses, depending on your playstyle and party composition. HereÔÇÖs a detailed guide to help you select the best feats for your Paladin.

First, letÔÇÖs discuss the mechanics of feats in Baldur's Gate 3. Feats are special abilities or bonuses that you can choose instead of increasing your ability scores when you reach certain levels (4th, 8th, 12th, etc.). Each feat offers unique benefits, such as improving combat effectiveness, granting new abilities, or enhancing your characterÔÇÖs utility. For Paladins, feats can significantly boost their damage output, survivability, or support capabilities.

One of the best feats for a Paladin is Great Weapon Master. This feat allows you to take a -5 penalty to your attack roll in exchange for a +10 bonus to damage when using a heavy weapon. Given that Paladins often wield two-handed weapons like greatswords or greataxes, this feat can dramatically increase their damage output. Additionally, if you score a critical hit or reduce an enemy to 0 hit points, you can make an additional melee attack as a bonus action. This synergizes well with the PaladinÔÇÖs Divine Smite, allowing you to deal massive burst damage in a single turn.

Another excellent feat for Paladins is Sentinel. This feat enhances your ability to control the battlefield and protect your allies. Sentinel allows you to make an opportunity attack even if the enemy disengages, and when you hit a creature with an opportunity attack, its speed drops to 0 for the rest of its turn. Additionally, if a creature within 5 feet of you attacks someone other than you, you can use your reaction to make a melee attack against that creature. This makes Sentinel particularly useful for tanky Paladins who want to protect their squishier party members.

For Paladins who want to improve their survivability, the Tough feat is a great choice. This feat increases your hit point maximum by an amount equal to twice your level when you take it, and every time you gain a level thereafter, your hit point maximum increases by an additional 2 hit points. This makes your Paladin much more durable, allowing them to stay in the front lines longer and absorb more damage for the party.

If you want to enhance your PaladinÔÇÖs support capabilities, consider the Inspiring Leader feat. This feat allows you to spend 10 minutes inspiring your companions, granting them temporary hit points equal to your level plus your Charisma modifier. Given that Paladins typically have high Charisma, this can provide a significant boost to your partyÔÇÖs survivability, especially before a tough battle.

For Paladins who want to improve their versatility, the Magic Initiate feat is a solid option. This feat allows you to learn two cantrips and one 1st-level spell from another classÔÇÖs spell list. For example, you could choose the Wizard spell list to learn the Shield spell, which can significantly boost your AC in a pinch, or the Cleric spell list to gain access to healing or utility spells like Bless or Guidance. This can make your Paladin more adaptable to different situations.

When selecting feats, itÔÇÖs important to consider your PaladinÔÇÖs role in the party and your overall build. For example, if youÔÇÖre focusing on dealing damage, prioritize feats like Great Weapon Master or Polearm Master. If youÔÇÖre more of a tank or support character, feats like Sentinel, Tough, or Inspiring Leader will be more beneficial. Additionally, consider your ability scores. If your Strength or Charisma is already high, you might want to focus on feats that enhance your combat effectiveness or utility rather than increasing your ability scores further.

One common mistake to avoid is choosing feats that donÔÇÖt synergize well with your PaladinÔÇÖs abilities or playstyle. For example, taking the Dual Wielder feat might seem appealing, but Paladins typically benefit more from using two-handed weapons or a sword and shield. Similarly, avoid feats that rely on abilities you donÔÇÖt use often, such as those that enhance ranged attacks if youÔÇÖre primarily a melee fighter.

Advanced techniques for optimizing your PaladinÔÇÖs feats include multiclassing. For example, a Paladin/Warlock multiclass can benefit greatly from the War Caster feat, which allows you to perform somatic components of spells even when your hands are full and gives you advantage on Constitution saving throws to maintain concentration on spells. This is particularly useful if youÔÇÖre using spells like Hex or Hold Person in combat.

In terms of related D&D rules and mechanics, itÔÇÖs important to remember that feats are optional in the 5th Edition ruleset, but Baldur's Gate 3 includes them as a core part of character progression. Additionally, some feats have prerequisites, such as the Great Weapon Master feat requiring proficiency with heavy weapons. Make sure your Paladin meets these prerequisites before selecting a feat.

In specific scenarios, the choice of feats can make a significant difference. For example, in a boss fight, the Great Weapon Master feat can allow your Paladin to deal massive damage quickly, potentially turning the tide of battle. In a situation where youÔÇÖre protecting a vulnerable ally, the Sentinel feat can prevent enemies from reaching them, giving your party more time to react.

In conclusion, the best feats for a Paladin in Baldur's Gate 3 depend on your playstyle, party composition, and the role you want your Paladin to fulfill. Great Weapon Master, Sentinel, Tough, Inspiring Leader, and Magic Initiate are all excellent choices that can enhance your PaladinÔÇÖs effectiveness in various ways. By carefully considering your options and avoiding common mistakes, you can create a powerful and versatile Paladin capable of handling any challenge the game throws at you.