What is the best multiclass option for a Druid in Baldur's Gate 3?

Multiclassing a Druid in Baldur's Gate 3 can create a versatile and powerful character, but it requires careful planning to ensure the build remains effective. Druids are naturally flexible due to their ability to shapeshift into various forms, cast spells, and support allies. When multiclassing, you want to complement these strengths without sacrificing too much of the Druid's core abilities. One of the best multiclass options for a Druid is combining it with the Monk class, specifically the Way of the Open Hand subclass. This combination leverages the Druid's Wild Shape ability and the Monk's martial prowess to create a highly mobile and durable character.

The mechanics of this multiclass build revolve around the synergy between the Druid's Wild Shape and the Monk's Unarmored Defense and Martial Arts features. When you transform into a beast using Wild Shape, you retain certain class features, including Unarmored Defense, which allows you to add your Wisdom modifier to your AC. This makes your beast forms significantly tougher. Additionally, the Monk's Martial Arts feature lets you make unarmed strikes as a bonus action, which can be used even in Wild Shape. This means you can attack multiple times per turn, combining the natural attacks of your beast form with the Monk's unarmed strikes.

To build this character, start by choosing Druid as your initial class. Focus on Wisdom as your primary ability score, as it boosts both your spellcasting and your Monk features. Constitution is also important for survivability, and Dexterity will help with AC and initiative. At level 2, you gain access to Wild Shape, which is the cornerstone of this build. At level 4, consider taking the Ability Score Improvement to boost your Wisdom or Dexterity. Once you reach Druid level 2, you can begin multiclassing into Monk. Take at least 3 levels in Monk to unlock the Way of the Open Hand subclass, which enhances your unarmed strikes with additional effects like knocking enemies prone or pushing them away.

One important tip is to carefully manage your Wild Shape uses. You only have two uses per short rest, so use them strategically. In combat, transform into a beast with high mobility or damage output, such as a Dire Wolf or Bear. Use your Monk abilities to enhance your attacks and control the battlefield. For example, you can use Flurry of Blows to make two additional unarmed strikes, dealing significant damage and potentially applying the Open Hand Technique effects.

A common mistake to avoid is neglecting your spellcasting. While this build focuses on melee combat, your Druid spells can still provide valuable support. Spells like Entangle, Faerie Fire, and Healing Word can turn the tide of battle. Additionally, don't forget to use your Monk's Ki points wisely. They are a limited resource, so prioritize using them for Flurry of Blows or Stunning Strike when it will have the most impact.

Advanced techniques for this build include using your Wild Shape forms creatively. For example, the Spider form allows you to web enemies, while the Cat form is excellent for scouting. You can also use your Monk's mobility to position yourself advantageously, using Step of the Wind to dash or disengage as needed. Another optimization is to take the Mobile feat, which increases your movement speed and allows you to avoid opportunity attacks after making a melee attack. This synergizes well with the Monk's high mobility and the Druid's ability to shapeshift into fast-moving beasts.

In terms of D&D 5E rules, this build adheres to the multiclassing rules outlined in the Player's Handbook. You need at least 13 Wisdom and 13 Dexterity to multiclass into Monk. Your proficiency bonus is based on your total character level, not your class levels, so you will still gain proficiency bonuses as you level up. However, your spellcasting progression will be slower, as you are splitting your levels between Druid and Monk.

A specific example of this build in action would be a level 5 character with 3 levels in Druid and 2 levels in Monk. In combat, you could transform into a Dire Wolf, using its Bite attack to deal damage and potentially knock enemies prone. Then, you could use Flurry of Blows to make two additional attacks, dealing extra damage and applying Open Hand Technique effects. Outside of combat, you could use your Druid spells for utility, such as Pass Without Trace to help your party sneak past enemies, or Goodberry to provide healing.

In conclusion, multiclassing a Druid with a Monk in Baldur's Gate 3 creates a highly versatile and powerful character. By combining the Druid's Wild Shape with the Monk's martial abilities, you can create a durable and mobile combatant capable of controlling the battlefield and dealing significant damage. Careful management of your resources, strategic use of your abilities, and thoughtful character building will ensure this multiclass build is effective and enjoyable to play.