What is the best multiclass combination for a Ranger in Baldur's Gate 3?

Multiclassing a Ranger in Baldur's Gate 3 can create a highly versatile and powerful character, capable of excelling in both ranged and melee combat, while also offering utility and survivability. One of the best multiclass combinations for a Ranger is with the Rogue class. This combination leverages the Ranger's combat prowess and the Rogue's sneak attack and stealth abilities, creating a character that is both deadly and adaptable. HereÔÇÖs a detailed guide on how to achieve this build, including mechanics, strategies, and tips.

First, letÔÇÖs discuss the mechanics involved. Rangers are known for their martial abilities, proficiency with ranged weapons, and access to spells that enhance their combat effectiveness. Rogues, on the other hand, excel in stealth, sneak attacks, and skill-based gameplay. When you multiclass a Ranger with a Rogue, you gain access to the RogueÔÇÖs Sneak Attack feature, which allows you to deal extra damage to enemies under certain conditions, such as when you have advantage on the attack roll or when an ally is within 5 feet of the target. Additionally, Rogues gain Cunning Action at level 2, which allows you to Dash, Disengage, or Hide as a bonus action, greatly enhancing your mobility and survivability.

To start this multiclass build, you should begin as a Ranger. This is because Rangers gain more hit points at level 1 compared to Rogues, and youÔÇÖll also gain proficiency in medium armor, shields, and martial weapons. Choose a race that complements your build, such as Wood Elf for increased Dexterity and movement speed, or Half-Orc for additional survivability. For ability scores, prioritize Dexterity for both attack rolls and armor class, followed by Wisdom for your Ranger spells and Constitution for hit points. Strength, Intelligence, and Charisma can be lower, depending on your playstyle.

At level 1, take the Ranger class and choose the Archery fighting style to boost your ranged attacks. This will give you a +2 bonus to attack rolls with ranged weapons, making you more accurate in combat. At level 2, youÔÇÖll gain access to Ranger spells like HunterÔÇÖs Mark, which adds extra damage to your attacks against a chosen target. This spell synergizes well with the RogueÔÇÖs Sneak Attack, as both abilities add extra damage to your attacks.

At level 3, consider taking the Hunter subclass for the Ranger. The Colossus Slayer feature allows you to deal an additional 1d8 damage to any creature that is below its hit point maximum, which pairs well with your ranged attacks and Sneak Attack. Alternatively, the Gloom Stalker subclass offers increased stealth and initiative bonuses, making it a strong choice for a multiclass with Rogue.

After reaching level 5 as a Ranger, you should multiclass into Rogue. At this point, youÔÇÖll have Extra Attack from the Ranger class, allowing you to make two attacks per turn. This is crucial for maximizing your damage output, especially when combined with Sneak Attack. When you take your first level in Rogue, youÔÇÖll gain proficiency in one additional skill and expertise in two skills, which can be used to enhance your stealth, perception, or other utility skills. At Rogue level 2, youÔÇÖll gain Cunning Action, which is invaluable for repositioning in combat or escaping dangerous situations.

As you continue to level up, you can choose to take more levels in Rogue to increase your Sneak Attack damage and gain additional features like Uncanny Dodge and Evasion. Alternatively, you can continue to level up as a Ranger to gain more spells and subclass features. A common split is Ranger 5/Rogue 7, which gives you Extra Attack, Colossus Slayer, and 4d6 Sneak Attack damage, along with Evasion and Uncanny Dodge from the Rogue class.

When building this multiclass character, itÔÇÖs important to avoid common mistakes such as neglecting your Dexterity or Constitution scores. Dexterity is crucial for both your attack rolls and armor class, while Constitution ensures you have enough hit points to survive in combat. Additionally, make sure to use your spells wisely. HunterÔÇÖs Mark is a great spell for increasing your damage output, but it requires concentration, so be mindful of when to cast it and when to maintain it.

Advanced techniques for this build include using your mobility to your advantage. With Cunning Action, you can easily reposition yourself to gain advantage on your attacks, triggering Sneak Attack. You can also use your stealth abilities to scout ahead and set up ambushes, giving your party the upper hand in combat. Another optimization is to use feats like Sharpshooter, which increases your ranged damage at the cost of accuracy, or Alert, which boosts your initiative and makes it harder for enemies to surprise you.

In terms of D&D 5E rules, this multiclass build follows the standard rules for multiclassing, including the requirement of having at least 13 Dexterity and Wisdom to multiclass into or out of Ranger. The Sneak Attack feature from the Rogue class is also implemented as per the rules, requiring you to use a finesse or ranged weapon to trigger the extra damage.

In specific scenarios, this multiclass build shines in both open combat and stealth-based encounters. For example, in a large battlefield, you can use your ranged attacks to pick off enemies from a distance while staying mobile with Cunning Action. In a stealth mission, you can use your stealth and perception skills to avoid detection and set up ambushes, dealing massive damage with Sneak Attack and HunterÔÇÖs Mark.

Overall, the Ranger/Rogue multiclass is a highly effective and versatile build in BaldurÔÇÖs Gate 3, offering a mix of combat prowess, utility, and survivability. By carefully planning your ability scores, subclass choices, and feats, you can create a character that excels in a variety of situations, making them a valuable asset to any party.